Player Matchup

Ao Kuang
Ao Kuang
Buzzer_hi1
Ao Kuang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,741 Elo+
Party 2
Nike
Nike
JakeHasNoSoul
Nike
Level 127
God Stats
3W - 1L
1,528 SR
Queue Stats
23W - 21L
1,533 Elo+
Party 2
Bake Kujira
Bake Kujira
L_3dwardsEE
Bake Kujira
Level 100
God Stats
1W - 0L
1,492 SR
Queue Stats
14W - 12L
1,509 Elo+
Party 2
Team Averages
Level 91
1,507 SR
1,594 Elo+

VS

Team Averages
Level 27
1,500 SR
1,527 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GrungTheFrog
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,396 Elo+
Party 1
Arachne
Arachne
JOEY02222222
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Buzzer_hi1
Ao Kuang
16
0 / 0 / 7
10,472
748
2,945
5,434
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

18
5 / 0 / 2
12,338
881
5,426
7,976
4,735
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
L_3dwardsEE
Bake Kujira
18
2 / 0 / 5
11,390
814
5,654
11,169
11,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 2 / 0
8,923
637
7,305
8,797
5,720
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
16
0 / 2 / 0
10,108
722
4,432
6,126
3,744
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
JOEY02222222
Arachne
13
0 / 3 / 0
8,867
633
1,285
5,068
2,506
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Ao Kuang
Buzzer_hi1
Ao Kuang
0
0
7
3.5
L
Tiamat
0
2
0
0
L
Arachne
JOEY02222222
Arachne
0
3
0
0
W
5
0
2
6
W
Bake Kujira
L_3dwardsEE
Bake Kujira
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,025
Damage
13,022
24,579
Taken
19,991
17,941
Mitigated
11,970
4,375
Healing
1,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,305
1,724
0
0
8,797
5,720
0
4,777
3,996
27,701
555
W
Ao Kuang
Buzzer_hi1
Ao Kuang
2,945
912
0
1,661
5,434
2,070
1,430
2,757
2,677
31,159
757
L
Tiamat
4,432
245
289
1,342
6,126
3,744
20
1,958
4,152
33,945
0
L
Arachne
JOEY02222222
Arachne
1,285
912
0
268
5,068
2,506
12
1,469
3,591
0
5,996
W
5,426
320
0
475
7,976
4,735
1,099
3,607
4,369
0
62,701
W
Bake Kujira
L_3dwardsEE
Bake Kujira
5,654
2,802
0
2,239
11,169
11,136
1,483
5,118
6,010
31,655
2,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
27,898
200
Minions Killed
117
0
Camps Cleared
0
797,328
Distance Traveled
527,643
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,923
637
42
3
0
155,812
0
W
Ao Kuang
10,472
748
49
4
0
262,312
0
L
Tiamat
10,108
722
56
4
0
217,415
5
L
Arachne
8,867
633
19
1
0
154,416
0
W
Nike
12,338
881
103
7
0
271,085
0
W
Bake Kujira
11,390
814
48
3
0
263,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role