Player Matchup

Sol
Sol
 
Sol
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
EchoTheMythical
Bellona
Level 17
God Stats
2W - 1L
1,550 SR
Queue Stats
2W - 4L
1,460 Elo+
Party 4
Jormungandr
Jormungandr
Elchunchun18
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,529 Elo+
Party 1
Janus
Janus
NinjaCraft72
Janus
Level 79
God Stats
0W - 5L
1,469 SR
Queue Stats
23W - 29L
1,426 Elo+
Party 1
Set
Set
PhantomBear2000
Set
Level 17
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 4
Team Averages
Level 31
1,546 SR
1,411 Elo+

VS

Team Averages
Level 42
1,577 SR
1,506 Elo+
Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Ammytdw
Anubis
Level 66
God Stats
21W - 15L
1,562 SR
Queue Stats
116W - 98L
1,496 Elo+
Party 2
Da Ji
Da Ji
ThatCanadianGuy1
Da Ji
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Yubabaa
Nu Wa
Level 28
God Stats
10W - 10L
1,653 SR
Queue Stats
65W - 51L
1,507 Elo+
Party 2
Poseidon
Poseidon
dfgdfgf
Poseidon
Level 13
God Stats
4W - 4L
1,668 SR
Queue Stats
55W - 50L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 5 / 0
5,730
521
3,828
7,036
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 3 / 0
6,148
559
1,681
8,059
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Elchunchun18
Jormungandr
8
0 / 2 / 2
5,224
475
2,115
6,847
4,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 9 / 1
5,991
545
5,041
9,883
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
5,690
517
1,549
8,967
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 0 / 3
6,954
632
4,753
6,824
1,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
Ammytdw
Anubis
13
4 / 0 / 1
7,960
724
4,531
4,875
2,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 2 / 5
7,105
646
6,473
9,999
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Nu Wa
Yubabaa
Nu Wa
11
5 / 1 / 5
6,537
594
6,915
4,261
1,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
dfgdfgf
Poseidon
12
3 / 2 / 5
7,711
701
4,542
5,523
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
24
24
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
0
0.2
W
Cupid
 
Cupid
4
0
3
5.5
W
Anubis
Ammytdw
Anubis
4
0
1
4.5
L
1
3
0
0.33
L
Jormungandr
Elchunchun18
Jormungandr
0
2
2
0.5
L
2
9
1
0.28
L
1
5
0
0.2
W
8
2
5
5.25
W
Nu Wa
Yubabaa
Nu Wa
5
1
5
7.5
W
Poseidon
dfgdfgf
Poseidon
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,214
Damage
27,214
40,792
Taken
31,482
15,976
Mitigated
9,986
5,896
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,828
1,744
0
1,701
7,036
1,509
0
1,956
5,080
35,153
0
W
Cupid
 
Cupid
4,753
2,322
424
3,641
6,824
1,994
355
2,754
4,070
0
43,314
W
Anubis
Ammytdw
Anubis
4,531
170
0
2,998
4,875
2,017
715
231
4,604
47,747
1,335
L
1,681
678
0
2,461
8,059
3,985
191
3,364
4,695
0
26,098
L
Jormungandr
Elchunchun18
Jormungandr
2,115
451
0
376
6,847
4,821
0
3,348
3,499
11,279
0
L
5,041
218
0
833
9,883
2,618
0
5,544
4,339
22,894
0
L
1,549
562
0
525
8,967
3,043
0
1,656
7,311
0
30,787
W
6,473
2,824
0
3,744
9,999
3,361
12
2,262
7,585
0
39,999
W
Nu Wa
Yubabaa
Nu Wa
6,915
1,849
0
554
4,261
1,079
179
2,312
1,921
27,420
0
W
Poseidon
dfgdfgf
Poseidon
4,542
595
0
750
5,523
1,535
781
2,867
2,318
52,816
134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
36,267
224
Minions Killed
372
0
Camps Cleared
0
1,025,413
Distance Traveled
1,138,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,730
521
65
6
0
194,746
0
W
Cupid
6,954
632
80
7
0
233,583
0
W
Anubis
7,960
724
90
8
0
227,869
0
L
Bellona
6,148
559
47
4
0
204,529
0
L
Jormungandr
5,224
475
16
1
0
187,110
0
L
Janus
5,991
545
37
3
0
210,365
0
L
Set
5,690
517
59
5
0
228,663
0
W
Da Ji
7,105
646
60
5
0
237,337
0
W
Nu Wa
6,537
594
38
3
0
218,050
0
W
Poseidon
7,711
701
104
9
0
221,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role