Player Matchup

Achilles
Achilles
Bahski
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,380 Elo+
Party 1
Jormungandr
Jormungandr
RBaez88
Jormungandr
Level 63
God Stats
0W - 2L
1,270 SR
Queue Stats
94W - 99L
1,414 Elo+
Party 2
Izanami
Izanami
SpacyBongo2375
Izanami
Level 3
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
iClapEMloudly
Charybdis
Level 113
God Stats
3W - 1L
1,843 SR
Queue Stats
44W - 42L
1,480 Elo+
Party 1
Thoth
Thoth
iClapEMsoftly
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,530 Elo+
Party 1
Team Averages
Level 53
1,477 SR
1,461 Elo+

VS

Team Averages
Level 77
1,473 SR
1,519 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
BERDUCK
Sol
Level 127
God Stats
2W - 3L
1,268 SR
Queue Stats
60W - 64L
1,499 Elo+
Party 4
Hercules
Hercules
MeBadAtGamez
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,458 Elo+
Party 4
Bellona
Bellona
Spageddy Lee430
Bellona
Level 64
God Stats
3W - 1L
1,594 SR
Queue Stats
19W - 9L
1,639 Elo+
Party 3
Artemis
Artemis
TrashCanMan23
Artemis
Level 20
God Stats
1W - 0L
1,503 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bahski
Achilles
8
0 / 4 / 1
4,812
437
2,667
7,654
4,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
RBaez88
Jormungandr
10
0 / 3 / 1
5,145
468
2,165
7,795
4,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 1
4,542
413
615
4,871
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
iClapEMloudly
Charybdis
11
2 / 2 / 1
5,968
543
3,470
7,512
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,640
513
5,628
5,099
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 0 / 5
6,759
614
4,592
6,805
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
11
3 / 2 / 1
6,744
613
3,257
4,252
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
MeBadAtGamez
Hercules
12
6 / 1 / 2
6,668
606
6,004
9,187
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 2
6,826
621
4,605
6,596
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
10
2 / 0 / 0
5,773
525
2,121
5,467
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
15
16
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
5
4.5
W
Sol
3
2
1
1.75
L
Achilles
Bahski
Achilles
0
4
1
0.13
W
Hercules
MeBadAtGamez
Hercules
6
1
2
7
L
Jormungandr
RBaez88
Jormungandr
0
3
1
0.17
L
0
4
1
0.13
W
2
0
2
3
W
Artemis
2
0
0
2
L
Charybdis
iClapEMloudly
Charybdis
2
2
1
1.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,545
Damage
20,579
32,931
Taken
32,307
13,723
Mitigated
16,260
7,920
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,592
1,556
0
2,388
6,805
4,868
143
1,261
5,510
35,502
1,930
W
Sol
3,257
1,898
0
1,472
4,252
1,183
732
1,038
3,214
38,792
966
L
Achilles
Bahski
Achilles
2,667
740
0
2,624
7,654
4,298
0
742
6,912
0
13,908
W
Hercules
MeBadAtGamez
Hercules
6,004
2,042
0
5,880
9,187
3,576
141
1,608
7,579
0
40,028
L
Jormungandr
RBaez88
Jormungandr
2,165
993
0
1,576
7,795
4,754
0
2,810
4,985
33,849
0
L
615
562
0
302
4,871
1,313
0
2,730
2,141
0
12,031
W
4,605
900
0
1,363
6,596
5,164
0
0
6,168
0
39,147
W
Artemis
2,121
789
0
2,813
5,467
1,469
0
3,644
1,823
0
27,822
L
Charybdis
iClapEMloudly
Charybdis
3,470
1,262
0
2,676
7,512
2,047
0
663
6,849
0
42,398
L
5,628
83
0
742
5,099
1,311
0
734
4,365
35,454
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
32,770
245
Minions Killed
325
0
Camps Cleared
0
958,381
Distance Traveled
1,016,408
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,759
614
55
5
0
212,559
2
W
Sol
6,744
613
76
7
0
196,556
0
L
Achilles
4,812
437
23
2
0
183,506
0
W
Hercules
6,668
606
68
6
0
235,745
0
L
Jormungandr
5,145
468
47
4
0
203,625
0
L
Izanami
4,542
413
38
3
0
157,832
0
W
Bellona
6,826
621
71
6
0
178,841
0
W
Artemis
5,773
525
55
5
0
192,707
0
L
Charybdis
5,968
543
84
8
0
225,479
2
L
Thoth
5,640
513
53
5
0
187,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role