Player Matchup

Surtr
Surtr
I GV Logic I
Surtr
Level 87
God Stats
21W - 13L
1,582 SR
Queue Stats
288W - 277L
1,570 Elo+
Solo
Artio
Artio
MEATSPANKER3000
Artio
Level 165
God Stats
4W - 3L
1,595 SR
Queue Stats
77W - 66L
1,538 Elo+
Party 1
Ullr
Ullr
NerfedHisCTE
Ullr
Level 274
God Stats
58W - 58L
1,539 SR
Queue Stats
551W - 507L
1,544 Elo+
Party 1
Scylla
Scylla
SuchSkulduggery
Scylla
Level 159
God Stats
6W - 2L
1,680 SR
Queue Stats
275W - 265L
1,597 Elo+
Solo
Kumbhakarna
Kumbhakarna
narutopwue
Kumbhakarna
Level 215
God Stats
7W - 3L
1,755 SR
Queue Stats
343W - 297L
1,573 Elo+
Solo
Team Averages
Level 180
1,630 SR
1,564 Elo+

VS

Team Averages
Level 174
1,547 SR
1,535 Elo+
Chernobog
Chernobog
 
Chernobog
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
A2Shon
Artio
Level 205
God Stats
6W - 4L
1,597 SR
Queue Stats
167W - 180L
1,537 Elo+
Party 2
Nemesis
Nemesis
Arkdesbrocolis
Nemesis
Level 158
God Stats
11W - 10L
1,573 SR
Queue Stats
442W - 385L
1,550 Elo+
Solo
Anubis
Anubis
PelosV2
Anubis
Level 120
God Stats
9W - 3L
1,820 SR
Queue Stats
129W - 144L
1,546 Elo+
Party 2
King Arthur
King Arthur
ybol
King Arthur
Level 178
God Stats
0W - 3L
1,247 SR
Queue Stats
204W - 211L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
7,783
649
6,658
10,354
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 8
8,460
705
12,438
16,553
12,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
0 / 1 / 2
6,653
554
6,095
7,216
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 2 / 8
7,820
652
13,628
6,393
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
narutopwue
Kumbhakarna
12
4 / 3 / 4
6,950
579
5,753
15,359
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 3 / 0
7,172
598
7,778
12,189
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
A2Shon
Artio
10
2 / 3 / 4
6,612
551
4,016
14,083
8,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 5
7,209
601
4,624
10,374
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
PelosV2
Anubis
11
3 / 6 / 4
6,843
570
13,456
11,196
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ybol
King Arthur
10
1 / 7 / 0
5,932
494
5,509
13,343
9,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
9
9
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
0
0.33
L
Artio
A2Shon
Artio
2
3
4
1.33
L
2
4
5
1.13
W
7
2
7
5.25
W
6
1
8
10
W
0
1
2
1
L
Anubis
PelosV2
Anubis
3
6
4
0.83
W
6
2
8
5
W
Kumbhakarna
narutopwue
Kumbhakarna
4
3
4
2
L
King Arthur
ybol
King Arthur
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,572
Damage
35,383
55,875
Taken
61,185
30,781
Mitigated
30,361
17,479
Healing
20,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,778
5,409
0
4,783
12,189
4,578
0
3,269
8,826
0
73,016
L
Artio
A2Shon
Artio
4,016
395
2,398
4,348
14,083
8,218
0
6,844
6,965
11,395
0
L
4,624
2,298
0
3,624
10,374
3,485
0
5,103
5,109
0
55,981
W
6,658
2,397
0
1,989
10,354
3,978
158
4,351
6,003
3,328
48,386
W
12,438
2,141
738
9,790
16,553
12,554
20
1,475
15,078
55,889
1,664
W
6,095
2,621
0
1,779
7,216
2,175
0
370
6,846
0
58,054
L
Anubis
PelosV2
Anubis
13,456
398
0
2,307
11,196
4,754
258
5,629
5,309
58,575
0
W
13,628
1,320
0
515
6,393
1,645
262
3,769
2,624
47,655
1,013
W
Kumbhakarna
narutopwue
Kumbhakarna
5,753
836
0
2,668
15,359
10,429
0
7,716
7,643
21,420
1,970
L
King Arthur
ybol
King Arthur
5,509
1,332
0
2,755
13,343
9,326
0
9,694
3,601
0
34,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
33,768
394
Minions Killed
382
0
Camps Cleared
0
1,295,168
Distance Traveled
1,185,916
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,172
598
109
9
0
229,625
0
L
Artio
6,612
551
19
2
0
243,845
4
L
Nemesis
7,209
601
93
8
0
258,855
0
W
Surtr
7,783
649
76
6
0
292,863
0
W
Artio
8,460
705
97
8
0
269,444
0
W
Ullr
6,653
554
99
8
0
222,344
2
L
Anubis
6,843
570
116
10
0
216,636
0
W
Scylla
7,820
652
93
8
0
253,295
4
W
Kumbhakarna
6,950
579
29
2
0
257,222
0
L
King Arthur
5,932
494
45
4
0
236,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role