Player Matchup

Olorun
Olorun
Anxiety4
Olorun
Level 120
God Stats
1W - 2L
1,234 SR
Queue Stats
162W - 143L
1,545 Elo+
Party 3
Charybdis
Charybdis
C0deE
Charybdis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 162L
1,506 Elo+
Solo
Bacchus
Bacchus
JFKPeekedme6909
Bacchus
Level 114
God Stats
11W - 6L
1,445 SR
Queue Stats
499W - 480L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
ReandoroSenpai
Cu Chulainn
Level 127
God Stats
1W - 1L
1,298 SR
Queue Stats
128W - 111L
1,538 Elo+
Party 3
Sylvanus
Sylvanus
xSplattyy
Sylvanus
Level 122
God Stats
6W - 5L
1,544 SR
Queue Stats
171W - 145L
1,500 Elo+
Solo
Team Averages
Level 128
1,404 SR
1,518 Elo+

VS

Team Averages
Level 132
1,563 SR
1,517 Elo+
Osiris
Osiris
CentralPiano28
Osiris
Level 169
God Stats
16W - 14L
1,666 SR
Queue Stats
356W - 360L
1,503 Elo+
Party 1
Medusa
Medusa
Fiore1
Medusa
Level 124
God Stats
104W - 83L
1,569 SR
Queue Stats
372W - 334L
1,528 Elo+
Party 2
Ra
Ra
SlappinKraken
Ra
Level 143
God Stats
26W - 30L
1,505 SR
Queue Stats
346W - 315L
1,519 Elo+
Party 1
Baba Yaga
Baba Yaga
ZelsuG
Baba Yaga
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,482 Elo+
Solo
Sobek
Sobek
smaddy
Sobek
Level 118
God Stats
17W - 17L
1,573 SR
Queue Stats
176W - 158L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Anxiety4
Olorun
16
5 / 2 / 3
10,059
629
13,245
11,217
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
C0deE
Charybdis
13
0 / 1 / 5
7,808
488
8,049
8,079
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 4
8,701
544
5,643
11,209
11,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
ReandoroSenpai
Cu Chulainn
17
5 / 0 / 0
10,926
683
8,467
11,985
10,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
xSplattyy
Sylvanus
16
2 / 0 / 4
8,879
555
6,600
9,519
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,391
462
5,394
17,037
11,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Fiore1
Medusa
13
2 / 2 / 0
7,233
452
10,736
9,487
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 5 / 1
8,891
556
8,958
12,205
4,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baba Yaga
ZelsuG
Baba Yaga
13
0 / 2 / 0
7,565
473
2,756
6,446
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
smaddy
Sobek
13
0 / 2 / 2
7,415
463
4,445
12,650
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
4
4
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
Anxiety4
Olorun
5
2
3
3.25
W
Charybdis
C0deE
Charybdis
0
1
5
2.5
L
1
3
2
0.67
L
Medusa
Fiore1
Medusa
2
2
0
1
W
2
1
4
4
W
Cu Chulainn
ReandoroSenpai
Cu Chulainn
5
0
0
5
L
1
5
1
0.3
L
Baba Yaga
ZelsuG
Baba Yaga
0
2
0
0
L
Sobek
smaddy
Sobek
0
2
2
0.5
W
Sylvanus
xSplattyy
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
32,289
52,009
Taken
57,825
35,011
Mitigated
34,226
24,319
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Anxiety4
Olorun
13,245
8,859
271
7,874
11,217
4,523
1,113
6,723
4,419
64,170
8,993
W
Charybdis
C0deE
Charybdis
8,049
3,891
0
5,235
8,079
2,994
116
343
7,736
0
62,883
L
5,394
1,544
0
4,453
17,037
11,033
0
8,709
8,328
0
63,434
L
Medusa
Fiore1
Medusa
10,736
3,003
0
3,354
9,487
3,770
0
3,612
5,875
0
63,795
W
5,643
471
0
3,726
11,209
11,381
0
3,202
7,920
29,080
1,448
W
Cu Chulainn
ReandoroSenpai
Cu Chulainn
8,467
721
0
1,731
11,985
10,506
92
3,641
8,344
15,581
77,492
L
8,958
687
306
3,745
12,205
4,370
0
7,341
4,864
78,194
0
L
Baba Yaga
ZelsuG
Baba Yaga
2,756
202
0
1,931
6,446
2,322
0
236
6,210
53,202
0
L
Sobek
smaddy
Sobek
4,445
208
544
5,320
12,650
12,731
0
5,341
7,309
25,482
0
W
Sylvanus
xSplattyy
Sylvanus
6,600
1,508
563
4,919
9,519
5,607
0
2,297
7,130
55,960
18,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,373
Gold Earned
38,495
549
Minions Killed
516
0
Camps Cleared
0
1,581,230
Distance Traveled
1,593,991
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,059
629
127
8
0
276,490
3
W
Charybdis
7,808
488
111
7
0
287,786
4
L
Osiris
7,391
462
105
7
0
366,878
0
L
Medusa
7,233
452
119
7
0
330,046
0
W
Bacchus
8,701
544
40
3
0
352,863
6
W
Cu Chulainn
10,926
683
158
10
0
312,937
0
L
Ra
8,891
556
163
10
0
298,067
0
L
Baba Yaga
7,565
473
95
6
0
272,045
0
L
Sobek
7,415
463
34
2
0
326,955
4
W
Sylvanus
8,879
555
113
7
0
351,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role