Player Matchup

Ix Chel
Ix Chel
DiamonDust77
Ix Chel
Level 155
God Stats
1W - 3L
1,434 SR
Queue Stats
72W - 78L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KamuiX3983
Cu Chulainn
Level 89
God Stats
7W - 9L
1,472 SR
Queue Stats
46W - 48L
1,439 Elo+
Party 1
Cupid
Cupid
LeebyQcGirl
Cupid
Level 25
God Stats
25W - 24L
1,517 SR
Queue Stats
69W - 73L
1,467 Elo+
Party 1
Team Averages
Level 90
1,474 SR
1,457 Elo+

VS

Team Averages
Level 78
1,373 SR
1,479 Elo+
Persephone
Persephone
Christophh420
Persephone
Level 64
God Stats
6W - 3L
1,548 SR
Queue Stats
162W - 154L
1,474 Elo+
Solo
Sobek
Sobek
LeMiniMe
Sobek
Level 66
God Stats
3W - 7L
1,190 SR
Queue Stats
91W - 83L
1,542 Elo+
Solo
Apollo
Apollo
Simply Xak
Apollo
Level 105
God Stats
4W - 7L
1,382 SR
Queue Stats
374W - 364L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DiamonDust77
Ix Chel
17
1 / 5 / 1
10,384
742
8,867
11,925
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
KamuiX3983
Cu Chulainn
15
1 / 3 / 1
9,272
662
9,752
14,146
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 2
9,596
685
6,091
8,047
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Christophh420
Persephone
18
3 / 0 / 6
11,627
831
11,095
8,827
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
LeMiniMe
Sobek
17
2 / 1 / 6
10,486
749
6,890
17,254
21,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Simply Xak
Apollo
18
4 / 1 / 5
11,867
848
11,639
10,498
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
Christophh420
Persephone
3
0
6
6
L
Ix Chel
DiamonDust77
Ix Chel
1
5
1
0.3
L
Cu Chulainn
KamuiX3983
Cu Chulainn
1
3
1
0.5
W
Sobek
LeMiniMe
Sobek
2
1
6
5
L
0
1
2
1
W
Apollo
Simply Xak
Apollo
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,710
Damage
29,624
34,118
Taken
36,579
19,554
Mitigated
29,097
9,654
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Christophh420
Persephone
11,095
295
386
4,285
8,827
3,032
459
1,921
6,578
39,615
0
L
Ix Chel
DiamonDust77
Ix Chel
8,867
558
1,690
3,454
11,925
4,162
0
6,206
5,712
44,400
1,472
L
Cu Chulainn
KamuiX3983
Cu Chulainn
9,752
780
0
1,464
14,146
12,604
0
6,828
7,232
2,359
21,476
W
Sobek
LeMiniMe
Sobek
6,890
486
0
2,377
17,254
21,551
0
4,707
11,519
23,996
1,015
L
6,091
1,671
822
2,224
8,047
2,788
0
4,513
3,518
0
28,074
W
Apollo
Simply Xak
Apollo
11,639
5,895
0
2,908
10,498
4,514
910
2,121
7,930
0
64,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
33,980
171
Minions Killed
209
0
Camps Cleared
0
768,559
Distance Traveled
741,606
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,627
831
78
6
0
233,731
0
L
Ix Chel
10,384
742
108
8
0
238,605
0
L
Cu Chulainn
9,272
662
21
2
0
278,577
1
W
Sobek
10,486
749
25
2
0
267,785
0
L
Cupid
9,596
685
42
3
0
251,377
4
W
Apollo
11,867
848
106
8
0
240,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role