Player Matchup

Poseidon
Poseidon
ALB10
Poseidon
Level 159
God Stats
2W - 0L
1,719 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
CarlosRyder
Baron Samedi
Level 166
God Stats
1W - 0L
1,960 SR
Queue Stats
6W - 3L
1,684 Elo+
Party 3
Erlang Shen
Erlang Shen
ComeAllOverMe
Erlang Shen
Level 128
God Stats
2W - 0L
1,969 SR
Queue Stats
34W - 19L
1,624 Elo+
Party 2
Ullr
Ullr
L4LOAS05
Ullr
Level 221
God Stats
4W - 3L
1,736 SR
Queue Stats
60W - 69L
1,621 Elo+
Party 3
Ratatoskr
Ratatoskr
WombatSlap
Ratatoskr
Level 158
God Stats
1W - 0L
1,198 SR
Queue Stats
50W - 37L
1,590 Elo+
Party 2
Team Averages
Level 166
1,716 SR
1,604 Elo+

VS

Team Averages
Level 130
1,631 SR
1,575 Elo+
Ares
Ares
ARKANAX07
Ares
Level 158
God Stats
11W - 7L
1,680 SR
Queue Stats
245W - 210L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
AlguacilPistache
Baron Samedi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,557 Elo+
Party 1
Bellona
Bellona
P4poll4
Bellona
Level 158
God Stats
0W - 1L
1,640 SR
Queue Stats
59W - 64L
1,625 Elo+
Party 1
Thor
Thor
Pxndx1139
Thor
Level 45
God Stats
9W - 8L
1,614 SR
Queue Stats
39W - 30L
1,584 Elo+
Party 1
Hera
Hera
jazca04
Hera
Level 135
God Stats
0W - 1L
1,719 SR
Queue Stats
40W - 61L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ALB10
Poseidon
17
7 / 1 / 8
10,274
1,027
14,334
8,225
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
CarlosRyder
Baron Samedi
15
2 / 3 / 13
8,916
892
7,296
11,410
13,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erlang Shen
ComeAllOverMe
Erlang Shen
15
3 / 5 / 9
9,260
926
11,398
13,549
8,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
16
6 / 0 / 8
9,954
995
11,054
8,407
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
WombatSlap
Ratatoskr
14
3 / 3 / 6
8,788
879
8,598
12,097
4,343
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 6 / 7
8,526
853
6,478
19,814
19,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
AlguacilPistache
Baron Samedi
14
2 / 4 / 10
8,593
859
10,276
10,975
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
P4poll4
Bellona
14
4 / 3 / 4
8,763
876
13,275
13,124
14,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
13
2 / 4 / 2
8,212
821
7,330
9,042
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
jazca04
Hera
15
3 / 4 / 4
8,705
871
6,984
6,473
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
21
Kills
12
12
Deaths
21
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ALB10
Poseidon
7
1
8
11
L
Ares
1
6
7
0.75
L
Baron Samedi
AlguacilPistache
Baron Samedi
2
4
10
1.75
W
Baron Samedi
CarlosRyder
Baron Samedi
2
3
13
2.83
W
Erlang Shen
ComeAllOverMe
Erlang Shen
3
5
9
1.5
W
Ullr
6
0
8
10
L
Bellona
P4poll4
Bellona
4
3
4
2
L
Thor
2
4
2
0.75
W
Ratatoskr
WombatSlap
Ratatoskr
3
3
6
2
L
Hera
jazca04
Hera
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,680
Damage
44,343
53,688
Taken
59,428
32,383
Mitigated
46,263
17,548
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ALB10
Poseidon
14,334
3,548
0
3,104
8,225
3,540
171
3,166
4,981
46,246
0
L
Ares
6,478
841
0
3,380
19,814
19,063
0
6,981
12,833
8,951
0
L
Baron Samedi
AlguacilPistache
Baron Samedi
10,276
1,390
1,688
2,415
10,975
6,677
0
4,723
6,252
23,743
599
W
Baron Samedi
CarlosRyder
Baron Samedi
7,296
1,073
1,682
4,415
11,410
13,317
74
4,573
6,535
19,780
0
W
Erlang Shen
ComeAllOverMe
Erlang Shen
11,398
5,671
0
2,673
13,549
8,033
659
6,370
7,030
0
26,031
W
Ullr
11,054
3,017
0
4,079
8,407
3,150
819
2,225
5,984
0
36,206
L
Bellona
P4poll4
Bellona
13,275
4,261
0
2,771
13,124
14,990
0
4,919
8,205
0
22,597
L
Thor
7,330
1,225
0
1,209
9,042
3,216
0
2,825
6,217
0
22,314
W
Ratatoskr
WombatSlap
Ratatoskr
8,598
1,846
0
1,595
12,097
4,343
0
7,321
4,519
0
17,166
L
Hera
jazca04
Hera
6,984
2,582
0
490
6,473
2,317
0
2,182
4,291
29,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
42,799
221
Minions Killed
157
0
Camps Cleared
0
1,021,966
Distance Traveled
916,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,274
1,027
74
7
0
176,998
0
L
Ares
8,526
853
5
1
0
191,550
0
L
Baron Samedi
8,593
859
45
5
0
171,875
0
W
Baron Samedi
8,916
892
27
3
0
174,036
0
W
Erlang Shen
9,260
926
34
3
0
215,441
0
W
Ullr
9,954
995
57
6
0
216,857
0
L
Bellona
8,763
876
24
2
0
203,998
0
L
Thor
8,212
821
35
4
0
164,937
0
W
Ratatoskr
8,788
879
29
3
0
238,634
0
L
Hera
8,705
871
48
5
0
184,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role