Player Matchup

Janus
Janus
Azuquiqui
Janus
Level 201
God Stats
1W - 0L
1,447 SR
Queue Stats
13W - 9L
1,716 Elo+
Party 1
Rama
Rama
Bettabel
Rama
Level 24
God Stats
3W - 0L
1,741 SR
Queue Stats
19W - 13L
1,564 Elo+
Party 1
Surtr
Surtr
Faykz
Surtr
Level 212
God Stats
2W - 0L
1,930 SR
Queue Stats
42W - 18L
1,758 Elo+
Party 1
Nu Wa
Nu Wa
Menordi
Nu Wa
Level 88
God Stats
10W - 10L
1,598 SR
Queue Stats
28W - 22L
1,584 Elo+
Solo
Bastet
Bastet
TheGoddessLilith
Bastet
Level 119
God Stats
1W - 0L
1,722 SR
Queue Stats
17W - 4L
1,885 Elo+
Party 1
Team Averages
Level 129
1,688 SR
1,701 Elo+

VS

Team Averages
Level 76
1,588 SR
1,528 Elo+
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
IbranovskiGhost
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Lemonadeee1
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
Rafaeł
Vulcan
Level 176
God Stats
0W - 2L
1,832 SR
Queue Stats
37W - 19L
1,790 Elo+
Solo
Bastet
Bastet
T1OKYES
Bastet
Level 62
God Stats
0W - 3L
1,606 SR
Queue Stats
4W - 13L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azuquiqui
Janus
14
2 / 0 / 4
7,266
1,038
2,280
3,382
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
13
10 / 1 / 6
7,949
1,136
10,803
7,022
2,153
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Surtr
Faykz
Surtr
12
7 / 3 / 8
7,834
1,119
5,568
8,048
3,123
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
Menordi
Nu Wa
13
2 / 2 / 6
6,922
989
3,950
4,479
1,111
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 9
6,948
993
7,132
6,975
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 1 / 2
6,617
945
6,096
4,310
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
10
1 / 6 / 1
5,758
823
1,183
6,978
1,706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Lemonadeee1
Izanami
10
0 / 7 / 1
5,815
831
1,701
7,647
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Rafaeł
Vulcan
13
4 / 5 / 1
7,488
1,070
7,022
6,146
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
T1OKYES
Bastet
11
1 / 5 / 2
6,080
869
3,484
7,779
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
24
Kills
7
8
Deaths
24
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
2
2
W
Janus
Azuquiqui
Janus
2
0
4
4
W
Rama
10
1
6
13
W
Surtr
Faykz
Surtr
7
3
8
3.67
L
Hachiman
1
6
1
0.25
L
Izanami
Lemonadeee1
Izanami
0
7
1
0.07
W
Nu Wa
Menordi
Nu Wa
2
2
6
2.5
L
Vulcan
Rafaeł
Vulcan
4
5
1
0.9
L
Bastet
T1OKYES
Bastet
1
5
2
0.4
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
19,486
29,906
Taken
32,860
9,447
Mitigated
9,169
5,409
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,096
152
0
771
4,310
1,376
0
918
3,392
25,656
0
W
Janus
Azuquiqui
Janus
2,280
201
0
720
3,382
1,095
0
1,590
1,730
27,706
377
W
Rama
10,803
8,523
0
1,610
7,022
2,153
264
2,770
4,142
0
17,348
W
Surtr
Faykz
Surtr
5,568
1,837
0
2,189
8,048
3,123
94
2,359
5,609
520
11,387
L
Hachiman
1,183
837
0
275
6,978
1,706
0
1,569
5,409
0
4,540
L
Izanami
Lemonadeee1
Izanami
1,701
1,666
0
122
7,647
1,977
414
2,217
5,430
0
7,821
W
Nu Wa
Menordi
Nu Wa
3,950
576
0
0
4,479
1,111
838
2,031
2,272
16,353
0
L
Vulcan
Rafaeł
Vulcan
7,022
778
0
1,234
6,146
2,007
0
1,091
5,055
22,827
1,335
L
Bastet
T1OKYES
Bastet
3,484
1,154
0
322
7,779
2,103
0
814
6,965
0
5,605
W
7,132
1,527
0
890
6,975
1,965
0
3,646
3,165
0
17,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,919
Gold Earned
31,758
154
Minions Killed
123
0
Camps Cleared
0
788,889
Distance Traveled
676,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,617
945
53
8
0
161,616
0
W
Janus
7,266
1,038
66
9
0
147,570
0
W
Rama
7,949
1,136
20
3
0
149,514
0
W
Surtr
7,834
1,119
16
2
0
154,314
0
L
Hachiman
5,758
823
9
1
0
92,202
0
L
Izanami
5,815
831
15
2
0
113,685
0
W
Nu Wa
6,922
989
36
5
0
155,251
0
L
Vulcan
7,488
1,070
42
6
0
155,732
0
L
Bastet
6,080
869
4
1
0
152,896
0
W
Bastet
6,948
993
16
2
0
182,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role