Player Matchup

Chaac
Chaac
Silver II
Kryptonathan
Chaac
Silver II
Level 120
God Stats
2W - 3L
1,555 SR
Queue Stats
6W - 5L
1,593 MMR
Party 1
Ix Chel
Ix Chel
Silver II
LOWK3YROBLOWE
Ix Chel
Silver II
Level 126
God Stats
3W - 2L
1,522 SR
Queue Stats
6W - 6L
1,456 MMR
Party 1
Anhur
Anhur
Bronze IV
SUGMAYAGA
Anhur
Bronze IV
Level 88
God Stats
1W - 3L
1,497 SR
Queue Stats
1W - 3L
1,467 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,524 SR
1,505 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 152
1,693 SR
1,503 MMR
Guan Yu
Guan Yu
Silver III
PonderingPoody
Guan Yu
Silver III
Level 147
God Stats
3W - 1L
1,926 SR
Queue Stats
3W - 4L
1,506 MMR
Party 2
Raijin
Raijin
Bronze III
ThunderClappin
Raijin
Bronze III
Level 128
God Stats
1W - 1L
1,436 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold II
stevn2015
Danzaburou
Gold II
Level 182
God Stats
11W - 4L
1,717 SR
Queue Stats
103W - 119L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,457
769
9,309
12,779
13,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
14
1 / 5 / 2
8,668
788
5,451
9,221
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SUGMAYAGA
Anhur
14
1 / 4 / 2
9,111
828
6,468
9,469
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CthulhuAthenaHorusKuzenboBakasura

VS

Bans
HeraKukulkanAgniZeusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
10,649
968
6,446
14,061
11,589
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 8
10,016
911
13,360
7,627
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
stevn2015
Danzaburou
16
5 / 1 / 4
10,618
965
8,673
7,770
3,033
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
12
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Ix Chel
1
5
2
0.4
W
4
0
7
7.5
L
Anhur
SUGMAYAGA
Anhur
1
4
2
0.5
W
3
2
8
3.5
W
Danzaburou
stevn2015
Danzaburou
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
28,479
31,469
Taken
29,458
18,435
Mitigated
17,158
6,213
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,309
675
0
2,797
12,779
13,854
0
2,839
9,612
684
25,253
L
Ix Chel
5,451
336
135
1,214
9,221
2,155
153
3,594
5,313
26,897
0
W
6,446
802
1,004
5,688
14,061
11,589
852
2,593
10,999
0
29,749
L
Anhur
SUGMAYAGA
Anhur
6,468
3,150
0
2,067
9,469
2,426
0
5,874
3,128
0
24,859
W
13,360
450
0
801
7,627
2,536
414
959
6,588
44,259
0
W
Danzaburou
stevn2015
Danzaburou
8,673
3,217
0
2,572
7,770
3,033
1,952
1,629
5,934
0
41,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
31,283
135
Minions Killed
174
0
Camps Cleared
0
640,519
Distance Traveled
646,182
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,457
769
37
3
0
222,834
0
L
Ix Chel
8,668
788
45
4
0
211,084
0
W
Guan Yu
10,649
968
37
3
0
231,850
0
L
Anhur
9,111
828
53
5
0
206,601
0
W
Raijin
10,016
911
69
6
0
198,632
0
W
Danzaburou
10,618
965
68
6
0
215,700
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role