Player Matchup

Janus
Janus
Cpt THS
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,356 Elo+
Party 1
Ne Zha
Ne Zha
Goonervor
Ne Zha
Level 127
God Stats
1W - 1L
1,670 SR
Queue Stats
8W - 9L
1,286 Elo+
Party 1
Kuzenbo
Kuzenbo
PabloPriest
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,346 Elo+
Party 1
Team Averages
Level 104
1,557 SR
1,329 Elo+

VS

Team Averages
Level 97
1,537 SR
1,522 Elo+
Medusa
Medusa
ASlay28
Medusa
Level 129
God Stats
68W - 49L
1,518 SR
Queue Stats
909W - 952L
1,435 Elo+
Solo
Hercules
Hercules
Jhonatan_jg12
Hercules
Level 38
God Stats
1W - 1L
1,593 SR
Queue Stats
7W - 2L
1,613 Elo+
Solo
Discordia
Discordia
Not_A_Cop_952
Discordia
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cpt THS
Janus
18
0 / 3 / 6
11,269
704
7,646
10,820
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
Goonervor
Ne Zha
18
5 / 3 / 0
11,936
746
13,887
12,463
4,692
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
PabloPriest
Kuzenbo
17
1 / 3 / 4
10,978
686
9,006
18,461
21,872
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASlay28
Medusa
20
3 / 2 / 5
13,177
824
17,234
17,497
6,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Jhonatan_jg12
Hercules
19
4 / 2 / 5
12,278
767
5,030
14,746
15,646
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
Not_A_Cop_952
Discordia
18
2 / 2 / 4
12,134
758
11,514
8,001
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
9
9
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
ASlay28
Medusa
3
2
5
2.75
L
Janus
Cpt THS
Janus
0
3
6
1
L
Ne Zha
Goonervor
Ne Zha
5
3
0
1.67
W
Hercules
Jhonatan_jg12
Hercules
4
2
5
3.25
W
Discordia
Not_A_Cop_952
Discordia
2
2
4
2
L
Kuzenbo
PabloPriest
Kuzenbo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,539
Damage
33,778
41,744
Taken
40,244
30,309
Mitigated
25,365
1,711
Healing
14,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ASlay28
Medusa
17,234
8,813
0
7,234
17,497
6,965
2,848
6,268
11,229
0
79,422
L
Janus
Cpt THS
Janus
7,646
0
0
0
10,820
3,745
288
3,022
7,712
43,638
96
L
Ne Zha
Goonervor
Ne Zha
13,887
4,519
0
552
12,463
4,692
492
3,858
8,533
0
39,750
W
Hercules
Jhonatan_jg12
Hercules
5,030
985
0
6,464
14,746
15,646
182
6,512
8,209
641
20,437
W
Discordia
Not_A_Cop_952
Discordia
11,514
698
0
706
8,001
2,754
658
2,598
5,403
51,389
2,016
L
Kuzenbo
PabloPriest
Kuzenbo
9,006
1,791
319
840
18,461
21,872
151
4,004
14,284
21,620
1,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
37,589
147
Minions Killed
225
0
Camps Cleared
0
856,361
Distance Traveled
813,857
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,177
824
134
8
0
266,279
1
L
Janus
11,269
704
59
4
0
283,357
6
L
Ne Zha
11,936
746
55
3
0
274,611
0
W
Hercules
12,278
767
19
1
0
289,640
0
W
Discordia
12,134
758
72
5
0
257,938
0
L
Kuzenbo
10,978
686
33
2
0
298,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role