Player Matchup

Da Ji
Da Ji
DetectiveHuggies
Da Ji
Level 47
God Stats
1W - 5L
1,265 SR
Queue Stats
110W - 172L
1,360 Elo+
Party 1
Ix Chel
Ix Chel
acousticcherry
Ix Chel
Level 79
God Stats
6W - 6L
1,572 SR
Queue Stats
80W - 104L
1,448 Elo+
Party 1
King Arthur
King Arthur
acousticlime
King Arthur
Level 126
God Stats
12W - 11L
1,625 SR
Queue Stats
259W - 301L
1,405 Elo+
Party 1
Maui
Maui
fakeydrakey
Maui
Level 122
God Stats
5W - 6L
1,708 SR
Queue Stats
208W - 233L
1,423 Elo+
Party 1
Rama
Rama
kesda
Rama
Level 136
God Stats
1W - 3L
1,418 SR
Queue Stats
203W - 235L
1,409 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,409 Elo+

VS

Team Averages
Level 128
1,562 SR
1,518 Elo+
Susano
Susano
DotimusPrime
Susano
Level 148
God Stats
5W - 5L
1,496 SR
Queue Stats
31W - 32L
1,537 Elo+
Party 2
Ra
Ra
Wotomai
Ra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,504 Elo+
Party 2
Mulan
Mulan
cozac666
Mulan
Level 117
God Stats
70W - 62L
1,618 SR
Queue Stats
242W - 236L
1,532 Elo+
Solo
Hou Yi
Hou Yi
ochoazxt231
Hou Yi
Level 136
God Stats
7W - 0L
1,714 SR
Queue Stats
224W - 198L
1,501 Elo+
Solo
Yu Huang
Yu Huang
stayedchill
Yu Huang
Level 91
God Stats
2W - 1L
1,480 SR
Queue Stats
29W - 25L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,219
474
2,658
9,693
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,725
520
3,193
6,431
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
acousticlime
King Arthur
12
0 / 3 / 0
6,520
593
3,588
10,606
6,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 0
5,765
524
2,571
8,137
4,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rama
kesda
Rama
11
0 / 2 / 0
5,613
510
1,443
4,683
1,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
2 / 0 / 0
6,430
585
3,869
6,259
3,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

12
4 / 0 / 3
7,227
657
5,405
4,656
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
cozac666
Mulan
14
3 / 0 / 3
7,118
647
4,346
10,406
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hou Yi
11
1 / 0 / 1
6,436
585
2,196
4,066
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
stayedchill
Yu Huang
11
3 / 1 / 5
6,814
619
7,856
6,995
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Susano
2
0
0
2
W
4
0
3
5.5
L
0
3
0
0
L
King Arthur
acousticlime
King Arthur
0
3
0
0
W
Mulan
cozac666
Mulan
3
0
3
4.5
L
1
1
0
1
L
Rama
kesda
Rama
0
2
0
0
W
Hou Yi
1
0
1
1.5
W
Yu Huang
stayedchill
Yu Huang
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,453
Damage
23,672
39,550
Taken
32,382
17,107
Mitigated
13,042
10,926
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,658
776
0
4,200
9,693
3,015
0
1,672
7,963
0
30,298
W
Susano
3,869
725
0
2,095
6,259
3,080
0
0
6,259
0
39,538
W
5,405
738
204
2,667
4,656
1,715
63
2,006
2,440
54,746
840
L
3,193
356
150
1,400
6,431
1,886
0
3,825
2,404
33,147
72
L
King Arthur
acousticlime
King Arthur
3,588
86
0
1,857
10,606
6,313
0
1,770
8,810
0
46,192
W
Mulan
cozac666
Mulan
4,346
884
0
7,167
10,406
4,473
0
799
9,517
0
56,307
L
2,571
547
0
1,417
8,137
4,699
0
4,476
3,552
22,628
0
L
Rama
kesda
Rama
1,443
1,284
0
1,902
4,683
1,194
0
1,082
3,601
0
33,955
W
Hou Yi
2,196
963
0
2,789
4,066
1,180
249
719
3,347
0
42,655
W
Yu Huang
stayedchill
Yu Huang
7,856
742
0
3,534
6,995
2,594
199
1,744
5,127
33,447
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
34,025
332
Minions Killed
400
0
Camps Cleared
0
1,187,288
Distance Traveled
1,213,991
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,219
474
56
5
0
240,238
0
W
Susano
6,430
585
70
6
0
248,363
0
W
Ra
7,227
657
94
9
0
256,787
4
L
Ix Chel
5,725
520
84
8
0
227,943
0
L
King Arthur
6,520
593
85
8
0
239,640
2
W
Mulan
7,118
647
109
10
0
278,392
0
L
Maui
5,765
524
29
3
0
252,985
7
L
Rama
5,613
510
78
7
0
226,482
1
W
Hou Yi
6,436
585
77
7
0
226,718
0
W
Yu Huang
6,814
619
50
5
0
203,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role