Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FIATBIGTURBO
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Miracle Void
Tsukuyomi
Level 135
God Stats
15W - 10L
1,500 SR
Queue Stats
391W - 407L
1,456 Elo+
Solo
Medusa
Medusa
ProdigyRose
Medusa
Level 84
God Stats
11W - 8L
1,497 SR
Queue Stats
24W - 18L
1,485 Elo+
Party 1
Horus
Horus
jrdn7
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,580 Elo+
Party 3
Team Averages
Level 125
1,499 SR
1,504 Elo+

VS

Team Averages
Level 109
1,546 SR
1,479 Elo+
Surtr
Surtr
Beastin214
Surtr
Level 69
God Stats
5W - 4L
1,460 SR
Queue Stats
51W - 51L
1,501 Elo+
Party 2
Ravana
Ravana
Carloz214TTV
Ravana
Level 69
God Stats
13W - 13L
1,572 SR
Queue Stats
75W - 68L
1,539 Elo+
Party 2
Vulcan
Vulcan
GaiaVoidd
Vulcan
Level 115
God Stats
19W - 17L
1,406 SR
Queue Stats
52W - 47L
1,400 Elo+
Solo
Ymir
Ymir
Xxmacdaddy214xX
Ymir
Level 154
God Stats
3W - 3L
1,736 SR
Queue Stats
56W - 60L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
boss9game
Danzaburou
Level 138
God Stats
18W - 12L
1,557 SR
Queue Stats
242W - 248L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 4 / 0
5,766
412
5,676
10,969
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Baron Samedi
FIATBIGTURBO
Baron Samedi
11
1 / 8 / 0
6,824
487
5,200
10,845
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Miracle Void
Tsukuyomi
13
2 / 9 / 0
6,833
488
5,014
14,405
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
10
0 / 3 / 2
6,274
448
4,053
5,465
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
jrdn7
Horus
11
1 / 5 / 0
6,463
462
4,755
13,705
9,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
4 / 0 / 8
7,694
550
7,463
11,491
7,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
15
16 / 1 / 7
9,904
707
15,840
7,479
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
GaiaVoidd
Vulcan
15
6 / 0 / 7
9,488
678
8,741
4,661
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 3
8,712
622
4,367
7,039
5,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Danzaburou
boss9game
Danzaburou
13
2 / 2 / 2
8,119
580
4,476
8,643
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
5
Kills
29
29
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
0
0.25
W
Surtr
4
0
8
8
W
Ravana
16
1
7
19.5
L
Baron Samedi
FIATBIGTURBO
Baron Samedi
1
8
0
0.13
W
Vulcan
GaiaVoidd
Vulcan
6
0
7
9.5
L
Tsukuyomi
Miracle Void
Tsukuyomi
2
9
0
0.22
L
Medusa
0
3
2
0.33
W
1
2
3
1.25
W
Danzaburou
boss9game
Danzaburou
2
2
2
1.5
L
Horus
jrdn7
Horus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,698
Damage
40,887
55,389
Taken
39,313
26,689
Mitigated
23,106
12,119
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,676
328
0
2,378
10,969
7,071
0
2,734
8,235
16,316
1,044
W
Surtr
7,463
2,635
0
3,662
11,491
7,608
48
4,445
7,046
2,864
42,233
W
Ravana
15,840
4,976
0
1,872
7,479
3,327
0
2,553
4,926
0
59,260
L
Baron Samedi
FIATBIGTURBO
Baron Samedi
5,200
558
51
1,441
10,845
3,913
0
4,637
6,208
37,426
0
W
Vulcan
GaiaVoidd
Vulcan
8,741
358
132
1,583
4,661
1,819
1,023
1,984
2,677
66,249
643
L
Tsukuyomi
Miracle Void
Tsukuyomi
5,014
1,766
0
4,428
14,405
4,535
0
2,261
12,144
0
50,509
L
Medusa
4,053
1,180
0
719
5,465
1,608
252
0
5,465
0
39,001
W
4,367
1,187
0
861
7,039
5,218
156
0
7,039
53,406
1,910
W
Danzaburou
boss9game
Danzaburou
4,476
1,231
0
2,811
8,643
5,134
900
1,763
6,880
0
50,023
L
Horus
jrdn7
Horus
4,755
2,207
50
3,052
13,705
9,562
0
4,740
8,965
0
35,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
43,917
288
Minions Killed
449
0
Camps Cleared
0
1,154,964
Distance Traveled
1,402,206
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,766
412
33
2
0
216,866
0
W
Surtr
7,694
550
58
4
0
283,266
4
W
Ravana
9,904
707
84
6
0
350,436
0
L
Baron Samedi
6,824
487
60
4
0
226,425
2
W
Vulcan
9,488
678
104
7
0
300,617
7
L
Tsukuyomi
6,833
488
93
7
0
253,902
0
L
Medusa
6,274
448
51
4
0
195,694
0
W
Ymir
8,712
622
112
8
0
231,468
0
W
Danzaburou
8,119
580
91
7
0
236,419
4
L
Horus
6,463
462
51
4
0
262,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role