Player Matchup

Horus
Horus
 
Horus
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Finish n Me
Persephone
Level 58
God Stats
34W - 29L
1,629 SR
Queue Stats
195W - 168L
1,520 Elo+
Solo
Cernunnos
Cernunnos
MooseMoostafa
Cernunnos
Level 157
God Stats
2W - 3L
1,506 SR
Queue Stats
68W - 59L
1,524 Elo+
Party 2
Bake Kujira
Bake Kujira
Pnug
Bake Kujira
Level 158
God Stats
1W - 2L
1,390 SR
Queue Stats
41W - 43L
1,535 Elo+
Party 2
Susano
Susano
TrueLuh
Susano
Level 126
God Stats
8W - 8L
1,606 SR
Queue Stats
381W - 345L
1,586 Elo+
Solo
Team Averages
Level 140
1,526 SR
1,533 Elo+

VS

Team Averages
Level 135
1,459 SR
1,452 Elo+
Sol
Sol
LazyPhantomKai
Sol
Level 156
God Stats
16W - 14L
1,571 SR
Queue Stats
208W - 237L
1,428 Elo+
Party 1
Horus
Horus
RedRaijinx
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 52L
1,448 Elo+
Party 1
Nike
Nike
SuperArik
Nike
Level 127
God Stats
1W - 2L
1,272 SR
Queue Stats
163W - 185L
1,479 Elo+
Party 1
Janus
Janus
WelpoKelpo
Janus
Level 147
God Stats
6W - 4L
1,665 SR
Queue Stats
60W - 95L
1,451 Elo+
Party 1
Thor
Thor
blackshinob23
Thor
Level 158
God Stats
3W - 14L
1,287 SR
Queue Stats
129W - 170L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 2
5,973
498
4,072
10,938
6,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Finish n Me
Persephone
12
3 / 2 / 1
7,389
616
8,472
6,340
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
MooseMoostafa
Cernunnos
12
0 / 3 / 0
6,457
538
5,710
7,573
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
Pnug
Bake Kujira
11
0 / 5 / 1
6,186
516
6,809
14,572
10,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
TrueLuh
Susano
12
1 / 2 / 0
6,158
513
4,028
9,996
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,810
651
6,810
8,053
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
11
1 / 1 / 6
7,125
594
3,546
12,554
8,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
11
3 / 0 / 3
6,885
574
10,217
9,878
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
13
3 / 1 / 3
7,149
596
7,923
5,273
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 6
6,623
552
4,703
9,211
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
2
1
L
Persephone
Finish n Me
Persephone
3
2
1
1.75
W
3
1
1
3.5
L
Cernunnos
MooseMoostafa
Cernunnos
0
3
0
0
L
Bake Kujira
Pnug
Bake Kujira
0
5
1
0.1
W
Horus
1
1
6
4
W
Nike
3
0
3
4.5
L
Susano
TrueLuh
Susano
1
2
0
0.5
W
Janus
3
1
3
4.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,091
Damage
33,199
49,419
Taken
44,969
23,806
Mitigated
21,125
20,431
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,072
1,918
808
4,794
10,938
6,631
0
4,268
6,446
0
17,354
L
Persephone
Finish n Me
Persephone
8,472
102
0
2,584
6,340
1,732
0
1,991
4,129
54,755
0
W
6,810
3,109
0
4,503
8,053
2,166
879
532
7,521
56,741
6,921
L
Cernunnos
MooseMoostafa
Cernunnos
5,710
3,249
0
1,971
7,573
2,635
0
4,240
3,333
0
59,558
L
Bake Kujira
Pnug
Bake Kujira
6,809
2,685
0
4,690
14,572
10,009
0
1,298
13,226
41,892
1,237
W
Horus
3,546
1,816
1,072
4,862
12,554
8,556
0
3,609
8,926
0
14,866
W
Nike
10,217
1,780
0
2,000
9,878
5,371
0
4,963
4,553
0
45,422
L
Susano
TrueLuh
Susano
4,028
808
0
5,584
9,996
2,799
0
2,097
7,781
0
49,584
W
Janus
7,923
491
0
379
5,273
1,623
0
3,827
1,427
50,364
0
W
4,703
1,205
0
1,000
9,211
3,409
0
1,544
7,576
0
39,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
35,592
409
Minions Killed
359
0
Camps Cleared
0
1,191,837
Distance Traveled
1,270,217
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,973
498
19
2
0
256,098
4
L
Persephone
7,389
616
97
8
0
235,406
0
W
Sol
7,810
651
115
10
0
223,558
2
L
Cernunnos
6,457
538
112
9
0
214,158
0
L
Bake Kujira
6,186
516
79
7
0
205,970
2
W
Horus
7,125
594
17
1
0
267,024
3
W
Nike
6,885
574
54
5
0
257,670
0
L
Susano
6,158
513
102
9
0
280,205
0
W
Janus
7,149
596
111
9
0
260,225
0
W
Thor
6,623
552
62
5
0
261,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role