Player Matchup

Susano
Susano
Askeladdddd
Susano
Level 154
God Stats
2W - 1L
1,461 SR
Queue Stats
263W - 206L
1,595 Elo+
Party 2
Khepri
Khepri
Evermed
Khepri
Level 213
God Stats
12W - 10L
1,578 SR
Queue Stats
285W - 230L
1,576 Elo+
Party 3
Merlin
Merlin
MINATOT112
Merlin
Level 154
God Stats
7W - 8L
1,547 SR
Queue Stats
268W - 224L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
OniXXVI
Cthulhu
Level 157
God Stats
5W - 3L
1,765 SR
Queue Stats
65W - 64L
1,594 Elo+
Solo
Martichoras
Martichoras
spitmilk
Martichoras
Level 175
God Stats
4W - 7L
1,440 SR
Queue Stats
284W - 221L
1,562 Elo+
Party 3
Team Averages
Level 171
1,558 SR
1,578 Elo+

VS

Team Averages
Level 172
1,583 SR
1,576 Elo+
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Amahe
Eset
Level 159
God Stats
6W - 6L
1,588 SR
Queue Stats
208W - 208L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
NYANderthawl
Hou Yi
Level 212
God Stats
3W - 7L
1,364 SR
Queue Stats
297W - 289L
1,561 Elo+
Solo
Hercules
Hercules
PRETH02
Hercules
Level 159
God Stats
16W - 13L
1,687 SR
Queue Stats
197W - 143L
1,635 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rukkingaround
Kumbhakarna
Level 186
God Stats
10W - 7L
1,778 SR
Queue Stats
256W - 251L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
3 / 0 / 0
3,732
746
2,214
3,401
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Evermed
Khepri
6
0 / 0 / 2
3,710
742
799
1,575
528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
MINATOT112
Merlin
7
0 / 1 / 3
3,726
745
1,067
1,816
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
OniXXVI
Cthulhu
6
0 / 2 / 0
3,279
656
2,300
4,365
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Martichoras
spitmilk
Martichoras
6
2 / 0 / 0
3,657
731
2,024
2,051
728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 2 / 0
3,226
645
1,337
3,711
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Amahe
Eset
6
0 / 2 / 1
3,443
689
2,149
2,702
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
1
0 / 0 / 0
938
188
0
0
0
Hercules
PRETH02
Hercules
6
2 / 0 / 0
3,898
780
3,140
6,047
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kumbhakarna
Rukkingaround
Kumbhakarna
7
0 / 1 / 0
3,301
660
1,687
4,189
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
0
0.5
L
Eset
Amahe
Eset
0
2
1
0.25
W
Susano
3
0
0
3
W
Khepri
Evermed
Khepri
0
0
2
1
W
Merlin
MINATOT112
Merlin
0
1
3
1.5
L
Hou Yi
0
0
0
0
W
Cthulhu
OniXXVI
Cthulhu
0
2
0
0
L
Hercules
PRETH02
Hercules
2
0
0
2
L
Kumbhakarna
Rukkingaround
Kumbhakarna
0
1
0
0
W
Martichoras
spitmilk
Martichoras
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,404
Damage
8,313
13,208
Taken
16,649
4,195
Mitigated
5,290
5,153
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,337
480
0
410
3,711
1,220
0
327
3,384
0
13,498
L
Eset
Amahe
Eset
2,149
281
31
964
2,702
718
0
941
1,761
13,802
0
W
Susano
2,214
935
0
563
3,401
1,032
0
562
2,759
0
14,593
W
Khepri
Evermed
Khepri
799
189
762
627
1,575
528
0
855
650
9,979
0
W
Merlin
MINATOT112
Merlin
1,067
84
0
604
1,816
394
0
583
1,100
17,065
367
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
OniXXVI
Cthulhu
2,300
584
0
1,554
4,365
1,513
0
0
4,365
12,693
0
L
Hercules
PRETH02
Hercules
3,140
851
0
2,612
6,047
2,043
0
1,846
3,747
0
16,285
L
Kumbhakarna
Rukkingaround
Kumbhakarna
1,687
280
0
1,586
4,189
1,309
0
530
3,659
17,915
0
W
Martichoras
spitmilk
Martichoras
2,024
1,078
0
1,043
2,051
728
21
1,590
435
0
21,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,104
Gold Earned
14,806
147
Minions Killed
123
0
Camps Cleared
0
540,834
Distance Traveled
459,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,226
645
30
6
0
127,634
0
L
Eset
3,443
689
28
6
0
103,871
0
W
Susano
3,732
746
28
6
0
122,035
0
W
Khepri
3,710
742
10
2
0
107,297
0
W
Merlin
3,726
745
47
9
0
103,428
0
L
Hou Yi
938
188
0
0
0
0
0
W
Cthulhu
3,279
656
20
4
0
104,668
0
L
Hercules
3,898
780
31
6
0
110,599
0
L
Kumbhakarna
3,301
660
34
7
0
116,973
0
W
Martichoras
3,657
731
42
8
0
103,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role