Player Matchup

Agni
Agni
 
Agni
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BIG C0UNTRY5
Sylvanus
Level 85
God Stats
18W - 10L
1,944 SR
Queue Stats
47W - 32L
1,575 Elo+
Solo
King Arthur
King Arthur
Lobaisdabest
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 120L
1,462 Elo+
Party 3
Ne Zha
Ne Zha
Wanderingking21
Ne Zha
Level 127
God Stats
7W - 4L
1,802 SR
Queue Stats
107W - 107L
1,458 Elo+
Party 3
Skadi
Skadi
WonderlandPsyco
Skadi
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 40L
1,372 Elo+
Party 3
Team Averages
Level 109
1,649 SR
1,473 Elo+

VS

Team Averages
Level 99
1,473 SR
1,456 Elo+
Charybdis
Charybdis
Jamesybaxter
Charybdis
Level 92
God Stats
1W - 4L
1,458 SR
Queue Stats
19W - 17L
1,558 Elo+
Party 2
Arachne
Arachne
Phrizzy
Arachne
Level 130
God Stats
3W - 2L
1,292 SR
Queue Stats
31W - 27L
1,555 Elo+
Party 1
Guan Yu
Guan Yu
SQUUAD--KiLL3R
Guan Yu
Level 128
God Stats
9W - 4L
1,686 SR
Queue Stats
90W - 87L
1,467 Elo+
Solo
Hel
Hel
christocosmo
Hel
Level 11
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2
Nu Wa
Nu Wa
ooxAntiheroxoo
Nu Wa
Level 133
God Stats
11W - 4L
1,627 SR
Queue Stats
148W - 167L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 0
5,801
527
3,189
5,528
1,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
BIG C0UNTRY5
Sylvanus
11
2 / 0 / 6
6,595
600
3,089
6,325
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Lobaisdabest
King Arthur
11
0 / 2 / 0
5,530
503
1,287
7,194
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 1 / 1
5,707
519
6,209
9,650
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 0 / 2
6,338
576
8,020
6,739
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jamesybaxter
Charybdis
8
0 / 5 / 0
4,679
425
5,296
8,467
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Phrizzy
Arachne
10
2 / 2 / 1
5,762
524
2,913
9,516
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 0
6,447
586
2,672
7,113
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 0
4,976
452
1,540
6,566
3,212
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 2
6,641
604
7,176
3,548
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
4
4
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
0
1
W
Sylvanus
BIG C0UNTRY5
Sylvanus
2
0
6
5
L
Charybdis
Jamesybaxter
Charybdis
0
5
0
0
W
King Arthur
Lobaisdabest
King Arthur
0
2
0
0
L
Arachne
Phrizzy
Arachne
2
2
1
1.25
L
1
0
0
1
W
1
1
1
1.5
W
6
0
2
7
L
0
3
0
0
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
19,597
35,436
Taken
35,210
14,887
Mitigated
14,061
14,076
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,189
199
0
2,070
5,528
1,235
0
864
4,664
35,149
0
W
Sylvanus
BIG C0UNTRY5
Sylvanus
3,089
1,626
3,270
3,326
6,325
3,732
193
1,214
5,111
19,217
0
L
Charybdis
Jamesybaxter
Charybdis
5,296
3,138
0
2,300
8,467
2,164
0
1,909
6,558
0
33,360
W
King Arthur
Lobaisdabest
King Arthur
1,287
238
0
1,820
7,194
3,862
0
3,737
3,457
0
37,809
L
Arachne
Phrizzy
Arachne
2,913
1,598
0
3,080
9,516
3,258
0
450
9,002
0
36,009
L
2,672
204
74
2,610
7,113
4,703
0
2,299
4,814
0
41,797
W
6,209
2,280
0
2,550
9,650
3,697
0
1,736
7,914
0
53,950
W
8,020
3,162
0
1,040
6,739
2,361
735
1,114
5,625
0
46,969
L
1,540
611
1,034
2,458
6,566
3,212
0
946
5,620
9,725
0
L
7,176
2,217
0
1,174
3,548
724
0
674
2,706
47,342
1,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
28,505
316
Minions Killed
292
0
Camps Cleared
0
1,026,842
Distance Traveled
1,098,186
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,801
527
69
6
0
221,859
0
W
Sylvanus
6,595
600
32
3
0
166,780
2
L
Charybdis
4,679
425
56
5
0
208,479
0
W
King Arthur
5,530
503
67
6
0
210,901
0
L
Arachne
5,762
524
57
5
0
243,979
0
L
Guan Yu
6,447
586
78
7
0
215,463
0
W
Ne Zha
5,707
519
81
7
0
241,225
3
W
Skadi
6,338
576
67
6
0
186,077
0
L
Hel
4,976
452
15
1
0
189,662
0
L
Nu Wa
6,641
604
86
8
0
240,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role