Player Matchup

Danzaburou
Danzaburou
FatalLordKing
Danzaburou
Level 108
God Stats
19W - 18L
1,512 SR
Queue Stats
370W - 361L
1,423 Elo+
Party 2
Sobek
Sobek
ZACARIAS00
Sobek
Level 21
God Stats
5W - 3L
1,595 SR
Queue Stats
84W - 78L
1,417 Elo+
Party 2
Anubis
Anubis
daqneesh
Anubis
Level 29
God Stats
46W - 15L
1,684 SR
Queue Stats
124W - 90L
1,495 Elo+
Party 4
Thanatos
Thanatos
kamal5001
Thanatos
Level 62
God Stats
16W - 23L
1,200 SR
Queue Stats
176W - 159L
1,390 Elo+
Party 4
Nox
Nox
uglyangst
Nox
Level 24
God Stats
1W - 1L
1,241 SR
Queue Stats
2W - 9L
1,168 Elo+
Party 4
Team Averages
Level 49
1,446 SR
1,378 Elo+

VS

Team Averages
Level 50
1,594 SR
1,341 Elo+
Danzaburou
Danzaburou
Borleone
Danzaburou
Level 39
God Stats
6W - 5L
1,626 SR
Queue Stats
19W - 27L
1,385 Elo+
Party 1
Da Ji
Da Ji
Despair_XT
Da Ji
Level 42
God Stats
3W - 4L
1,290 SR
Queue Stats
101W - 102L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Fentmaxxer32
Kuzenbo
Level 67
God Stats
2W - 4L
1,543 SR
Queue Stats
21W - 30L
1,389 Elo+
Party 1
Bellona
Bellona
Gigachad24175
Bellona
Level 14
God Stats
0W - 1L
1,788 SR
Queue Stats
2W - 8L
1,026 Elo+
Party 3
Sol
Sol
MiloAstro
Sol
Level 88
God Stats
2W - 3L
1,723 SR
Queue Stats
27W - 28L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatalLordKing
Danzaburou
11
4 / 2 / 10
6,831
621
8,342
8,605
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
11
8 / 1 / 7
7,671
697
6,502
9,719
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
daqneesh
Anubis
13
9 / 0 / 2
8,461
769
6,656
4,345
1,981
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
kamal5001
Thanatos
10
1 / 1 / 3
5,953
541
3,451
6,423
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 2
4,959
451
1,444
3,878
1,694
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Borleone
Danzaburou
8
2 / 6 / 1
5,193
472
6,111
7,415
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Da Ji
8
0 / 5 / 1
5,197
472
1,826
7,602
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Fentmaxxer32
Kuzenbo
8
2 / 5 / 2
5,547
504
5,603
12,436
11,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
11
3 / 1 / 0
6,547
595
2,957
6,983
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 6 / 0
5,455
496
2,467
7,309
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
7
7
Deaths
23
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Borleone
Danzaburou
2
6
1
0.42
L
Da Ji
0
5
1
0.1
W
Danzaburou
FatalLordKing
Danzaburou
4
2
10
4.5
L
Kuzenbo
Fentmaxxer32
Kuzenbo
2
5
2
0.6
L
Bellona
3
1
0
3
L
0
6
0
0
W
Sobek
8
1
7
11.5
W
Anubis
daqneesh
Anubis
9
0
2
10
W
Thanatos
kamal5001
Thanatos
1
1
3
2.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
18,964
32,970
Taken
41,745
17,363
Mitigated
21,282
14,988
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Borleone
Danzaburou
6,111
2,486
80
1,370
7,415
2,021
0
3,380
4,035
0
26,748
L
Da Ji
1,826
274
0
2,142
7,602
1,814
0
1,965
5,637
0
21,489
W
Danzaburou
FatalLordKing
Danzaburou
8,342
4,520
0
3,270
8,605
3,025
771
2,813
5,792
0
47,550
L
Kuzenbo
Fentmaxxer32
Kuzenbo
5,603
2,116
0
1,455
12,436
11,143
0
3,020
9,416
22,246
0
L
Bellona
2,957
622
0
1,671
6,983
5,158
0
1,906
5,077
0
36,544
L
2,467
910
0
1,590
7,309
1,146
0
4,005
3,304
34,159
720
W
Sobek
6,502
1,116
0
4,656
9,719
8,282
162
2,913
6,806
18,730
1,637
W
Anubis
daqneesh
Anubis
6,656
519
0
2,286
4,345
1,981
1,373
1,887
2,458
57,322
802
W
Thanatos
kamal5001
Thanatos
3,451
875
0
4,044
6,423
2,381
0
166
6,257
0
26,810
W
1,444
769
0
732
3,878
1,694
0
167
3,711
15,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
27,939
295
Minions Killed
238
0
Camps Cleared
0
1,123,844
Distance Traveled
955,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,193
472
39
4
0
180,893
0
L
Da Ji
5,197
472
44
4
0
172,909
0
W
Danzaburou
6,831
621
90
8
0
206,500
0
L
Kuzenbo
5,547
504
19
2
0
229,132
0
L
Bellona
6,547
595
71
6
0
183,354
0
L
Sol
5,455
496
65
6
0
189,644
0
W
Sobek
7,671
697
25
2
0
222,101
0
W
Anubis
8,461
769
103
9
0
219,663
0
W
Thanatos
5,953
541
52
5
0
276,267
0
W
Nox
4,959
451
25
2
0
199,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role