Player Matchup

Ishtar
Ishtar
MataBurros664
Ishtar
Level 120
God Stats
13W - 13L
1,544 SR
Queue Stats
476W - 474L
1,531 Elo+
Solo
Raijin
Raijin
NoFlakesAllowesd
Raijin
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 39L
1,423 Elo+
Solo
Charon
Charon
deepfriedfug
Charon
Level 68
God Stats
29W - 11L
1,612 SR
Queue Stats
181W - 186L
1,414 Elo+
Party 1
Pele
Pele
kennbrenn
Pele
Level 104
God Stats
1W - 3L
1,534 SR
Queue Stats
163W - 168L
1,399 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shawnou
Kumbhakarna
Level 156
God Stats
7W - 3L
1,621 SR
Queue Stats
303W - 292L
1,501 Elo+
Party 1
Team Averages
Level 101
1,562 SR
1,454 Elo+

VS

Team Averages
Level 96
1,566 SR
1,452 Elo+
Sun Wukong
Sun Wukong
Ace5169
Sun Wukong
Level 86
God Stats
0W - 2L
1,296 SR
Queue Stats
90W - 85L
1,431 Elo+
Party 3
Arachne
Arachne
FeedLoki
Arachne
Level 143
God Stats
2W - 1L
1,465 SR
Queue Stats
73W - 69L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
JoyfulMarker262
Ah Puch
Level 69
God Stats
4W - 3L
1,557 SR
Queue Stats
595W - 595L
1,419 Elo+
Solo
Medusa
Medusa
RoyaltyDuck
Medusa
Level 115
God Stats
10W - 3L
1,474 SR
Queue Stats
76W - 76L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
whatisoatmeal
Cthulhu
Level 66
God Stats
8W - 1L
2,039 SR
Queue Stats
30W - 29L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,949
494
2,897
6,136
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
0 / 0 / 0
4,839
605
2,140
2,914
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
7
0 / 3 / 0
4,253
532
1,824
6,959
3,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Pele
9
1 / 0 / 1
4,857
607
1,893
4,987
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
shawnou
Kumbhakarna
9
3 / 1 / 0
5,530
691
1,620
3,450
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ace5169
Sun Wukong
8
1 / 3 / 0
4,657
582
2,335
5,598
2,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arachne
FeedLoki
Arachne
1
0 / 0 / 0
3,087
386
0
396
67
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 0
4,328
541
2,306
3,541
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
9
5 / 1 / 1
5,378
672
5,914
5,872
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
8
1 / 0 / 5
5,008
626
4,067
4,888
2,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
7
7
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ace5169
Sun Wukong
1
3
0
0.33
L
Arachne
FeedLoki
Arachne
0
0
0
0
L
0
0
0
0
W
0
3
0
0
W
0
0
0
0
L
Medusa
5
1
1
5.5
W
Charon
0
3
0
0
W
Pele
1
0
1
1.5
W
Kumbhakarna
shawnou
Kumbhakarna
3
1
0
3
L
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,374
Damage
14,622
24,446
Taken
20,295
9,306
Mitigated
7,664
5,447
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ace5169
Sun Wukong
2,335
640
0
934
5,598
2,690
0
1,533
3,807
0
25,899
L
Arachne
FeedLoki
Arachne
0
0
0
50
396
67
0
0
396
0
885
L
2,306
147
0
183
3,541
891
0
1,590
1,653
22,858
0
W
2,897
1,134
0
460
6,136
1,698
0
2,425
3,711
0
24,897
W
2,140
42
0
708
2,914
831
0
1,577
1,303
25,742
1,261
L
Medusa
5,914
2,433
0
1,533
5,872
1,761
0
939
4,933
0
33,775
W
Charon
1,824
381
818
1,515
6,959
3,187
6
1,315
5,644
13,290
0
W
Pele
1,893
320
0
701
4,987
1,523
0
1,056
3,897
0
24,047
W
Kumbhakarna
shawnou
Kumbhakarna
1,620
217
0
1,245
3,450
2,067
0
0
3,245
25,205
1,378
L
Cthulhu
4,067
679
994
2,003
4,888
2,255
0
907
3,941
16,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,428
Gold Earned
22,458
236
Minions Killed
175
0
Camps Cleared
0
788,225
Distance Traveled
642,674
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,657
582
47
6
0
161,003
0
L
Arachne
3,087
386
4
1
0
14,788
0
L
Ah Puch
4,328
541
46
6
0
152,186
0
W
Ishtar
3,949
494
42
5
0
162,023
0
W
Raijin
4,839
605
75
9
0
155,142
0
L
Medusa
5,378
672
48
6
0
147,509
0
W
Charon
4,253
532
17
2
0
161,890
1
W
Pele
4,857
607
45
6
0
186,141
0
W
Kumbhakarna
5,530
691
57
7
0
123,029
0
L
Cthulhu
5,008
626
30
4
0
167,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role