Player Matchup

Janus
Janus
Dawid-Martinez
Janus
Level 154
God Stats
2W - 3L
1,321 SR
Queue Stats
32W - 37L
1,564 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DeluxMaT92
Kumbhakarna
Level 154
God Stats
0W - 2L
1,526 SR
Queue Stats
9W - 14L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
Dominator5424
Cthulhu
Level 125
God Stats
1W - 4L
1,567 SR
Queue Stats
11W - 15L
1,402 Elo+
Party 2
Chiron
Chiron
Kritz
Chiron
Level 124
God Stats
0W - 4L
1,413 SR
Queue Stats
172W - 153L
1,509 Elo+
Party 3
Mercury
Mercury
Zolonari
Mercury
Level 129
God Stats
6W - 6L
1,615 SR
Queue Stats
100W - 73L
1,619 Elo+
Party 3
Team Averages
Level 137
1,488 SR
1,490 Elo+

VS

Team Averages
Level 178
1,525 SR
1,534 Elo+
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gryphonsha
Fenrir
Level 238
God Stats
3W - 1L
1,500 SR
Queue Stats
341W - 320L
1,504 Elo+
Party 1
Nut
Nut
Parovka
Nut
Level 222
God Stats
27W - 21L
1,640 SR
Queue Stats
1,548W - 1,345L
1,532 Elo+
Party 1
Sobek
Sobek
ShieldSilverBot
Sobek
Level 131
God Stats
6W - 1L
1,734 SR
Queue Stats
259W - 136L
1,583 Elo+
Party 1
Agni
Agni
illudead
Agni
Level 173
God Stats
1W - 2L
1,249 SR
Queue Stats
229W - 168L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,065
407
232
3,076
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
DeluxMaT92
Kumbhakarna
10
1 / 1 / 4
5,847
585
1,374
8,138
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
10
0 / 1 / 0
5,179
518
826
7,678
3,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Kritz
Chiron
10
1 / 2 / 2
5,530
553
3,037
6,225
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
Zolonari
Mercury
12
4 / 2 / 1
6,442
644
5,984
7,749
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 3 / 1
7,737
774
6,275
6,395
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Gryphonsha
Fenrir
12
2 / 0 / 2
6,245
625
3,164
6,354
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
12
0 / 1 / 1
6,260
626
4,911
2,585
1,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 1
6,232
623
1,491
6,818
4,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Agni
12
1 / 0 / 2
6,530
653
6,644
4,205
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
9
9
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
3
1
1.83
L
0
3
0
0
L
Kumbhakarna
DeluxMaT92
Kumbhakarna
1
1
4
3
L
Cthulhu
0
1
0
0
W
Fenrir
Gryphonsha
Fenrir
2
0
2
3
L
Chiron
Kritz
Chiron
1
2
2
1
W
Nut
0
1
1
0.5
W
1
2
1
0.75
L
Mercury
Zolonari
Mercury
4
2
1
2.25
W
Agni
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,453
Damage
22,485
32,866
Taken
26,357
13,409
Mitigated
11,417
5,901
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,275
1,260
0
2,495
6,395
1,958
722
1,259
5,096
49,160
558
L
232
0
0
770
3,076
711
0
1,710
1,070
12,304
265
L
Kumbhakarna
DeluxMaT92
Kumbhakarna
1,374
69
0
1,861
8,138
5,052
0
3,536
4,432
15,346
0
L
Cthulhu
826
0
0
776
7,678
3,081
0
4,976
2,322
27,202
277
W
Fenrir
Gryphonsha
Fenrir
3,164
625
0
4,242
6,354
2,411
0
0
6,354
0
42,907
L
Chiron
Kritz
Chiron
3,037
1,209
198
1,616
6,225
1,855
0
668
5,542
0
37,683
W
Nut
4,911
3,233
0
1,287
2,585
1,040
0
63
2,522
0
50,044
W
1,491
322
0
3,803
6,818
4,793
0
320
6,498
15,368
1,926
L
Mercury
Zolonari
Mercury
5,984
2,826
0
680
7,749
2,710
0
2,279
5,208
0
45,379
W
Agni
6,644
606
0
1,430
4,205
1,215
0
669
3,379
45,142
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
33,004
259
Minions Killed
393
0
Camps Cleared
0
960,358
Distance Traveled
1,107,207
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,737
774
104
10
0
192,379
0
L
Janus
4,065
407
27
3
0
111,221
0
L
Kumbhakarna
5,847
585
28
3
0
196,286
2
L
Cthulhu
5,179
518
48
5
0
216,915
5
W
Fenrir
6,245
625
72
7
0
239,182
4
L
Chiron
5,530
553
72
7
0
200,294
0
W
Nut
6,260
626
95
10
0
189,508
0
W
Sobek
6,232
623
22
2
0
257,366
2
L
Mercury
6,442
644
84
8
0
235,642
0
W
Agni
6,530
653
100
10
0
228,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role