Player Matchup

Danzaburou
Danzaburou
Itzkev9174
Danzaburou
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Solo
Anubis
Anubis
ThatMLGGOD
Anubis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 22L
1,580 Elo+
Solo
Hachiman
Hachiman
Tiana2730
Hachiman
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,500 Elo+
Solo
Odin
Odin
X_lilglogod_x
Odin
Level 91
God Stats
3W - 1L
1,687 SR
Queue Stats
158W - 152L
1,555 Elo+
Solo
Chang'e
Chang'e
rinck
Chang'e
Level 102
God Stats
3W - 3L
1,589 SR
Queue Stats
165W - 151L
1,541 Elo+
Solo
Team Averages
Level 95
1,555 SR
1,535 Elo+

VS

Team Averages
Level 78
1,652 SR
1,520 Elo+
Thor
Thor
LocThaGOAT
Thor
Level 94
God Stats
2W - 2L
1,639 SR
Queue Stats
177W - 161L
1,509 Elo+
Solo
Janus
Janus
MrMcJibbles
Janus
Level 98
God Stats
1W - 1L
1,590 SR
Queue Stats
27W - 32L
1,489 Elo+
Solo
Medusa
Medusa
UltraxDeathx
Medusa
Level 106
God Stats
4W - 3L
1,740 SR
Queue Stats
250W - 182L
1,564 Elo+
Solo
Kukulkan
Kukulkan
Zuikaku_enzo
Kukulkan
Level 64
God Stats
1W - 1L
1,790 SR
Queue Stats
6W - 6L
1,618 Elo+
Solo
Ra
Ra
bobfin7
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 92L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Itzkev9174
Danzaburou
14
4 / 3 / 9
8,840
884
7,521
10,760
4,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
ThatMLGGOD
Anubis
16
8 / 1 / 11
9,357
936
10,142
8,447
3,745
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Tiana2730
Hachiman
16
7 / 2 / 13
9,454
945
10,032
9,434
3,696
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 16
8,796
880
6,529
13,390
12,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
rinck
Chang'e
12
0 / 3 / 10
7,598
760
3,495
9,719
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,971
797
7,218
9,902
4,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 5
9,157
916
9,954
6,811
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
2 / 6 / 5
7,910
791
11,139
9,674
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Zuikaku_enzo
Kukulkan
12
2 / 4 / 6
7,451
745
6,025
6,746
2,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 7
8,429
843
7,857
7,742
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
21
Kills
10
11
Deaths
21
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Itzkev9174
Danzaburou
4
3
9
2.83
L
2
4
5
1.13
L
3
4
5
1.38
W
Anubis
ThatMLGGOD
Anubis
8
1
11
13.5
W
Hachiman
Tiana2730
Hachiman
7
2
13
6.75
L
Medusa
2
6
5
0.75
W
2
2
16
5
L
Kukulkan
Zuikaku_enzo
Kukulkan
2
4
6
1.25
L
1
3
7
1.5
W
Chang'e
rinck
Chang'e
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,719
Damage
42,193
51,750
Taken
40,875
27,162
Mitigated
16,720
27,965
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Itzkev9174
Danzaburou
7,521
1,923
300
2,127
10,760
4,473
2,286
4,291
6,469
0
20,564
L
7,218
396
372
1,223
9,902
4,962
0
4,488
5,414
0
13,496
L
9,954
398
0
582
6,811
2,463
308
3,413
3,398
20,527
288
W
Anubis
ThatMLGGOD
Anubis
10,142
107
624
2,136
8,447
3,745
642
4,952
3,495
25,276
752
W
Hachiman
Tiana2730
Hachiman
10,032
6,259
1,903
1,959
9,434
3,696
1,253
4,417
4,944
0
20,941
L
Medusa
11,139
2,914
0
1,015
9,674
3,592
67
2,264
7,410
0
14,626
W
6,529
1,340
486
2,903
13,390
12,214
286
5,236
8,057
1,769
11,355
L
Kukulkan
Zuikaku_enzo
Kukulkan
6,025
611
0
402
6,746
2,752
106
1,400
5,346
12,971
0
L
7,857
117
4,543
2,901
7,742
2,951
102
2,780
4,962
25,985
0
W
Chang'e
rinck
Chang'e
3,495
260
11,056
4,471
9,719
3,034
177
4,564
5,092
6,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,045
Gold Earned
40,918
113
Minions Killed
114
0
Camps Cleared
0
860,621
Distance Traveled
858,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,840
884
31
3
0
168,621
0
L
Thor
7,971
797
15
2
0
142,580
0
L
Janus
9,157
916
29
3
0
178,856
0
W
Anubis
9,357
936
29
3
0
186,957
0
W
Hachiman
9,454
945
24
2
0
168,597
0
L
Medusa
7,910
791
13
1
0
180,168
0
W
Odin
8,796
880
18
2
0
149,469
0
L
Kukulkan
7,451
745
11
1
0
163,745
0
L
Ra
8,429
843
46
5
0
193,521
0
W
Chang'e
7,598
760
11
1
0
186,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role