Player Matchup

Sol
Sol
Ill_Ka0s_lII
Sol
Level 109
God Stats
14W - 6L
1,713 SR
Queue Stats
336W - 326L
1,402 Elo+
Solo
Jormungandr
Jormungandr
ManRay8057
Jormungandr
Level 106
God Stats
12W - 12L
1,431 SR
Queue Stats
173W - 152L
1,431 Elo+
Solo
Chang'e
Chang'e
XIII_bibblical
Chang'e
Level 128
God Stats
27W - 25L
1,232 SR
Queue Stats
99W - 104L
1,375 Elo+
Party 1
Erlang Shen
Erlang Shen
buuFU345
Erlang Shen
Level 149
God Stats
3W - 2L
1,486 SR
Queue Stats
167W - 181L
1,444 Elo+
Party 1
Kumbhakarna
Kumbhakarna
oneX_The_Pharoh
Kumbhakarna
Level 88
God Stats
13W - 11L
1,601 SR
Queue Stats
194W - 235L
1,410 Elo+
Solo
Team Averages
Level 116
1,493 SR
1,412 Elo+

VS

Team Averages
Level 96
1,485 SR
1,406 Elo+
Anhur
Anhur
Bryce101
Anhur
Level 122
God Stats
6W - 5L
1,846 SR
Queue Stats
275W - 233L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
Corpanzil
Gilgamesh
Level 126
God Stats
2W - 2L
1,269 SR
Queue Stats
9W - 12L
1,303 Elo+
Solo
Achilles
Achilles
KGBballer7
Achilles
Level 60
God Stats
5W - 7L
1,374 SR
Queue Stats
54W - 69L
1,432 Elo+
Solo
Sylvanus
Sylvanus
MateusSeer
Sylvanus
Level 108
God Stats
18W - 22L
1,497 SR
Queue Stats
102W - 95L
1,482 Elo+
Solo
Thoth
Thoth
Max__Buckets
Thoth
Level 64
God Stats
2W - 3L
1,439 SR
Queue Stats
53W - 38L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
4,947
495
3,899
5,177
925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jormungandr
ManRay8057
Jormungandr
9
0 / 2 / 3
4,740
474
6,274
7,843
3,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 1
6,567
657
2,705
2,669
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
buuFU345
Erlang Shen
10
1 / 0 / 2
5,474
547
1,329
6,428
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
oneX_The_Pharoh
Kumbhakarna
12
0 / 0 / 0
5,981
598
3,492
7,869
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bryce101
Anhur
8
0 / 1 / 3
4,974
497
5,903
7,039
2,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Corpanzil
Gilgamesh
8
1 / 2 / 1
4,788
479
2,141
5,863
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
KGBballer7
Achilles
10
0 / 0 / 0
5,646
565
3,088
6,001
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
MateusSeer
Sylvanus
9
3 / 1 / 0
5,646
565
2,443
7,318
3,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

9
0 / 1 / 0
5,049
505
583
4,126
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
4
4
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bryce101
Anhur
0
1
3
1.5
L
Gilgamesh
Corpanzil
Gilgamesh
1
2
1
0.75
W
1
2
2
1
L
Achilles
KGBballer7
Achilles
0
0
0
0
W
Jormungandr
ManRay8057
Jormungandr
0
2
3
0.75
L
Sylvanus
MateusSeer
Sylvanus
3
1
0
3
L
0
1
0
0
W
3
0
1
3.5
W
Erlang Shen
buuFU345
Erlang Shen
1
0
2
2
W
Kumbhakarna
oneX_The_Pharoh
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
14,158
29,986
Taken
30,347
10,609
Mitigated
11,804
13,029
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bryce101
Anhur
5,903
3,478
0
2,491
7,039
2,324
506
4,752
2,247
0
38,739
L
Gilgamesh
Corpanzil
Gilgamesh
2,141
331
0
111
5,863
2,039
0
2,068
3,655
0
20,124
W
3,899
1,196
0
1,940
5,177
925
815
888
4,289
19,414
3,962
L
Achilles
KGBballer7
Achilles
3,088
562
0
2,042
6,001
3,474
0
3,062
2,939
0
32,675
W
Jormungandr
ManRay8057
Jormungandr
6,274
2,180
167
1,724
7,843
3,482
252
1,417
6,426
28,671
687
L
Sylvanus
MateusSeer
Sylvanus
2,443
1,058
2,529
2,842
7,318
3,028
216
4,319
2,999
14,913
1,365
L
583
51
0
750
4,126
939
0
987
3,037
32,812
635
W
2,705
222
343
1,666
2,669
682
392
497
2,086
29,977
1,411
W
Erlang Shen
buuFU345
Erlang Shen
1,329
513
0
3,012
6,428
2,526
0
97
6,331
0
39,777
W
Kumbhakarna
oneX_The_Pharoh
Kumbhakarna
3,492
95
0
4,177
7,869
2,994
0
0
7,392
32,465
3,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
26,103
316
Minions Killed
246
0
Camps Cleared
0
1,007,604
Distance Traveled
826,297
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,974
497
65
7
0
140,540
0
L
Gilgamesh
4,788
479
44
4
0
178,029
0
W
Sol
4,947
495
46
5
0
176,962
0
L
Achilles
5,646
565
53
5
0
143,156
0
W
Jormungandr
4,740
474
43
4
0
184,677
0
L
Sylvanus
5,646
565
25
3
0
191,918
0
L
Thoth
5,049
505
59
6
0
172,654
0
W
Chang'e
6,567
657
75
8
0
215,760
2
W
Erlang Shen
5,474
547
64
6
0
239,937
0
W
Kumbhakarna
5,981
598
88
9
0
190,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role