Player Matchup

Anhur
Anhur
Diamond I
Kreshoa
Anhur
Diamond I
Level 211
God Stats
41W - 2L
2,026 SR
Queue Stats
679W - 123L
3,358 MMR
Party 2
Cabrakan
Cabrakan
Diamond II
Mυmei
Cabrakan
Diamond II
Level 108
God Stats
23W - 12L
1,824 SR
Queue Stats
813W - 254L
2,215 MMR
Party 2
King Arthur
King Arthur
Grandmaster
tastyytaco
King Arthur
Grandmaster
Level 158
God Stats
67W - 7L
2,084 SR
Queue Stats
1,073W - 170L
3,500 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,978 SR
3,024 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 169
1,599 SR
2,087 MMR
Nike
Nike
Platinum II
 
Nike
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Scumzzz
Guan Yu
Diamond II
Level 136
God Stats
40W - 30L
1,742 SR
Queue Stats
426W - 458L
2,388 MMR
Party 1
Tiamat
Tiamat
Masters
Yuterra
Tiamat
Masters
Level 213
God Stats
6W - 6L
1,553 SR
Queue Stats
268W - 237L
2,373 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kreshoa
Anhur
17
1 / 1 / 7
10,037
912
8,969
9,131
3,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Mυmei
Cabrakan
13
1 / 2 / 6
8,253
750
5,088
12,603
14,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
tastyytaco
King Arthur
17
9 / 0 / 2
10,630
966
19,488
17,460
16,086
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bans
AresKumbhakarnaCerberusMedusa

VS

Bans
KuzenboFafnirGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 3 / 2
8,214
747
11,766
12,802
10,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
Scumzzz
Guan Yu
14
0 / 5 / 2
8,391
763
5,660
15,801
19,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Yuterra
Tiamat
14
1 / 3 / 1
8,371
761
11,473
8,254
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
2
3
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
2
0.67
W
Anhur
Kreshoa
Anhur
1
1
7
4.5
W
Cabrakan
Mυmei
Cabrakan
1
2
6
2
L
Guan Yu
Scumzzz
Guan Yu
0
5
2
0.2
L
Tiamat
Yuterra
Tiamat
1
3
1
0.5
W
King Arthur
tastyytaco
King Arthur
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,545
Damage
28,899
39,194
Taken
36,857
34,325
Mitigated
35,474
15,533
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,766
423
0
2,905
12,802
10,517
0
1,277
11,525
0
26,438
W
Anhur
Kreshoa
Anhur
8,969
5,318
0
4,344
9,131
3,267
56
840
7,823
0
60,419
W
Cabrakan
Mυmei
Cabrakan
5,088
614
0
4,107
12,603
14,972
0
3,971
6,946
10,687
1,075
L
Guan Yu
Scumzzz
Guan Yu
5,660
170
1,379
5,280
15,801
19,833
0
3,019
12,782
496
20,484
L
Tiamat
Yuterra
Tiamat
11,473
644
0
1,245
8,254
5,124
0
855
7,399
38,697
0
W
King Arthur
tastyytaco
King Arthur
19,488
1,566
0
7,082
17,460
16,086
0
4,071
11,615
1,036
38,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
24,976
168
Minions Killed
140
0
Camps Cleared
0
608,934
Distance Traveled
657,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,214
747
33
3
0
228,691
0
W
Anhur
10,037
912
111
10
0
220,386
0
W
Cabrakan
8,253
750
19
2
0
156,957
0
L
Guan Yu
8,391
763
38
3
0
223,884
0
L
Tiamat
8,371
761
69
6
0
204,620
0
W
King Arthur
10,630
966
38
3
0
231,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role