Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
EVOWEVO
Gilgamesh
Level 62
God Stats
0W - 1L
1,740 SR
Queue Stats
3W - 6L
1,390 Elo+
Party 2
Sol
Sol
Faoir Jol
Sol
Level 39
God Stats
0W - 1L
1,247 SR
Queue Stats
3W - 19L
1,123 Elo+
Party 1
Thor
Thor
WhiteWolf409
Thor
Level 108
God Stats
0W - 2L
1,219 SR
Queue Stats
5W - 7L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
tsunamiofpugs
Jormungandr
Level 29
God Stats
0W - 2L
1,713 SR
Queue Stats
2W - 15L
1,139 Elo+
Party 1
Team Averages
Level 54
1,484 SR
1,319 Elo+

VS

Team Averages
Level 85
1,471 SR
1,422 Elo+
Hades
Hades
HAPPYCHAPPY99
Hades
Level 68
God Stats
1W - 1L
1,182 SR
Queue Stats
105W - 116L
1,442 Elo+
Party 4
Ares
Ares
Vibe Kamui
Ares
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,439 Elo+
Party 3
Loki
Loki
pringles49
Loki
Level 61
God Stats
3W - 0L
1,718 SR
Queue Stats
85W - 110L
1,398 Elo+
Party 4
Skadi
Skadi
rena207ex1234
Skadi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,475 Elo+
Party 3
Bakasura
Bakasura
unhairyNuts
Bakasura
Level 49
God Stats
19W - 20L
1,453 SR
Queue Stats
59W - 87L
1,357 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
6 / 3 / 0
6,604
734
6,944
7,076
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
EVOWEVO
Gilgamesh
9
1 / 2 / 0
5,250
583
3,396
6,122
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 0
4,260
473
3,827
5,760
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 2
4,334
482
1,228
6,427
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
tsunamiofpugs
Jormungandr
8
0 / 3 / 2
4,611
512
3,729
6,717
1,712
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,537
615
3,802
6,345
2,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 4
5,830
648
3,434
5,759
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 0
5,952
661
2,789
6,097
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 1 / 1
5,921
658
4,610
5,129
1,760
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bakasura
unhairyNuts
Bakasura
10
5 / 3 / 3
6,320
702
4,594
7,958
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
14
15
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
3
0
2
L
Gilgamesh
EVOWEVO
Gilgamesh
1
2
0
0.5
L
1
3
0
0.33
W
2
3
2
1
W
1
0
4
3
L
0
4
2
0.25
W
2
1
0
2
W
4
1
1
4.5
L
Jormungandr
tsunamiofpugs
Jormungandr
0
3
2
0.33
W
Bakasura
unhairyNuts
Bakasura
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,124
Damage
19,229
32,102
Taken
31,288
10,719
Mitigated
12,152
6,921
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,944
2,411
0
2,059
7,076
1,864
0
2,251
4,454
0
28,720
L
Gilgamesh
EVOWEVO
Gilgamesh
3,396
1,038
0
370
6,122
3,729
0
0
6,078
0
28,947
L
3,827
2,031
0
2,341
5,760
1,540
0
1,440
4,320
15,995
0
W
3,802
281
20
1,759
6,345
2,657
430
333
6,012
25,417
0
W
3,434
351
297
2,337
5,759
3,452
0
3,568
2,191
15,155
1,521
L
1,228
315
0
605
6,427
1,874
0
1,075
5,122
0
22,877
W
2,789
57
0
1,730
6,097
1,844
0
0
6,097
0
34,121
W
4,610
1,917
77
1,846
5,129
1,760
331
3,396
1,733
0
40,116
L
Jormungandr
tsunamiofpugs
Jormungandr
3,729
1,555
226
1,320
6,717
1,712
0
2,428
4,206
29,529
0
W
Bakasura
unhairyNuts
Bakasura
4,594
2,798
0
3,688
7,958
2,439
672
259
7,699
0
23,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,059
Gold Earned
29,560
199
Minions Killed
244
0
Camps Cleared
0
844,611
Distance Traveled
897,331
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,604
734
44
5
0
184,072
0
L
Gilgamesh
5,250
583
45
5
0
185,535
0
L
Sol
4,260
473
23
3
0
156,613
2
W
Hades
5,537
615
33
4
0
179,111
0
W
Ares
5,830
648
16
2
0
173,539
0
L
Thor
4,334
482
42
5
0
140,653
0
W
Loki
5,952
661
58
6
0
182,405
0
W
Skadi
5,921
658
80
9
0
152,414
0
L
Jormungandr
4,611
512
45
5
0
177,738
0
W
Bakasura
6,320
702
57
6
0
209,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role