Player Matchup

Cernunnos
Cernunnos
ADSCHZ
Cernunnos
Level 53
God Stats
16W - 10L
1,472 SR
Queue Stats
67W - 66L
1,440 Elo+
Party 1
Mercury
Mercury
AlonsoZM
Mercury
Level 149
God Stats
17W - 18L
1,456 SR
Queue Stats
267W - 251L
1,562 Elo+
Party 2
Kuzenbo
Kuzenbo
GrrStorm
Kuzenbo
Level 156
God Stats
6W - 12L
1,390 SR
Queue Stats
1,331W - 1,274L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
WerolecheeS
Cu Chulainn
Level 112
God Stats
7W - 10L
1,441 SR
Queue Stats
335W - 305L
1,550 Elo+
Party 2
Janus
Janus
xTotemic
Janus
Level 183
God Stats
3W - 5L
1,410 SR
Queue Stats
479W - 458L
1,554 Elo+
Party 1
Team Averages
Level 131
1,434 SR
1,529 Elo+

VS

Team Averages
Level 152
1,581 SR
1,509 Elo+
Neith
Neith
BadlyBurnt
Neith
Level 216
God Stats
37W - 30L
1,589 SR
Queue Stats
218W - 175L
1,521 Elo+
Solo
Freya
Freya
Dainy240-_-
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,516 Elo+
Solo
Fafnir
Fafnir
Oxsana_
Fafnir
Level 147
God Stats
1W - 4L
1,644 SR
Queue Stats
70W - 72L
1,576 Elo+
Solo
Surtr
Surtr
SpatialLlama513
Surtr
Level 147
God Stats
40W - 23L
1,765 SR
Queue Stats
548W - 516L
1,472 Elo+
Solo
Anubis
Anubis
Yeiken
Anubis
Level 121
God Stats
23W - 11L
1,405 SR
Queue Stats
133W - 125L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ADSCHZ
Cernunnos
7
0 / 2 / 1
4,072
582
3,105
4,479
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
AlonsoZM
Mercury
8
1 / 1 / 0
4,166
595
1,577
4,152
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
GrrStorm
Kuzenbo
3
0 / 1 / 0
3,323
475
736
2,739
1,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
WerolecheeS
Cu Chulainn
9
2 / 0 / 0
4,908
701
3,193
6,044
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
xTotemic
Janus
8
0 / 1 / 0
4,100
586
996
3,077
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
2 / 0 / 1
5,577
797
2,598
3,656
1,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
2 / 1 / 1
4,413
630
2,341
3,894
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fafnir
Oxsana_
Fafnir
8
0 / 0 / 2
4,936
705
2,130
5,208
3,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,889
698
3,399
6,618
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Yeiken
Anubis
8
1 / 0 / 1
4,258
608
1,471
2,829
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ADSCHZ
Cernunnos
0
2
1
0.25
L
Mercury
AlonsoZM
Mercury
1
1
0
1
W
Neith
2
0
1
2.5
W
2
1
1
2.5
L
Kuzenbo
GrrStorm
Kuzenbo
0
1
0
0
W
Fafnir
Oxsana_
Fafnir
0
0
2
1
W
0
2
0
0
L
Cu Chulainn
WerolecheeS
Cu Chulainn
2
0
0
2
W
Anubis
Yeiken
Anubis
1
0
1
1.5
L
Janus
xTotemic
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,607
Damage
11,939
20,491
Taken
22,205
6,859
Mitigated
9,602
4,589
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ADSCHZ
Cernunnos
3,105
1,338
0
947
4,479
1,130
0
2,265
2,214
0
23,834
L
Mercury
AlonsoZM
Mercury
1,577
842
0
484
4,152
1,114
0
1,483
2,669
0
17,737
W
Neith
2,598
705
0
1,486
3,656
1,021
219
876
2,660
0
35,376
W
2,341
891
0
2,409
3,894
1,022
0
259
3,635
25,130
5,912
L
Kuzenbo
GrrStorm
Kuzenbo
736
195
0
911
2,739
1,493
0
1,655
1,084
4,216
153
W
Fafnir
Oxsana_
Fafnir
2,130
684
0
2,606
5,208
3,898
0
465
4,743
9,998
995
W
3,399
985
0
1,896
6,618
2,702
0
0
6,618
681
35,073
L
Cu Chulainn
WerolecheeS
Cu Chulainn
3,193
272
0
1,242
6,044
2,288
0
258
5,786
0
30,929
W
Anubis
Yeiken
Anubis
1,471
74
0
2,016
2,829
959
0
0
2,829
26,703
0
L
Janus
xTotemic
Janus
996
143
0
1,005
3,077
834
0
0
3,077
25,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,569
Gold Earned
24,073
212
Minions Killed
246
0
Camps Cleared
0
708,339
Distance Traveled
750,524
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,072
582
40
6
0
138,904
0
L
Mercury
4,166
595
38
5
0
203,504
0
W
Neith
5,577
797
62
9
0
115,297
2
W
Freya
4,413
630
58
8
0
166,576
0
L
Kuzenbo
3,323
475
6
1
0
58,210
0
W
Fafnir
4,936
705
17
2
0
170,692
0
W
Surtr
4,889
698
65
9
0
143,783
2
L
Cu Chulainn
4,908
701
72
10
0
160,453
0
W
Anubis
4,258
608
44
6
0
154,176
2
L
Janus
4,100
586
56
8
0
147,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role