Player Matchup

Kumbhakarna
Kumbhakarna
Dare2laugh11
Kumbhakarna
Level 106
God Stats
13W - 6L
1,665 SR
Queue Stats
26W - 16L
1,523 Elo+
Party 2
Scylla
Scylla
NUTTCASE5150
Scylla
Level 109
God Stats
48W - 39L
1,637 SR
Queue Stats
137W - 110L
1,572 Elo+
Party 1
Ao Kuang
Ao Kuang
StalloneOnlyFans
Ao Kuang
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 34L
1,511 Elo+
Party 1
Izanami
Izanami
Weesnaw13
Izanami
Level 145
God Stats
3W - 2L
1,550 SR
Queue Stats
220W - 203L
1,520 Elo+
Party 2
Serqet
Serqet
xXMaCLxD
Serqet
Level 143
God Stats
1W - 6L
1,205 SR
Queue Stats
379W - 361L
1,585 Elo+
Solo
Team Averages
Level 106
1,468 SR
1,542 Elo+

VS

Team Averages
Level 136
1,529 SR
1,493 Elo+
Ymir
Ymir
ECHO198711
Ymir
Level 142
God Stats
2W - 3L
1,386 SR
Queue Stats
172W - 157L
1,499 Elo+
Party 3
Apollo
Apollo
Muslimwhale
Apollo
Level 160
God Stats
4W - 5L
1,557 SR
Queue Stats
151W - 151L
1,494 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Wababamama
Kumbhakarna
Level 139
God Stats
3W - 5L
1,625 SR
Queue Stats
72W - 81L
1,457 Elo+
Party 3
Da Ji
Da Ji
ZuesOnlyfans
Da Ji
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,486 Elo+
Party 3
Zhong Kui
Zhong Kui
destructo1232r
Zhong Kui
Level 101
God Stats
9W - 8L
1,578 SR
Queue Stats
123W - 126L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dare2laugh11
Kumbhakarna
8
0 / 4 / 3
5,263
478
2,888
10,542
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
13
3 / 0 / 0
7,350
668
4,769
2,481
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
5,685
517
4,862
10,997
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Izanami
Weesnaw13
Izanami
11
2 / 3 / 1
5,883
535
5,700
6,406
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
xXMaCLxD
Serqet
10
1 / 2 / 3
5,583
508
2,690
8,428
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,432
585
4,225
6,282
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
10
1 / 2 / 4
6,031
548
5,362
6,790
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Wababamama
Kumbhakarna
12
4 / 0 / 1
7,219
656
4,606
8,536
4,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 2 / 2
7,411
674
5,667
8,072
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
destructo1232r
Zhong Kui
11
0 / 1 / 0
6,521
593
3,716
7,505
4,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
14
14
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Dare2laugh11
Kumbhakarna
0
4
3
0.38
W
1
1
7
4.5
W
Apollo
1
2
4
1.5
L
Scylla
3
0
0
3
L
0
5
1
0.1
W
Kumbhakarna
Wababamama
Kumbhakarna
4
0
1
4.5
L
Izanami
Weesnaw13
Izanami
2
3
1
0.83
W
8
2
2
4.5
W
Zhong Kui
destructo1232r
Zhong Kui
0
1
0
0
L
Serqet
xXMaCLxD
Serqet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,909
Damage
23,576
38,854
Taken
37,185
15,783
Mitigated
18,110
8,666
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Dare2laugh11
Kumbhakarna
2,888
203
0
1,664
10,542
5,266
0
3,231
7,311
8,776
0
W
4,225
333
0
1,481
6,282
3,907
212
1,603
4,661
19,597
1,814
W
Apollo
5,362
3,764
0
1,681
6,790
1,973
833
867
5,923
0
41,438
L
Scylla
4,769
644
0
411
2,481
775
0
1,647
834
58,036
0
L
4,862
1,402
0
3,461
10,997
4,814
0
4,262
6,735
35,833
2,877
W
Kumbhakarna
Wababamama
Kumbhakarna
4,606
556
0
3,232
8,536
4,602
316
4,797
3,739
41,492
2,912
L
Izanami
Weesnaw13
Izanami
5,700
4,168
0
1,834
6,406
1,767
0
609
5,797
0
42,184
W
5,667
1,737
0
740
8,072
2,869
54
1,275
6,369
0
43,129
W
Zhong Kui
destructo1232r
Zhong Kui
3,716
162
32
3,705
7,505
4,759
0
3,508
3,613
46,963
3,432
L
Serqet
xXMaCLxD
Serqet
2,690
496
0
1,296
8,428
3,161
0
2,208
6,220
0
30,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
33,614
333
Minions Killed
361
0
Camps Cleared
0
1,102,690
Distance Traveled
1,051,053
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,263
478
17
2
0
234,575
5
W
Ymir
6,432
585
36
3
0
222,808
0
W
Apollo
6,031
548
69
6
0
182,058
0
L
Scylla
7,350
668
119
11
0
233,624
0
L
Ao Kuang
5,685
517
57
5
0
204,750
0
W
Kumbhakarna
7,219
656
78
7
0
195,541
0
L
Izanami
5,883
535
80
7
0
193,937
3
W
Da Ji
7,411
674
69
6
0
258,138
0
W
Zhong Kui
6,521
593
109
10
0
192,508
0
L
Serqet
5,583
508
60
5
0
235,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role