Player Matchup

Ares
Ares
D3ADLYxMAG1C
Ares
Level 114
God Stats
6W - 2L
1,737 SR
Queue Stats
126W - 103L
1,543 Elo+
Solo
Neith
Neith
ElPulg4
Neith
Level 102
God Stats
11W - 16L
1,482 SR
Queue Stats
475W - 487L
1,449 Elo+
Solo
King Arthur
King Arthur
Liquorholes96
King Arthur
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 37L
1,389 Elo+
Party 1
Hera
Hera
chokestick
Hera
Level 117
God Stats
12W - 6L
1,844 SR
Queue Stats
210W - 218L
1,505 Elo+
Solo
Fenrir
Fenrir
x1 dr0p 5h0tzz
Fenrir
Level 148
God Stats
1W - 1L
1,306 SR
Queue Stats
31W - 46L
1,381 Elo+
Party 1
Team Averages
Level 123
1,574 SR
1,453 Elo+

VS

Team Averages
Level 88
1,646 SR
1,494 Elo+
Anubis
Anubis
BigM0389
Anubis
Level 57
God Stats
4W - 1L
1,933 SR
Queue Stats
196W - 194L
1,448 Elo+
Solo
Charybdis
Charybdis
Botsito123456789
Charybdis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,534 Elo+
Solo
Raijin
Raijin
Brobiie
Raijin
Level 128
God Stats
1W - 2L
1,715 SR
Queue Stats
153W - 166L
1,491 Elo+
Party 2
Anhur
Anhur
MyNameTyrone
Anhur
Level 61
God Stats
2W - 3L
1,449 SR
Queue Stats
145W - 161L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
lImiseryIl
Danzaburou
Level 128
God Stats
2W - 2L
1,632 SR
Queue Stats
143W - 137L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
7,569
1,262
3,259
5,104
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
ElPulg4
Neith
13
4 / 1 / 12
7,445
1,241
8,514
7,106
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Liquorholes96
King Arthur
12
3 / 2 / 8
6,758
1,126
3,499
7,132
4,912
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
4 / 1 / 11
7,238
1,206
7,112
3,201
1,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 1 / 8
7,127
1,188
4,598
6,894
6,137
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigM0389
Anubis
8
0 / 3 / 2
5,215
869
3,482
4,272
1,920
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
10
0 / 4 / 2
5,352
892
1,842
5,340
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Raijin
Brobiie
Raijin
10
0 / 5 / 3
5,712
952
3,948
6,187
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 0
6,816
1,136
4,117
6,938
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
lImiseryIl
Danzaburou
13
1 / 3 / 2
6,259
1,043
6,026
6,639
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
19
Kills
5
5
Deaths
20
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
BigM0389
Anubis
0
3
2
0.33
L
Charybdis
0
4
2
0.25
L
Raijin
Brobiie
Raijin
0
5
3
0.3
W
3
0
11
8.5
W
Neith
ElPulg4
Neith
4
1
12
10
W
King Arthur
Liquorholes96
King Arthur
3
2
8
3.5
L
4
5
0
0.8
W
4
1
11
9.5
L
Danzaburou
lImiseryIl
Danzaburou
1
3
2
0.67
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
19,415
29,437
Taken
29,376
17,767
Mitigated
9,515
13,360
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BigM0389
Anubis
3,482
0
0
959
4,272
1,920
0
1,424
2,848
9,826
257
L
Charybdis
1,842
305
0
619
5,340
1,446
0
1,684
3,656
0
4,888
L
Raijin
Brobiie
Raijin
3,948
174
503
653
6,187
1,736
0
1,191
4,996
6,973
0
W
3,259
0
930
2,566
5,104
3,120
610
1,831
3,273
3,459
0
W
Neith
ElPulg4
Neith
8,514
2,472
549
3,395
7,106
2,482
1,111
913
6,193
0
23,295
W
King Arthur
Liquorholes96
King Arthur
3,499
108
426
1,835
7,132
4,912
229
2,167
4,965
0
9,011
L
4,117
1,657
137
155
6,938
2,309
0
2,596
4,342
0
7,926
W
7,112
1,474
1,114
723
3,201
1,116
533
971
2,230
17,967
0
L
Danzaburou
lImiseryIl
Danzaburou
6,026
1,183
108
1,830
6,639
2,104
0
3,476
3,163
0
16,707
W
4,598
350
684
1,138
6,894
6,137
172
1,452
5,442
0
7,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
29,354
75
Minions Killed
62
0
Camps Cleared
0
733,271
Distance Traveled
543,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,215
869
7
1
0
82,157
0
L
Charybdis
5,352
892
6
1
0
107,576
0
L
Raijin
5,712
952
14
2
0
100,970
0
W
Ares
7,569
1,262
0
0
0
141,702
0
W
Neith
7,445
1,241
33
6
0
141,190
0
W
King Arthur
6,758
1,126
15
3
0
144,523
0
L
Anhur
6,816
1,136
12
2
0
126,199
0
W
Hera
7,238
1,206
20
3
0
157,267
0
L
Danzaburou
6,259
1,043
23
4
0
126,519
0
W
Fenrir
7,127
1,188
7
1
0
148,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role