Player Matchup

Neith
Neith
Dodgesworld
Neith
Level 69
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 2
Thor
Thor
IxXTruuXxI
Thor
Level 145
God Stats
1W - 3L
1,485 SR
Queue Stats
73W - 94L
1,428 Elo+
Solo
Hera
Hera
ShinkBinkFinkle
Hera
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
80W - 85L
1,499 Elo+
Party 3
Thanatos
Thanatos
URMOM69S
Thanatos
Level 87
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 2
Hou Yi
Hou Yi
jjjjjjebbie
Hou Yi
Level 155
God Stats
2W - 4L
1,307 SR
Queue Stats
127W - 137L
1,484 Elo+
Party 3
Team Averages
Level 117
1,467 SR
1,384 Elo+

VS

Team Averages
Level 134
1,442 SR
1,443 Elo+
Raijin
Raijin
Anritaa
Raijin
Level 123
God Stats
1W - 3L
1,249 SR
Queue Stats
145W - 161L
1,425 Elo+
Solo
Chronos
Chronos
OGPrimordialOne
Chronos
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 65L
1,435 Elo+
Party 1
Hera
Hera
Plinfa_Piplup
Hera
Level 105
God Stats
9W - 3L
1,560 SR
Queue Stats
265W - 286L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Rxxavi
Danzaburou
Level 152
God Stats
3W - 1L
1,696 SR
Queue Stats
144W - 140L
1,494 Elo+
Solo
Odin
Odin
TreydmarkSkillz
Odin
Level 145
God Stats
1W - 1L
1,207 SR
Queue Stats
39W - 39L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
7,972
797
5,292
9,175
3,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 6 / 5
7,895
790
4,620
9,993
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 2 / 7
9,084
908
10,878
7,086
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
URMOM69S
Thanatos
13
1 / 8 / 1
7,177
718
4,625
9,578
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
14
4 / 7 / 3
8,274
827
6,047
12,348
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Anritaa
Raijin
13
6 / 4 / 13
8,680
868
10,167
7,370
2,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 15
9,330
933
8,397
9,981
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
7 / 3 / 8
9,709
971
6,898
6,138
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Rxxavi
Danzaburou
15
5 / 2 / 18
9,307
931
10,319
7,764
3,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
8 / 3 / 16
9,598
960
9,441
12,241
14,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
13
Kills
29
29
Deaths
14
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Raijin
Anritaa
Raijin
6
4
13
3.13
L
3
6
2
0.67
L
2
6
5
0.75
W
3
2
15
5.25
W
7
3
8
3.67
W
Danzaburou
Rxxavi
Danzaburou
5
2
18
7
L
3
2
7
3.25
W
8
3
16
5.33
L
Thanatos
URMOM69S
Thanatos
1
8
1
0.19
L
Hou Yi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,462
Damage
45,222
48,180
Taken
43,494
17,272
Mitigated
25,459
8,475
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Anritaa
Raijin
10,167
1,201
718
1,067
7,370
2,523
877
1,652
5,718
14,449
0
L
5,292
1,208
259
1,194
9,175
3,554
68
4,564
4,611
0
13,759
L
4,620
724
478
1,403
9,993
3,484
0
4,969
5,024
0
10,623
W
8,397
1,143
643
3,878
9,981
3,742
1,189
2,970
7,011
20,749
939
W
6,898
643
826
1,586
6,138
1,881
273
1,713
4,425
20,162
722
W
Danzaburou
Rxxavi
Danzaburou
10,319
3,836
762
2,049
7,764
3,022
2,877
789
6,975
0
27,187
L
10,878
2,676
132
2,393
7,086
2,799
140
4,028
3,058
29,904
0
W
9,441
676
2,023
1,973
12,241
14,291
300
3,754
8,487
3,415
12,159
L
Thanatos
URMOM69S
Thanatos
4,625
673
0
1,257
9,578
3,131
0
6,450
3,128
0
8,447
L
Hou Yi
6,047
1,552
116
1,243
12,348
4,304
0
7,268
5,080
0
14,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
46,624
92
Minions Killed
106
0
Camps Cleared
0
817,976
Distance Traveled
956,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,680
868
4
0
0
169,650
0
L
Neith
7,972
797
22
2
0
155,911
0
L
Thor
7,895
790
5
1
0
156,281
0
W
Chronos
9,330
933
18
2
0
233,894
0
W
Hera
9,709
971
35
4
0
174,662
0
W
Danzaburou
9,307
931
37
4
0
197,644
0
L
Hera
9,084
908
46
5
0
191,911
0
W
Odin
9,598
960
12
1
0
180,852
0
L
Thanatos
7,177
718
3
0
0
174,665
0
L
Hou Yi
8,274
827
16
2
0
139,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role