Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JGWentworth360
Ymir
Level 59
God Stats
3W - 3L
1,326 SR
Queue Stats
76W - 82L
1,429 Elo+
Party 1
Xbalanque
Xbalanque
MrJellyD
Xbalanque
Level 127
God Stats
2W - 0L
1,771 SR
Queue Stats
40W - 30L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
OIiverSudden
Amaterasu
Level 159
God Stats
1W - 1L
1,252 SR
Queue Stats
149W - 160L
1,492 Elo+
Party 2
Thor
Thor
WuTangJax
Thor
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 30L
1,546 Elo+
Party 1
Team Averages
Level 126
1,470 SR
1,498 Elo+

VS

Team Averages
Level 141
1,466 SR
1,471 Elo+
Fenrir
Fenrir
 
Fenrir
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Death by Oni
Cthulhu
Level 125
God Stats
14W - 14L
1,553 SR
Queue Stats
497W - 500L
1,475 Elo+
Solo
Ix Chel
Ix Chel
HamothyTheGreat
Ix Chel
Level 154
God Stats
14W - 22L
1,463 SR
Queue Stats
504W - 475L
1,499 Elo+
Solo
Chiron
Chiron
Oradaga4829
Chiron
Level 130
God Stats
6W - 7L
1,504 SR
Queue Stats
261W - 257L
1,467 Elo+
Solo
Nemesis
Nemesis
skinhungry
Nemesis
Level 69
God Stats
1W - 3L
1,310 SR
Queue Stats
141W - 138L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,442
688
1,157
3,449
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 0
3,966
793
1,160
3,508
1,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
MrJellyD
Xbalanque
6
0 / 0 / 2
3,274
655
2,325
2,261
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
OIiverSudden
Amaterasu
6
1 / 2 / 0
3,646
729
1,241
6,545
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thor
6
0 / 1 / 1
3,296
659
1,801
3,827
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
2,490
498
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Death by Oni
Cthulhu
6
1 / 0 / 0
3,578
716
3,652
3,381
769
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 2 / 0
3,252
650
1,627
4,586
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
6
0 / 0 / 0
3,238
648
2,805
1,841
412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
skinhungry
Nemesis
7
2 / 1 / 0
4,331
866
3,831
4,192
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
3
3
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Fenrir
 
Fenrir
0
0
0
0
L
Cthulhu
Death by Oni
Cthulhu
1
0
0
1
L
0
2
0
0
W
2
0
0
2
W
Xbalanque
MrJellyD
Xbalanque
0
0
2
1
W
Amaterasu
OIiverSudden
Amaterasu
1
2
0
0.5
L
Chiron
0
0
0
0
W
Thor
0
1
1
0.5
L
Nemesis
skinhungry
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,684
Damage
11,915
19,590
Taken
14,000
8,354
Mitigated
4,026
8,410
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,157
126
0
1,728
3,449
1,247
0
2,510
939
17,871
0
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Death by Oni
Cthulhu
3,652
379
0
1,115
3,381
769
0
1,157
2,224
16,351
565
L
1,627
228
203
1,866
4,586
2,037
0
999
3,587
8,504
0
W
1,160
230
0
1,626
3,508
1,934
0
935
2,573
7,026
410
W
Xbalanque
MrJellyD
Xbalanque
2,325
1,021
0
867
2,261
572
0
535
1,726
0
16,964
W
Amaterasu
OIiverSudden
Amaterasu
1,241
536
0
2,283
6,545
3,651
0
0
6,545
0
15,586
L
Chiron
2,805
594
206
751
1,841
412
0
118
1,723
0
16,799
W
Thor
1,801
980
0
1,906
3,827
950
0
1,089
2,738
0
15,998
L
Nemesis
skinhungry
Nemesis
3,831
1,825
0
1,522
4,192
808
0
0
4,192
0
21,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,624
Gold Earned
16,889
145
Minions Killed
97
0
Camps Cleared
0
533,100
Distance Traveled
413,990
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,442
688
33
7
0
109,643
0
L
Fenrir
2,490
498
0
0
0
5,173
0
L
Cthulhu
3,578
716
22
4
0
104,968
0
L
Ix Chel
3,252
650
18
4
0
104,384
1
W
Ymir
3,966
793
17
3
0
112,989
0
W
Xbalanque
3,274
655
33
7
0
96,376
0
W
Amaterasu
3,646
729
29
6
0
104,695
0
L
Chiron
3,238
648
23
5
0
88,310
0
W
Thor
3,296
659
33
7
0
109,397
0
L
Nemesis
4,331
866
34
7
0
111,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role