Player Matchup

Rama
Rama
DeepThrowt
Rama
Level 153
God Stats
2W - 2L
1,715 SR
Queue Stats
126W - 103L
1,630 Elo+
Party 3
Anubis
Anubis
Gingerzillah
Anubis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,447 Elo+
Party 1
Yemoja
Yemoja
ImDirtyDan103
Yemoja
Level 120
God Stats
1W - 1L
1,769 SR
Queue Stats
90W - 71L
1,619 Elo+
Party 3
Baba Yaga
Baba Yaga
Rs Faze
Baba Yaga
Level 114
God Stats
1W - 2L
1,526 SR
Queue Stats
14W - 21L
1,415 Elo+
Party 1
Nox
Nox
catgirlpriscilla
Nox
Level 152
God Stats
5W - 3L
1,721 SR
Queue Stats
315W - 353L
1,536 Elo+
Solo
Team Averages
Level 128
1,646 SR
1,529 Elo+

VS

Team Averages
Level 114
1,612 SR
1,717 Elo+
Hera
Hera
GodSlayerZeref
Hera
Level 122
God Stats
3W - 0L
1,905 SR
Queue Stats
89W - 30L
1,703 Elo+
Party 2
Hel
Hel
LeoIvhlai
Hel
Level 69
God Stats
2W - 0L
1,518 SR
Queue Stats
168W - 44L
1,795 Elo+
Party 2
Scylla
Scylla
Somebou
Scylla
Level 106
God Stats
3W - 2L
1,525 SR
Queue Stats
249W - 88L
1,782 Elo+
Party 2
Medusa
Medusa
Szyth
Medusa
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 70L
1,789 Elo+
Solo
Cu Chulainn
Cu Chulainn
mountainus
Cu Chulainn
Level 127
God Stats
5W - 3L
1,611 SR
Queue Stats
181W - 203L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,425
743
7,287
8,828
3,068
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
0 / 5 / 2
7,314
731
5,990
9,200
4,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 2 / 2
7,898
790
4,516
11,434
8,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Baba Yaga
Rs Faze
Baba Yaga
13
1 / 4 / 0
7,115
712
9,674
10,422
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 0 / 4
7,503
750
5,061
9,090
6,860
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
8,876
888
7,385
6,150
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 11
8,583
858
6,855
7,783
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Somebou
Scylla
15
3 / 1 / 9
9,012
901
14,535
11,342
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Szyth
Medusa
16
5 / 1 / 7
9,305
931
9,936
8,849
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
mountainus
Cu Chulainn
13
2 / 2 / 10
8,302
830
7,872
13,115
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
5
Kills
17
17
Deaths
6
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Anubis
0
5
2
0.2
W
4
1
9
8.5
L
1
2
2
1
W
3
1
11
8.5
L
Baba Yaga
Rs Faze
Baba Yaga
1
4
0
0.25
W
Scylla
Somebou
Scylla
3
1
9
7.5
W
Medusa
Szyth
Medusa
5
1
7
8.5
L
1
0
4
3
W
Cu Chulainn
mountainus
Cu Chulainn
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
46,583
48,974
Taken
47,239
27,021
Mitigated
26,266
21,551
Healing
31,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,287
4,512
367
639
8,828
3,068
0
5,278
3,301
0
9,661
L
Anubis
5,990
132
422
784
9,200
4,772
0
4,761
4,050
24,627
0
W
7,385
1,252
331
129
6,150
2,360
260
2,901
3,249
16,168
0
L
4,516
674
9,237
3,377
11,434
8,000
0
6,664
4,383
8,728
0
W
6,855
313
17,111
5,657
7,783
5,836
344
4,721
3,062
14,208
0
L
Baba Yaga
Rs Faze
Baba Yaga
9,674
422
938
2,028
10,422
4,321
0
6,011
4,120
20,273
550
W
Scylla
Somebou
Scylla
14,535
867
940
1,773
11,342
4,750
1,151
6,822
4,520
21,400
0
W
Medusa
Szyth
Medusa
9,936
2,122
996
424
8,849
3,809
737
5,757
3,092
0
32,498
L
5,061
507
1,923
1,836
9,090
6,860
0
4,796
3,692
15,283
925
W
Cu Chulainn
mountainus
Cu Chulainn
7,872
957
1,522
2,480
13,115
9,511
685
4,192
8,923
0
14,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
44,078
101
Minions Killed
126
0
Camps Cleared
0
808,472
Distance Traveled
988,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,425
743
5
1
0
144,325
0
L
Anubis
7,314
731
27
3
0
160,027
0
W
Hera
8,876
888
15
2
0
212,078
0
L
Yemoja
7,898
790
11
1
0
172,600
0
W
Hel
8,583
858
15
2
0
210,113
0
L
Baba Yaga
7,115
712
30
3
0
192,780
0
W
Scylla
9,012
901
30
3
0
173,998
0
W
Medusa
9,305
931
50
5
0
230,233
0
L
Nox
7,503
750
28
3
0
138,740
0
W
Cu Chulainn
8,302
830
16
2
0
161,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role