Player Matchup

Ymir
Ymir
CuteChair
Ymir
Level 138
God Stats
6W - 1L
1,604 SR
Queue Stats
308W - 277L
1,548 Elo+
Solo
Medusa
Medusa
Dizzzeyy
Medusa
Level 141
God Stats
0W - 2L
1,756 SR
Queue Stats
3W - 10L
1,355 Elo+
Solo
Ra
Ra
TravelingBrother
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,501 Elo+
Party 2
Loki
Loki
YayaDime
Loki
Level 155
God Stats
4W - 4L
1,403 SR
Queue Stats
79W - 82L
1,512 Elo+
Solo
Guan Yu
Guan Yu
mortofdays
Guan Yu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,474 Elo+
Party 2
Team Averages
Level 139
1,553 SR
1,478 Elo+

VS

Team Averages
Level 142
1,635 SR
1,524 Elo+
Gilgamesh
Gilgamesh
DiosArez
Gilgamesh
Level 149
God Stats
4W - 0L
1,874 SR
Queue Stats
163W - 152L
1,559 Elo+
Solo
Freya
Freya
EdgedMicrowave
Freya
Level 145
God Stats
2W - 0L
1,760 SR
Queue Stats
77W - 71L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
SoftMeatBiscuit
Kumbhakarna
Level 147
God Stats
8W - 6L
1,691 SR
Queue Stats
90W - 80L
1,496 Elo+
Party 1
Ymir
Ymir
Surtrberus
Ymir
Level 124
God Stats
4W - 6L
1,381 SR
Queue Stats
187W - 160L
1,568 Elo+
Solo
Artemis
Artemis
i ZuuK
Artemis
Level 146
God Stats
9W - 7L
1,472 SR
Queue Stats
73W - 52L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 3 / 1
8,527
568
13,497
20,100
9,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
Dizzzeyy
Medusa
15
7 / 2 / 3
8,754
584
12,632
13,028
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,140
209
0
0
0
Loki
15
2 / 4 / 3
8,277
552
5,020
11,670
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
mortofdays
Guan Yu
13
1 / 3 / 9
8,555
570
4,620
17,203
10,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiosArez
Gilgamesh
14
2 / 3 / 3
8,555
570
10,114
19,688
11,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
2 / 5 / 2
7,797
520
13,029
10,608
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
SoftMeatBiscuit
Kumbhakarna
13
0 / 3 / 5
7,192
479
4,934
12,358
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 2 / 6
7,860
524
8,473
9,909
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
i ZuuK
Artemis
17
5 / 0 / 2
10,008
667
8,325
6,092
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
13
Kills
12
12
Deaths
13
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
3
1
1.17
W
Gilgamesh
DiosArez
Gilgamesh
2
3
3
1.17
L
Medusa
Dizzzeyy
Medusa
7
2
3
4.25
W
2
5
2
0.6
W
Kumbhakarna
SoftMeatBiscuit
Kumbhakarna
0
3
5
0.83
W
3
2
6
3
L
0
0
0
0
L
Loki
2
4
3
0.88
W
Artemis
i ZuuK
Artemis
5
0
2
6
L
Guan Yu
mortofdays
Guan Yu
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,769
Damage
44,875
62,001
Taken
58,655
28,635
Mitigated
26,753
24,580
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
13,497
2,827
0
5,592
20,100
9,844
0
2,987
17,113
49,578
2,314
W
Gilgamesh
DiosArez
Gilgamesh
10,114
3,058
0
4,141
19,688
11,976
0
9,878
8,924
0
54,415
L
Medusa
Dizzzeyy
Medusa
12,632
5,737
0
4,258
13,028
4,277
1,201
7,332
5,696
0
75,118
W
13,029
4,746
0
3,309
10,608
3,332
280
300
10,308
55,649
977
W
Kumbhakarna
SoftMeatBiscuit
Kumbhakarna
4,934
685
0
3,641
12,358
5,147
0
0
12,358
43,373
12,733
W
8,473
1,024
0
4,006
9,909
4,054
0
633
9,103
51,381
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Loki
5,020
748
0
4,555
11,670
3,885
0
3,752
7,918
0
65,474
W
Artemis
i ZuuK
Artemis
8,325
3,443
0
451
6,092
2,244
185
1,632
4,290
0
79,658
L
Guan Yu
mortofdays
Guan Yu
4,620
1,034
2,613
7,562
17,203
10,629
168
12,042
5,161
0
20,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
41,412
377
Minions Killed
483
0
Camps Cleared
0
1,192,016
Distance Traveled
1,489,997
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,527
568
101
7
0
279,701
5
W
Gilgamesh
8,555
570
92
6
0
266,179
0
L
Medusa
8,754
584
128
9
0
300,526
0
W
Freya
7,797
520
84
6
0
289,565
0
W
Kumbhakarna
7,192
479
75
5
0
317,416
0
W
Ymir
7,860
524
89
6
0
313,834
0
L
Ra
3,140
209
0
0
0
0
0
L
Loki
8,277
552
116
8
0
323,733
3
W
Artemis
10,008
667
143
10
0
303,003
0
L
Guan Yu
8,555
570
32
2
0
288,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role