Player Matchup

Nike
Nike
PaulMFBunyan
Nike
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,386 Elo+
Party 1
Bakasura
Bakasura
ProFatShayming
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
Vrkas Uzhul
Jing Wei
Level 40
God Stats
2W - 2L
1,273 SR
Queue Stats
35W - 47L
1,389 Elo+
Solo
Ymir
Ymir
XPunchyXx
Ymir
Level 5
God Stats
3W - 4L
1,596 SR
Queue Stats
3W - 5L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
ert1157
Kukulkan
Level 80
God Stats
4W - 2L
1,828 SR
Queue Stats
11W - 13L
1,459 Elo+
Party 1
Team Averages
Level 68
1,539 SR
1,411 Elo+

VS

Team Averages
Level 24
1,456 SR
1,397 Elo+
Charybdis
Charybdis
BobbinSchlop
Charybdis
Level 6
God Stats
1W - 1L
1,709 SR
Queue Stats
8W - 15L
1,338 Elo+
Party 2
Tiamat
Tiamat
CapTicTac
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Serqet
Serqet
ChickenNuggies1
Serqet
Level 61
God Stats
0W - 3L
1,279 SR
Queue Stats
11W - 19L
1,338 Elo+
Party 2
Persephone
Persephone
FUGFUGFUG
Persephone
Level 41
God Stats
1W - 2L
1,292 SR
Queue Stats
36W - 26L
1,578 Elo+
Solo
Artio
Artio
o0Groovy0o
Artio
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 14L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,093
540
6,556
11,635
8,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
17
12 / 0 / 0
10,183
679
8,721
13,522
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Vrkas Uzhul
Jing Wei
13
0 / 4 / 7
7,879
525
11,602
10,496
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
10
1 / 3 / 1
6,854
457
1,392
8,129
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
ert1157
Kukulkan
16
9 / 0 / 3
10,102
673
10,016
2,961
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BobbinSchlop
Charybdis
12
4 / 3 / 1
6,849
457
9,427
10,846
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Tiamat
CapTicTac
Tiamat
11
0 / 9 / 0
6,576
438
1,519
10,299
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 3 / 1
7,223
482
3,383
10,425
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
FUGFUGFUG
Persephone
14
3 / 3 / 1
8,655
577
10,022
10,589
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artio
11
0 / 4 / 5
6,605
440
1,820
13,833
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
22
Kills
11
12
Deaths
22
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BobbinSchlop
Charybdis
4
3
1
1.5
L
Tiamat
CapTicTac
Tiamat
0
9
0
0
L
4
3
1
1.5
L
Persephone
FUGFUGFUG
Persephone
3
3
1
1.17
W
0
5
2
0.2
W
Bakasura
12
0
0
12
W
Jing Wei
Vrkas Uzhul
Jing Wei
0
4
7
0.88
W
Ymir
1
3
1
0.5
W
Kukulkan
ert1157
Kukulkan
9
0
3
10.5
L
Artio
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,287
Damage
26,171
46,743
Taken
55,992
23,195
Mitigated
24,691
14,561
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BobbinSchlop
Charybdis
9,427
5,669
0
4,209
10,846
3,006
0
688
9,838
0
55,593
L
Tiamat
CapTicTac
Tiamat
1,519
242
0
1,501
10,299
4,146
0
7,748
2,407
34,580
757
L
3,383
693
0
4,946
10,425
4,104
0
1,541
8,599
0
48,271
L
Persephone
FUGFUGFUG
Persephone
10,022
73
0
4,620
10,589
4,955
0
0
10,147
53,318
0
W
6,556
362
0
0
11,635
8,073
467
6,364
4,435
0
50,747
W
Bakasura
8,721
5,175
0
7,172
13,522
5,968
0
2,918
10,426
0
61,817
W
Jing Wei
Vrkas Uzhul
Jing Wei
11,602
9,404
0
5,266
10,496
3,386
1,518
976
9,146
0
67,284
W
Ymir
1,392
197
0
874
8,129
4,661
0
844
7,285
7,604
0
W
Kukulkan
ert1157
Kukulkan
10,016
746
0
1,249
2,961
1,107
0
1,143
1,818
73,821
0
L
Artio
1,820
69
260
4,215
13,833
8,480
0
1,431
11,671
9,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
35,908
457
Minions Killed
379
0
Camps Cleared
0
1,353,743
Distance Traveled
1,386,709
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,849
457
96
6
0
253,454
0
L
Tiamat
6,576
438
79
5
0
222,123
0
L
Serqet
7,223
482
88
6
0
344,207
0
L
Persephone
8,655
577
109
7
0
288,152
0
W
Nike
8,093
540
90
6
0
232,128
0
W
Bakasura
10,183
679
125
8
0
297,150
0
W
Jing Wei
7,879
525
104
7
0
247,129
0
W
Ymir
6,854
457
8
1
0
265,269
0
W
Kukulkan
10,102
673
130
9
0
312,067
5
L
Artio
6,605
440
7
0
0
278,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role