Player Matchup

Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BeFriEndenU
Horus
Level 157
God Stats
7W - 5L
1,437 SR
Queue Stats
495W - 522L
1,525 Elo+
Party 1
Thoth
Thoth
DarkSkyLord420
Thoth
Level 99
God Stats
2W - 3L
1,532 SR
Queue Stats
65W - 65L
1,509 Elo+
Party 1
Ishtar
Ishtar
Terrabyl
Ishtar
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 61L
1,493 Elo+
Party 1
Thor
Thor
YIIIPE
Thor
Level 162
God Stats
15W - 18L
1,500 SR
Queue Stats
1,126W - 1,149L
1,583 Elo+
Party 1
Team Averages
Level 129
1,494 SR
1,522 Elo+

VS

Team Averages
Level 113
1,510 SR
1,503 Elo+
Horus
Horus
D3ADLYxMAG1C
Horus
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 111L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
Mudman2
Sun Wukong
Level 127
God Stats
12W - 7L
1,619 SR
Queue Stats
700W - 714L
1,438 Elo+
Solo
Xbalanque
Xbalanque
Patteiwagon
Xbalanque
Level 72
God Stats
1W - 1L
1,588 SR
Queue Stats
85W - 80L
1,522 Elo+
Solo
Maman Brigitte
Maman Brigitte
Vexianna
Maman Brigitte
Level 157
God Stats
3W - 6L
1,344 SR
Queue Stats
180W - 198L
1,519 Elo+
Solo
Artemis
Artemis
lockmaster
Artemis
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 7 / 12
8,801
733
15,520
14,445
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 3 / 11
9,078
757
8,537
19,914
15,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
3 / 6 / 8
9,482
790
11,007
10,478
3,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Terrabyl
Ishtar
15
3 / 7 / 9
8,918
743
10,448
16,042
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
YIIIPE
Thor
14
6 / 7 / 7
9,610
801
9,436
16,625
7,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 24
10,814
901
8,759
16,035
14,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
Mudman2
Sun Wukong
17
4 / 3 / 17
10,152
846
11,964
19,836
12,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Patteiwagon
Xbalanque
16
4 / 4 / 21
10,289
857
15,034
12,763
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
Vexianna
Maman Brigitte
17
11 / 7 / 16
11,638
970
17,579
16,032
6,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
lockmaster
Artemis
18
9 / 1 / 12
11,000
917
19,299
11,775
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
120
17
Kills
30
30
Deaths
17
47
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
12
1
L
4
3
11
3.17
W
2
2
24
7
L
3
6
8
1.17
W
Sun Wukong
Mudman2
Sun Wukong
4
3
17
4.17
W
Xbalanque
Patteiwagon
Xbalanque
4
4
21
3.63
L
Ishtar
Terrabyl
Ishtar
3
7
9
1.07
W
Maman Brigitte
Vexianna
Maman Brigitte
11
7
16
2.71
L
Thor
YIIIPE
Thor
6
7
7
1.36
W
Artemis
lockmaster
Artemis
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,948
Damage
72,635
77,504
Taken
76,441
36,524
Mitigated
43,916
24,736
Healing
37,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,520
3,886
1,980
3,258
14,445
4,713
0
4,037
10,408
32,244
0
L
8,537
3,733
8,171
7,300
19,914
15,345
0
2,185
17,729
0
12,393
W
8,759
2,759
10,039
9,916
16,035
14,570
93
7,242
8,793
0
13,073
L
11,007
771
694
141
10,478
3,502
0
4,543
5,935
32,293
0
W
Sun Wukong
Mudman2
Sun Wukong
11,964
1,241
852
6,202
19,836
12,241
161
4,094
15,742
0
26,479
W
Xbalanque
Patteiwagon
Xbalanque
15,034
8,013
303
3,273
12,763
4,929
252
4,401
8,362
0
32,795
L
Ishtar
Terrabyl
Ishtar
10,448
5,990
536
1,172
16,042
5,858
0
2,593
13,449
0
19,311
W
Maman Brigitte
Vexianna
Maman Brigitte
17,579
343
894
1,902
16,032
6,800
1,245
5,606
10,426
25,265
0
L
Thor
YIIIPE
Thor
9,436
950
1,001
483
16,625
7,106
0
4,221
12,404
0
13,759
W
Artemis
lockmaster
Artemis
19,299
9,881
516
3,410
11,775
5,376
4,832
5,184
6,591
0
45,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,889
Gold Earned
53,893
122
Minions Killed
131
0
Camps Cleared
0
974,469
Distance Traveled
1,100,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,801
733
33
3
0
176,348
0
L
Horus
9,078
757
11
1
0
248,704
0
W
Horus
10,814
901
4
0
0
243,128
0
L
Thoth
9,482
790
42
4
0
176,333
0
W
Sun Wukong
10,152
846
26
2
0
239,174
0
W
Xbalanque
10,289
857
42
4
0
201,773
0
L
Ishtar
8,918
743
27
2
0
186,555
0
W
Maman Brigitte
11,638
970
14
1
0
233,646
0
L
Thor
9,610
801
9
1
0
186,529
0
W
Artemis
11,000
917
45
4
0
183,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role