Player Matchup

Skadi
Skadi
Cappo_FMG
Skadi
Level 105
God Stats
48W - 33L
1,657 SR
Queue Stats
163W - 152L
1,518 Elo+
Solo
Sol
Sol
Glaileon
Sol
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 117L
1,415 Elo+
Party 3
Guan Yu
Guan Yu
TaquitoDorado
Guan Yu
Level 128
God Stats
3W - 3L
1,468 SR
Queue Stats
201W - 201L
1,433 Elo+
Party 2
Geb
Geb
VxIid
Geb
Level 44
God Stats
3W - 11L
991 SR
Queue Stats
68W - 83L
1,388 Elo+
Party 3
Poseidon
Poseidon
WaxGrain2683
Poseidon
Level 102
God Stats
11W - 7L
1,740 SR
Queue Stats
243W - 236L
1,461 Elo+
Party 2
Team Averages
Level 86
1,471 SR
1,443 Elo+

VS

Team Averages
Level 70
1,510 SR
1,437 Elo+
Medusa
Medusa
Beans6305
Medusa
Level 40
God Stats
28W - 30L
1,464 SR
Queue Stats
49W - 52L
1,352 Elo+
Party 1
Yemoja
Yemoja
G000fYG00BER
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
daytimepanther
Thanatos
Level 87
God Stats
14W - 8L
1,627 SR
Queue Stats
86W - 63L
1,497 Elo+
Party 1
Shiva
Shiva
sekratzer
Shiva
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 36L
1,478 Elo+
Solo
Janus
Janus
xKILOx FUZE
Janus
Level 92
God Stats
7W - 7L
1,461 SR
Queue Stats
43W - 50L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cappo_FMG
Skadi
12
1 / 3 / 3
6,658
512
6,357
8,760
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 0
5,958
458
5,662
7,303
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
11
2 / 4 / 1
6,552
504
7,503
13,419
8,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Geb
VxIid
Geb
11
0 / 1 / 0
5,966
459
2,626
8,909
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
WaxGrain2683
Poseidon
11
1 / 1 / 1
6,205
477
2,481
4,704
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beans6305
Medusa
12
1 / 0 / 3
6,613
509
5,628
5,372
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
11
1 / 0 / 5
6,850
527
4,041
9,178
4,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
11
4 / 2 / 5
6,950
535
6,972
9,506
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Shiva
sekratzer
Shiva
13
5 / 0 / 2
8,117
624
9,714
9,876
7,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 2
7,038
541
4,492
6,304
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
12
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Beans6305
Medusa
1
0
3
2.5
L
Skadi
Cappo_FMG
Skadi
1
3
3
0.83
W
Yemoja
1
0
5
3.5
L
1
3
0
0.33
L
Guan Yu
2
4
1
0.63
L
Geb
VxIid
Geb
0
1
0
0
L
Poseidon
WaxGrain2683
Poseidon
1
1
1
1.5
W
Thanatos
4
2
5
3.25
W
Shiva
sekratzer
Shiva
5
0
2
6
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,629
Damage
30,847
43,095
Taken
40,236
21,197
Mitigated
17,514
11,878
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Beans6305
Medusa
5,628
1,334
0
797
5,372
1,579
188
2,740
2,632
0
50,499
L
Skadi
Cappo_FMG
Skadi
6,357
2,917
0
2,596
8,760
2,541
0
1,792
6,834
0
50,970
W
Yemoja
4,041
711
3,078
3,553
9,178
4,439
50
4,792
4,386
21,559
822
L
5,662
2,311
0
2,022
7,303
2,101
0
935
6,368
39,856
3,237
L
Guan Yu
7,503
1,335
620
4,037
13,419
8,762
0
1,076
12,207
0
42,396
L
Geb
VxIid
Geb
2,626
99
0
1,893
8,909
6,545
0
2,140
6,769
22,987
1,351
L
Poseidon
WaxGrain2683
Poseidon
2,481
443
0
710
4,704
1,248
0
1,938
2,562
38,805
498
W
Thanatos
6,972
1,748
0
5,411
9,506
2,975
0
1,451
8,055
0
30,716
W
Shiva
sekratzer
Shiva
9,714
1,149
70
1,157
9,876
7,052
0
178
9,698
0
48,953
W
4,492
102
0
1,721
6,304
1,469
584
1,843
4,461
42,175
1,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
35,568
346
Minions Killed
330
0
Camps Cleared
0
1,234,769
Distance Traveled
1,227,001
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,613
509
85
7
0
252,100
0
L
Skadi
6,658
512
87
7
0
244,287
4
W
Yemoja
6,850
527
42
3
0
227,151
0
L
Sol
5,958
458
66
5
0
245,850
0
L
Guan Yu
6,552
504
71
5
0
254,293
2
L
Geb
5,966
459
41
3
0
231,681
0
L
Poseidon
6,205
477
81
6
0
258,658
1
W
Thanatos
6,950
535
41
3
0
290,435
2
W
Shiva
8,117
624
74
6
0
239,915
0
W
Janus
7,038
541
88
7
0
217,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role