Player Matchup

Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Silver II
 
Nut
Silver II
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
All_in_AAKKQQJJ
Thanatos
Gold II
Level 83
God Stats
1W - 3L
1,338 SR
Queue Stats
156W - 167L
1,517 MMR
Party 1
Ra
Ra
Masters
Carway
Ra
Masters
Level 177
God Stats
100W - 95L
1,363 SR
Queue Stats
523W - 505L
2,210 MMR
Solo
Sol
Sol
Gold V
Necromund
Sol
Gold V
Level 149
God Stats
2W - 5L
1,419 SR
Queue Stats
119W - 126L
1,332 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,424 SR
1,612 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,573 SR
1,515 MMR
Hun Batz
Hun Batz
Gold II
Neptia
Hun Batz
Gold II
Level 128
God Stats
13W - 13L
1,559 SR
Queue Stats
81W - 75L
1,715 MMR
Party 2
Ganesha
Ganesha
Gold II
NichoIIs
Ganesha
Gold II
Level 127
God Stats
61W - 54L
1,556 SR
Queue Stats
86W - 80L
1,678 MMR
Party 2
Ullr
Ullr
Platinum V
Soolaarr
Ullr
Platinum V
Level 147
God Stats
11W - 14L
1,529 SR
Queue Stats
104W - 106L
1,678 MMR
Solo
Janus
Janus
Gold III
T-ALi-37530
Janus
Gold III
Level 149
God Stats
16W - 15L
1,614 SR
Queue Stats
128W - 130L
1,516 MMR
Solo
Olorun
Olorun
Silver III
Wiwwil
Olorun
Silver III
Level 159
God Stats
21W - 12L
1,605 SR
Queue Stats
266W - 273L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 3 / 2
4,522
565
2,383
7,081
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nut
 
Nut
5
0 / 5 / 0
3,623
453
1,307
5,693
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
8
2 / 1 / 0
4,570
571
2,450
3,807
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ra
10
1 / 2 / 1
4,967
621
4,860
5,374
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 1
4,405
551
3,457
3,228
1,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
Ah Muzen CabAo KuangSusanoAwilix

VS

Bans
KaliChang'eBastetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Neptia
Hun Batz
10
6 / 1 / 0
5,429
679
2,415
5,188
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
NichoIIs
Ganesha
8
0 / 0 / 6
5,035
629
2,239
6,253
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
10
5 / 0 / 2
6,359
795
5,876
5,764
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
4,691
586
1,843
4,425
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
Wiwwil
Olorun
10
0 / 1 / 0
5,039
630
1,960
3,867
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
11
11
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
2
0.33
L
Nut
 
Nut
0
5
0
0
L
Thanatos
2
1
0
2
L
Ra
1
2
1
0.75
L
0
0
1
0.5
W
Hun Batz
Neptia
Hun Batz
6
1
0
6
W
Ganesha
NichoIIs
Ganesha
0
0
6
3
W
Ullr
5
0
2
6
W
0
1
0
0
W
Olorun
Wiwwil
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,457
Damage
14,333
25,183
Taken
25,497
9,769
Mitigated
8,196
10,043
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,383
1,026
0
1,872
7,081
4,459
0
1,914
4,953
12,048
781
L
Nut
 
Nut
1,307
761
0
1,542
5,693
1,304
0
0
5,693
0
9,354
L
Thanatos
2,450
260
0
2,591
3,807
1,262
0
407
3,370
0
27,060
L
Ra
4,860
288
184
1,834
5,374
1,694
0
1,905
3,469
43,303
970
L
3,457
2,031
0
2,020
3,228
1,050
0
1,069
2,047
31,169
0
W
Hun Batz
Neptia
Hun Batz
2,415
486
0
2,395
5,188
1,315
0
1,375
3,755
0
23,262
W
Ganesha
NichoIIs
Ganesha
2,239
436
0
2,367
6,253
3,090
0
4,370
1,710
11,514
581
W
Ullr
5,876
1,969
0
2,159
5,764
1,587
0
240
5,524
0
36,656
W
1,843
120
0
1,720
4,425
1,058
0
2,686
1,739
29,621
0
W
Olorun
Wiwwil
Olorun
1,960
895
278
2,073
3,867
1,146
0
1,832
1,941
30,047
1,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,087
Gold Earned
26,553
218
Minions Killed
264
0
Camps Cleared
0
781,038
Distance Traveled
851,685
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,522
565
14
2
0
159,282
3
L
Nut
3,623
453
19
2
0
105,582
0
L
Thanatos
4,570
571
46
6
0
193,853
0
L
Ra
4,967
621
81
10
0
174,637
0
L
Sol
4,405
551
58
7
0
147,684
0
W
Hun Batz
5,429
679
50
6
0
190,449
0
W
Ganesha
5,035
629
0
0
0
169,016
5
W
Ullr
6,359
795
69
9
0
164,296
0
W
Janus
4,691
586
58
7
0
167,253
3
W
Olorun
5,039
630
87
11
0
160,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role