Player Matchup

Gilgamesh
Gilgamesh
ALootBug
Gilgamesh
Level 39
God Stats
1W - 0L
1,255 SR
Queue Stats
25W - 25L
1,522 Elo+
Party 3
Amaterasu
Amaterasu
CANT3V3N
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
NanamiChiaki
Ao Kuang
Level 156
God Stats
4W - 1L
1,695 SR
Queue Stats
251W - 251L
1,510 Elo+
Solo
Chang'e
Chang'e
SubparBeanage
Chang'e
Level 99
God Stats
2W - 0L
1,746 SR
Queue Stats
47W - 29L
1,644 Elo+
Party 1
Ymir
Ymir
phantomshark37
Ymir
Level 176
God Stats
2W - 1L
1,493 SR
Queue Stats
81W - 82L
1,534 Elo+
Party 3
Team Averages
Level 120
1,538 SR
1,552 Elo+

VS

Team Averages
Level 156
1,536 SR
1,520 Elo+
Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Emmanuel2412
Cernunnos
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 39L
1,540 Elo+
Solo
Sylvanus
Sylvanus
Plookie
Sylvanus
Level 209
God Stats
0W - 2L
1,477 SR
Queue Stats
23W - 23L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Taaman
Danzaburou
Level 108
God Stats
1W - 1L
1,701 SR
Queue Stats
148W - 155L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALootBug
Gilgamesh
17
5 / 4 / 12
10,888
778
19,481
25,102
25,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Short Bow

Short Bow

+15%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Amaterasu
CANT3V3N
Amaterasu
18
5 / 3 / 20
10,845
775
13,525
21,528
26,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ao Kuang
NanamiChiaki
Ao Kuang
20
12 / 2 / 7
12,526
895
22,198
15,572
8,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
19
5 / 0 / 15
11,162
797
9,968
12,666
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 24
11,220
801
11,807
22,486
24,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 6 / 5
9,364
669
12,445
11,779
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
 
Tyr
15
2 / 7 / 4
8,726
623
13,400
25,575
23,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cernunnos
Emmanuel2412
Cernunnos
15
2 / 6 / 7
9,371
669
17,043
12,711
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Plookie
Sylvanus
19
5 / 2 / 7
10,837
774
14,200
18,671
25,979
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Taaman
Danzaburou
16
1 / 7 / 7
9,412
672
18,098
14,469
8,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
43
28
Kills
13
13
Deaths
28
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
6
5
0.92
L
Tyr
 
Tyr
2
7
4
0.57
W
Gilgamesh
ALootBug
Gilgamesh
5
4
12
2.75
W
Amaterasu
CANT3V3N
Amaterasu
5
3
20
5
L
Cernunnos
Emmanuel2412
Cernunnos
2
6
7
0.92
W
Ao Kuang
NanamiChiaki
Ao Kuang
12
2
7
7.75
L
Sylvanus
Plookie
Sylvanus
5
2
7
4.25
W
Chang'e
5
0
15
12.5
L
Danzaburou
Taaman
Danzaburou
1
7
7
0.64
W
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,979
Damage
75,186
97,354
Taken
83,205
89,640
Mitigated
70,189
51,406
Healing
22,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,445
1,066
0
220
11,779
6,236
0
6,722
4,714
31,570
0
L
Tyr
 
Tyr
13,400
510
599
5,124
25,575
23,441
0
17,830
7,472
0
21,541
W
Gilgamesh
ALootBug
Gilgamesh
19,481
3,218
131
5,489
25,102
25,205
375
6,433
18,581
0
38,272
W
Amaterasu
CANT3V3N
Amaterasu
13,525
3,425
1,827
4,335
21,528
26,573
1,436
7,259
14,184
5,743
16,073
L
Cernunnos
Emmanuel2412
Cernunnos
17,043
5,676
389
1,848
12,711
6,206
0
6,254
6,051
0
31,551
W
Ao Kuang
NanamiChiaki
Ao Kuang
22,198
5,636
1,035
4,887
15,572
8,071
2,631
4,956
10,594
42,467
2,158
L
Sylvanus
Plookie
Sylvanus
14,200
3,097
4,484
6,712
18,671
25,979
0
11,204
7,218
22,185
0
W
Chang'e
9,968
1,694
17,468
9,485
12,666
5,192
1,201
3,301
9,354
27,958
1,013
L
Danzaburou
Taaman
Danzaburou
18,098
6,552
1,481
1,346
14,469
8,327
0
5,888
8,581
0
33,955
W
11,807
1,361
2,379
4,370
22,486
24,599
418
4,466
17,996
22,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,641
Gold Earned
47,710
177
Minions Killed
132
0
Camps Cleared
0
1,428,143
Distance Traveled
984,202
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,364
669
41
3
0
205,972
1
L
Tyr
8,726
623
12
1
0
244,056
0
W
Gilgamesh
10,888
778
40
3
0
283,750
0
W
Amaterasu
10,845
775
25
2
0
293,511
0
L
Cernunnos
9,371
669
25
2
0
132,670
0
W
Ao Kuang
12,526
895
46
3
0
296,740
0
L
Sylvanus
10,837
774
9
1
0
210,055
0
W
Chang'e
11,162
797
55
4
0
293,963
0
L
Danzaburou
9,412
672
45
3
0
191,449
0
W
Ymir
11,220
801
11
1
0
260,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role