Player Matchup

Chronos
Chronos
 
Chronos
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CuteChair
Ymir
Level 138
God Stats
6W - 1L
1,564 SR
Queue Stats
308W - 277L
1,537 Elo+
Solo
Ravana
Ravana
Emperor21x
Ravana
Level 82
God Stats
2W - 0L
1,717 SR
Queue Stats
108W - 100L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
FahrenheitCC
Sylvanus
Level 161
God Stats
5W - 3L
1,516 SR
Queue Stats
153W - 151L
1,538 Elo+
Party 1
Discordia
Discordia
Neko Mun
Discordia
Level 149
God Stats
7W - 6L
1,604 SR
Queue Stats
109W - 116L
1,520 Elo+
Solo
Team Averages
Level 142
1,580 SR
1,531 Elo+

VS

Team Averages
Level 146
1,513 SR
1,541 Elo+
Ra
Ra
Prisstene
Ra
Level 173
God Stats
1W - 3L
1,361 SR
Queue Stats
78W - 97L
1,524 Elo+
Party 2
The Morrigan
The Morrigan
XoBLynXz
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,551 Elo+
Solo
Charybdis
Charybdis
YayaDime
Charybdis
Level 155
God Stats
0W - 2L
1,341 SR
Queue Stats
79W - 82L
1,522 Elo+
Solo
Ymir
Ymir
hipbluedog
Ymir
Level 128
God Stats
3W - 2L
1,865 SR
Queue Stats
147W - 128L
1,547 Elo+
Party 2
Hercules
Hercules
ŖεαLΠεgrö
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
3 / 1 / 2
7,515
626
5,690
7,610
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ymir
12
2 / 3 / 0
6,846
571
4,467
10,359
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ravana
Emperor21x
Ravana
12
6 / 1 / 4
6,914
576
8,253
5,790
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
FahrenheitCC
Sylvanus
10
0 / 2 / 9
6,327
527
3,231
7,490
5,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Neko Mun
Discordia
12
4 / 2 / 2
7,371
614
8,805
6,124
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,455
538
3,766
5,891
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
XoBLynXz
The Morrigan
10
3 / 5 / 3
6,218
518
3,657
9,913
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
YayaDime
Charybdis
11
0 / 4 / 2
6,178
515
3,900
7,720
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
3 / 2 / 1
6,134
511
6,806
12,565
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
12
2 / 2 / 2
7,146
596
8,082
8,853
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
15
Kills
9
9
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
2
4
W
Ymir
2
3
0
0.67
W
Ravana
Emperor21x
Ravana
6
1
4
8
W
Sylvanus
FahrenheitCC
Sylvanus
0
2
9
2.25
W
Discordia
Neko Mun
Discordia
4
2
2
2.5
L
1
2
1
0.75
L
The Morrigan
XoBLynXz
The Morrigan
3
5
3
0.9
L
Charybdis
YayaDime
Charybdis
0
4
2
0.25
L
3
2
1
1.75
L
Hercules
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
26,211
37,373
Taken
44,942
16,903
Mitigated
17,234
14,294
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,690
2,304
0
3,171
7,610
2,606
600
1,546
5,904
59,888
5,415
W
Ymir
4,467
981
0
2,932
10,359
4,850
0
716
9,643
38,694
0
W
Ravana
Emperor21x
Ravana
8,253
2,882
0
2,836
5,790
2,267
0
2,309
3,317
0
46,260
W
Sylvanus
FahrenheitCC
Sylvanus
3,231
1,072
927
2,432
7,490
5,342
19
3,953
3,078
12,058
0
W
Discordia
Neko Mun
Discordia
8,805
44
0
1,996
6,124
1,838
0
3,307
2,301
47,317
0
L
3,766
211
545
1,956
5,891
1,940
0
3,722
1,656
44,721
1,995
L
The Morrigan
XoBLynXz
The Morrigan
3,657
565
0
1,455
9,913
3,338
0
3,050
6,739
30,970
902
L
Charybdis
YayaDime
Charybdis
3,900
1,977
0
2,474
7,720
2,245
923
3,273
4,447
0
41,527
L
6,806
989
0
4,348
12,565
4,789
0
5,256
7,085
27,064
0
L
Hercules
8,082
3,963
0
2,138
8,853
4,922
0
5,017
3,356
0
48,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
32,131
379
Minions Killed
360
0
Camps Cleared
0
1,208,444
Distance Traveled
1,161,170
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,515
626
113
9
0
224,170
0
W
Ymir
6,846
571
87
7
0
216,781
3
W
Ravana
6,914
576
78
7
0
289,349
2
W
Sylvanus
6,327
527
13
1
0
244,532
2
W
Discordia
7,371
614
88
7
0
233,612
6
L
Ra
6,455
538
98
8
0
245,542
4
L
The Morrigan
6,218
518
52
4
0
237,647
0
L
Charybdis
6,178
515
65
5
0
208,426
2
L
Ymir
6,134
511
61
5
0
244,251
0
L
Hercules
7,146
596
84
7
0
225,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role