Player Matchup

Discordia
Discordia
Platinum V
Aeho0530
Discordia
Platinum V
Level 149
God Stats
71W - 67L
1,595 SR
Queue Stats
188W - 186L
1,689 MMR
Party 1
Yemoja
Yemoja
Gold III
TheBagChaser96
Yemoja
Gold III
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
233W - 231L
1,380 MMR
Party 1
Skadi
Skadi
Platinum IV
xSquidTooMid
Skadi
Platinum IV
Level 108
God Stats
1W - 1L
1,956 SR
Queue Stats
322W - 302L
1,848 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,684 SR
1,639 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,694 SR
1,623 MMR
Vulcan
Vulcan
Gold IV
Kudevii
Vulcan
Gold IV
Level 154
God Stats
3W - 0L
1,787 SR
Queue Stats
25W - 24L
1,390 MMR
Party 2
Loki
Loki
Gold III
Qwiek
Loki
Gold III
Level 124
God Stats
7W - 3L
1,796 SR
Queue Stats
19W - 9L
1,760 MMR
Party 2
Cthulhu
Cthulhu
Gold I
Rĭllo
Cthulhu
Gold I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,720 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aeho0530
Discordia
15
0 / 2 / 2
8,623
663
7,530
9,435
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 2
7,878
606
3,086
14,433
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
2 / 4 / 0
9,393
723
4,342
12,553
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KuzenboSerqetNe ZhaAchillesAtlas

VS

Bans
MedusaPersephoneKumbhakarnaAgniAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kudevii
Vulcan
19
6 / 0 / 3
11,620
894
16,479
4,163
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Qwiek
Loki
15
3 / 3 / 2
9,830
756
3,872
7,245
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Rĭllo
Cthulhu
17
1 / 0 / 8
10,689
822
14,361
14,400
9,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aeho0530
Discordia
0
2
2
0.5
W
Vulcan
Kudevii
Vulcan
6
0
3
7.5
W
Loki
Qwiek
Loki
3
3
2
1.33
W
Cthulhu
Rĭllo
Cthulhu
1
0
8
5
L
0
4
2
0.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,958
Damage
34,712
36,421
Taken
25,808
16,331
Mitigated
14,063
7,891
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aeho0530
Discordia
7,530
208
0
1,704
9,435
2,582
0
7,454
1,467
40,321
0
W
Vulcan
Kudevii
Vulcan
16,479
174
0
498
4,163
1,516
1,264
2,430
1,659
52,208
936
W
Loki
Qwiek
Loki
3,872
585
0
986
7,245
2,853
735
2,085
5,160
0
36,501
W
Cthulhu
Rĭllo
Cthulhu
14,361
226
110
7,474
14,400
9,694
311
5,578
8,353
41,936
2,611
L
3,086
448
2,356
1,942
14,433
10,441
0
10,739
2,912
7,382
0
L
4,342
1,223
0
1,889
12,553
3,308
0
10,120
1,829
0
24,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,894
Gold Earned
32,139
127
Minions Killed
194
0
Camps Cleared
0
670,081
Distance Traveled
789,689
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,623
663
63
5
0
246,891
8
W
Vulcan
11,620
894
85
7
0
269,348
2
W
Loki
9,830
756
41
3
0
230,464
0
W
Cthulhu
10,689
822
68
5
0
289,877
2
L
Yemoja
7,878
606
10
1
0
204,135
0
L
Skadi
9,393
723
54
4
0
219,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role