Player Matchup

Artio
Artio
AgrimFatetfk
Artio
Level 128
God Stats
3W - 1L
1,714 SR
Queue Stats
111W - 108L
1,408 Elo+
Party 1
Chiron
Chiron
Andrewx765
Chiron
Level 111
God Stats
4W - 2L
1,466 SR
Queue Stats
140W - 146L
1,372 Elo+
Party 1
Amaterasu
Amaterasu
GodlyDripDrip
Amaterasu
Level 25
God Stats
1W - 1L
1,320 SR
Queue Stats
51W - 63L
1,261 Elo+
Solo
Merlin
Merlin
Lunchbox8965
Merlin
Level 105
God Stats
4W - 1L
1,575 SR
Queue Stats
125W - 128L
1,398 Elo+
Party 1
He Bo
He Bo
willyaway
He Bo
Level 86
God Stats
4W - 1L
1,544 SR
Queue Stats
67W - 74L
1,396 Elo+
Party 1
Team Averages
Level 91
1,524 SR
1,367 Elo+

VS

Team Averages
Level 75
1,500 SR
1,347 Elo+
Nox
Nox
RyuAkasaki
Nox
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 169L
1,340 Elo+
Solo
Artio
Artio
VDIR
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,407 Elo+
Solo
Charon
Charon
XxImawizardxX
Charon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,330 Elo+
Party 2
Bellona
Bellona
carnajj 1337
Bellona
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,330 Elo+
Party 2
Scylla
Scylla
kiliksenshi
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 22
12,160
811
10,932
22,187
22,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Andrewx765
Chiron
19
8 / 2 / 10
12,168
811
14,732
9,256
3,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
GodlyDripDrip
Amaterasu
17
5 / 5 / 17
11,381
759
10,301
20,778
20,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
18
4 / 2 / 15
11,346
756
14,538
7,930
2,763
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
willyaway
He Bo
20
10 / 3 / 9
12,774
852
17,737
12,629
4,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
9,173
612
8,628
11,701
4,812
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
VDIR
Artio
17
3 / 6 / 7
9,619
641
7,343
21,367
25,286
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 5 / 7
8,903
594
8,533
14,535
15,630
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
carnajj 1337
Bellona
16
3 / 6 / 4
8,845
590
6,242
14,270
14,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
19
4 / 4 / 5
10,155
677
15,812
10,609
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
27
Kills
13
13
Deaths
27
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
22
11
W
Chiron
Andrewx765
Chiron
8
2
10
6.5
W
Amaterasu
GodlyDripDrip
Amaterasu
5
5
17
2.7
W
Merlin
4
2
15
5.75
L
2
6
5
0.75
L
Artio
VDIR
Artio
3
6
7
1.08
L
1
5
7
0.9
L
Bellona
carnajj 1337
Bellona
3
6
4
0.83
L
Scylla
4
4
5
1.63
W
He Bo
willyaway
He Bo
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,240
Damage
46,558
72,780
Taken
72,482
54,441
Mitigated
64,353
32,609
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,932
580
4,424
9,789
22,187
22,913
933
9,349
12,351
20,600
2,008
W
Chiron
Andrewx765
Chiron
14,732
4,405
3,228
1,818
9,256
3,825
2,721
4,079
5,053
0
36,547
W
Amaterasu
GodlyDripDrip
Amaterasu
10,301
3,081
1,022
4,418
20,778
20,680
0
11,329
9,015
0
18,751
W
Merlin
14,538
1,281
1,224
626
7,930
2,763
2,248
5,368
2,516
36,828
219
L
8,628
628
1,043
933
11,701
4,812
0
5,516
6,032
19,051
0
L
Artio
VDIR
Artio
7,343
451
4,289
4,599
21,367
25,286
0
12,061
9,050
10,756
1,049
L
8,533
1,199
867
619
14,535
15,630
0
8,288
5,912
18,970
646
L
Bellona
carnajj 1337
Bellona
6,242
541
1,365
503
14,270
14,916
0
8,319
5,742
0
9,047
L
Scylla
15,812
183
710
605
10,609
3,709
0
8,274
2,289
39,495
0
W
He Bo
willyaway
He Bo
17,737
1,221
2,387
3,673
12,629
4,260
1,363
7,594
4,748
32,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,829
Gold Earned
46,695
178
Minions Killed
126
0
Camps Cleared
0
1,529,181
Distance Traveled
1,231,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,160
811
29
2
0
333,689
0
W
Chiron
12,168
811
48
3
0
289,455
0
W
Amaterasu
11,381
759
14
1
0
317,503
0
W
Merlin
11,346
756
40
3
0
262,045
0
L
Nox
9,173
612
28
2
0
241,828
0
L
Artio
9,619
641
8
1
0
269,369
0
L
Charon
8,903
594
18
1
0
218,331
0
L
Bellona
8,845
590
4
0
0
246,333
0
L
Scylla
10,155
677
68
5
0
255,767
0
W
He Bo
12,774
852
47
3
0
326,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role