Player Matchup

Bake Kujira
Bake Kujira
Aeonicwolf
Bake Kujira
Level 157
God Stats
25W - 22L
1,446 SR
Queue Stats
175W - 161L
1,695 Elo+
Party 2
Anubis
Anubis
Jamsman
Anubis
Level 141
God Stats
53W - 40L
1,670 SR
Queue Stats
152W - 126L
1,695 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NMCloudcroft
Ah Muzen Cab
Level 135
God Stats
311W - 328L
1,518 SR
Queue Stats
311W - 328L
1,461 Elo+
Solo
Thanatos
Thanatos
Nightvexen
Thanatos
Level 125
God Stats
1W - 0L
1,322 SR
Queue Stats
162W - 141L
1,695 Elo+
Party 2
Sun Wukong
Sun Wukong
SpoilYa
Sun Wukong
Level 63
God Stats
11W - 7L
1,586 SR
Queue Stats
23W - 17L
1,695 Elo+
Party 2
Team Averages
Level 124
1,508 SR
1,648 Elo+

VS

Team Averages
Level 101
1,591 SR
1,659 Elo+
Tyr
Tyr
Ahrondus
Tyr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 21L
1,684 Elo+
Party 3
The Morrigan
The Morrigan
Karl3212
The Morrigan
Level 109
God Stats
3W - 1L
1,808 SR
Queue Stats
100W - 66L
1,624 Elo+
Party 3
Heimdallr
Heimdallr
NTOSTRICH
Heimdallr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 73L
1,627 Elo+
Party 3
Sylvanus
Sylvanus
Oliviawe Hye
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,681 Elo+
Party 1
Ra
Ra
YingOblivian
Ra
Level 144
God Stats
0W - 1L
1,648 SR
Queue Stats
2W - 5L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Aeonicwolf
Bake Kujira
15
3 / 0 / 6
9,713
971
8,568
13,183
12,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Jamsman
Anubis
16
2 / 0 / 8
9,439
944
10,663
6,033
2,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
NMCloudcroft
Ah Muzen Cab
15
3 / 0 / 4
9,232
923
4,854
5,726
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Nightvexen
Thanatos
16
3 / 0 / 3
9,580
958
7,244
4,458
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SpoilYa
Sun Wukong
14
1 / 1 / 5
8,398
840
3,971
6,896
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,685
769
4,652
9,947
7,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
Karl3212
The Morrigan
14
1 / 2 / 0
8,747
875
4,107
6,075
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
NTOSTRICH
Heimdallr
14
0 / 3 / 0
8,237
824
5,696
8,866
2,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Oliviawe Hye
Sylvanus
13
0 / 2 / 0
7,857
786
4,028
6,925
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 2 / 1
8,508
851
6,825
7,602
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
12
Kills
1
1
Deaths
12
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Aeonicwolf
Bake Kujira
3
0
6
6
L
0
3
0
0
W
Anubis
Jamsman
Anubis
2
0
8
6
L
The Morrigan
Karl3212
The Morrigan
1
2
0
0.5
W
Ah Muzen Cab
NMCloudcroft
Ah Muzen Cab
3
0
4
5
L
Heimdallr
NTOSTRICH
Heimdallr
0
3
0
0
W
Thanatos
Nightvexen
Thanatos
3
0
3
4.5
L
Sylvanus
Oliviawe Hye
Sylvanus
0
2
0
0
W
Sun Wukong
SpoilYa
Sun Wukong
1
1
5
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,300
Damage
25,308
36,296
Taken
39,415
25,382
Mitigated
17,905
14,946
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Aeonicwolf
Bake Kujira
8,568
3,967
0
4,310
13,183
12,739
354
4,966
7,638
21,861
0
L
4,652
487
0
1,835
9,947
7,346
0
4,937
4,908
0
11,218
W
Anubis
Jamsman
Anubis
10,663
1,213
0
3,360
6,033
2,874
584
3,302
2,595
36,997
0
L
The Morrigan
Karl3212
The Morrigan
4,107
523
0
500
6,075
1,856
0
2,238
3,837
23,146
123
W
Ah Muzen Cab
NMCloudcroft
Ah Muzen Cab
4,854
1,378
0
950
5,726
2,390
2,080
1,275
4,176
0
25,719
L
Heimdallr
NTOSTRICH
Heimdallr
5,696
2,532
0
1,887
8,866
2,418
0
4,897
3,898
0
24,096
W
Thanatos
Nightvexen
Thanatos
7,244
452
0
5,170
4,458
1,811
198
1,054
3,266
0
32,257
L
Sylvanus
Oliviawe Hye
Sylvanus
4,028
882
739
1,398
6,925
4,081
0
3,889
2,909
12,032
1,480
W
Sun Wukong
SpoilYa
Sun Wukong
3,971
361
0
1,156
6,896
5,568
378
2,444
4,104
0
16,989
L
6,825
214
205
1,238
7,602
2,204
0
3,270
4,150
29,801
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,362
Gold Earned
41,034
241
Minions Killed
224
0
Camps Cleared
0
1,181,918
Distance Traveled
976,442
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,713
971
30
3
0
249,687
6
L
Tyr
7,685
769
18
2
0
220,804
0
W
Anubis
9,439
944
71
7
0
205,619
0
L
The Morrigan
8,747
875
60
6
0
187,010
0
W
Ah Muzen Cab
9,232
923
62
6
0
231,620
8
L
Heimdallr
8,237
824
43
4
0
191,707
0
W
Thanatos
9,580
958
53
5
0
252,208
0
L
Sylvanus
7,857
786
33
3
0
171,502
0
W
Sun Wukong
8,398
840
25
3
0
242,784
0
L
Ra
8,508
851
70
7
0
205,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role