Player Matchup

Cernunnos
Cernunnos
DannyDinger14
Cernunnos
Level 88
God Stats
1W - 2L
1,304 SR
Queue Stats
85W - 87L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KB2498
Cu Chulainn
Level 61
God Stats
9W - 8L
1,557 SR
Queue Stats
212W - 222L
1,522 Elo+
Party 2
Fafnir
Fafnir
chc217
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 310L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
goodspeed23
Kukulkan
Level 58
God Stats
3W - 5L
1,500 SR
Queue Stats
239W - 247L
1,440 Elo+
Party 3
Ao Kuang
Ao Kuang
widow23
Ao Kuang
Level 77
God Stats
1W - 4L
1,311 SR
Queue Stats
444W - 447L
1,452 Elo+
Party 3
Team Averages
Level 77
1,434 SR
1,482 Elo+

VS

Team Averages
Level 105
1,478 SR
1,473 Elo+
Loki
Loki
BlackReaper3047
Loki
Level 113
God Stats
78W - 47L
1,522 SR
Queue Stats
172W - 157L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
Glizzyknight101
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 93L
1,458 Elo+
Party 1
Maui
Maui
Guts66667803
Maui
Level 58
God Stats
14W - 10L
1,479 SR
Queue Stats
51W - 60L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
LimJaheybuds
Zhong Kui
Level 127
God Stats
8W - 5L
1,425 SR
Queue Stats
39W - 33L
1,524 Elo+
Solo
Charybdis
Charybdis
son-ofKitana
Charybdis
Level 156
God Stats
8W - 6L
1,462 SR
Queue Stats
110W - 89L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DannyDinger14
Cernunnos
14
1 / 0 / 0
8,091
506
10,620
6,629
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
KB2498
Cu Chulainn
15
1 / 2 / 0
8,849
553
8,759
13,679
9,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
chc217
Fafnir
11
0 / 6 / 1
7,433
465
5,906
17,626
19,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
goodspeed23
Kukulkan
14
0 / 3 / 0
8,337
521
3,110
9,048
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
widow23
Ao Kuang
11
0 / 3 / 1
6,662
416
3,122
12,197
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,763
610
8,406
13,208
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Glizzyknight101
Gilgamesh
13
2 / 2 / 9
7,519
470
7,559
14,287
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 9
8,843
553
7,550
12,861
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
LimJaheybuds
Zhong Kui
17
4 / 0 / 1
9,994
625
6,968
6,597
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
son-ofKitana
Charybdis
14
3 / 0 / 5
8,562
535
6,965
6,459
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Cernunnos
DannyDinger14
Cernunnos
1
0
0
1
W
Gilgamesh
Glizzyknight101
Gilgamesh
2
2
9
3.25
W
2
0
9
6.5
L
Cu Chulainn
KB2498
Cu Chulainn
1
2
0
0.5
W
Zhong Kui
LimJaheybuds
Zhong Kui
4
0
1
4.5
L
Fafnir
chc217
Fafnir
0
6
1
0.08
L
Kukulkan
goodspeed23
Kukulkan
0
3
0
0
W
Charybdis
son-ofKitana
Charybdis
3
0
5
5.5
L
Ao Kuang
widow23
Ao Kuang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,517
Damage
37,448
59,179
Taken
53,412
38,669
Mitigated
29,375
16,183
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,406
2,195
0
3,997
13,208
5,422
0
385
12,823
0
81,504
L
Cernunnos
DannyDinger14
Cernunnos
10,620
3,530
0
3,080
6,629
2,310
0
1,176
5,453
0
75,769
W
Gilgamesh
Glizzyknight101
Gilgamesh
7,559
2,338
0
3,003
14,287
5,500
0
4,291
9,940
0
54,131
W
7,550
2,070
0
3,813
12,861
11,716
54
3,815
9,046
30,607
1,828
L
Cu Chulainn
KB2498
Cu Chulainn
8,759
1,557
0
3,265
13,679
9,666
0
114
13,565
0
71,582
W
Zhong Kui
LimJaheybuds
Zhong Kui
6,968
1,115
0
3,996
6,597
4,507
0
1,983
4,354
82,845
1,300
L
Fafnir
chc217
Fafnir
5,906
1,445
0
5,210
17,626
19,608
0
4,720
12,906
16,644
1,553
L
Kukulkan
goodspeed23
Kukulkan
3,110
154
0
2,280
9,048
2,837
407
5,966
3,082
48,155
1,888
W
Charybdis
son-ofKitana
Charybdis
6,965
4,133
0
2,794
6,459
2,230
0
1,386
5,073
0
81,745
L
Ao Kuang
widow23
Ao Kuang
3,122
706
0
2,348
12,197
4,248
0
2,338
9,859
31,887
2,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,372
Gold Earned
44,681
442
Minions Killed
577
0
Camps Cleared
0
1,581,145
Distance Traveled
1,720,560
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,763
610
144
9
0
377,434
0
L
Cernunnos
8,091
506
129
8
0
318,654
3
W
Gilgamesh
7,519
470
76
5
0
383,121
0
W
Maui
8,843
553
51
3
0
313,715
0
L
Cu Chulainn
8,849
553
120
8
0
315,201
4
W
Zhong Kui
9,994
625
153
10
0
336,518
4
L
Fafnir
7,433
465
19
1
0
318,716
2
L
Kukulkan
8,337
521
119
7
0
297,464
0
W
Charybdis
8,562
535
153
10
0
309,772
0
L
Ao Kuang
6,662
416
55
3
0
331,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role