Player Matchup

Bacchus
Bacchus
Diesel TD HP
Bacchus
Level 56
God Stats
41W - 65L
1,409 SR
Queue Stats
78W - 131L
1,384 Elo+
Party 1
Cliodhna
Cliodhna
PawsDestiny
Cliodhna
Level 34
God Stats
2W - 0L
1,708 SR
Queue Stats
23W - 15L
1,644 Elo+
Solo
Gilgamesh
Gilgamesh
Sir Tubins
Gilgamesh
Level 157
God Stats
106W - 129L
1,509 SR
Queue Stats
227W - 377L
1,447 Elo+
Party 1
Ra
Ra
T FoR TK
Ra
Level 140
God Stats
3W - 3L
1,204 SR
Queue Stats
342W - 484L
1,427 Elo+
Party 1
Charybdis
Charybdis
Uzumaski
Charybdis
Level 104
God Stats
16W - 21L
1,436 SR
Queue Stats
452W - 591L
1,404 Elo+
Party 1
Team Averages
Level 98
1,453 SR
1,461 Elo+

VS

Team Averages
Level 96
1,411 SR
1,465 Elo+
Atlas
Atlas
Brnois
Atlas
Level 68
God Stats
0W - 2L
1,295 SR
Queue Stats
87W - 77L
1,494 Elo+
Party 3
Ne Zha
Ne Zha
Byorkelius
Ne Zha
Level 68
God Stats
0W - 3L
1,262 SR
Queue Stats
100W - 90L
1,488 Elo+
Party 3
The Morrigan
The Morrigan
Jkuta
The Morrigan
Level 105
God Stats
63W - 39L
1,592 SR
Queue Stats
217W - 207L
1,518 Elo+
Party 2
Shiva
Shiva
Notabanana321
Shiva
Level 122
God Stats
9W - 6L
1,639 SR
Queue Stats
762W - 716L
1,533 Elo+
Party 2
Apollo
Apollo
Palalox97
Apollo
Level 115
God Stats
0W - 1L
1,267 SR
Queue Stats
14W - 26L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diesel TD HP
Bacchus
13
3 / 1 / 4
8,842
553
4,478
9,750
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cliodhna
PawsDestiny
Cliodhna
14
1 / 3 / 7
8,074
505
7,140
16,575
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Gilgamesh
Sir Tubins
Gilgamesh
17
3 / 4 / 2
9,619
601
8,758
19,284
9,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 3 / 1
9,496
594
6,763
9,079
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Uzumaski
Charybdis
17
2 / 1 / 1
9,191
574
3,683
4,347
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Brnois
Atlas
14
0 / 2 / 2
7,554
472
3,283
8,675
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Byorkelius
Ne Zha
13
2 / 3 / 3
7,514
470
7,658
14,402
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Jkuta
The Morrigan
13
4 / 5 / 2
8,270
517
9,389
7,935
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 2
10,574
661
16,844
17,785
14,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Palalox97
Apollo
4
0 / 1 / 0
5,008
313
873
1,899
415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
12
12
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
Brnois
Atlas
0
2
2
0.5
L
Ne Zha
Byorkelius
Ne Zha
2
3
3
1.17
W
Bacchus
Diesel TD HP
Bacchus
3
1
4
5
L
The Morrigan
Jkuta
The Morrigan
4
5
2
1
L
6
3
2
2.33
L
Apollo
Palalox97
Apollo
0
1
0
0
W
Cliodhna
PawsDestiny
Cliodhna
1
3
7
1.5
W
Gilgamesh
Sir Tubins
Gilgamesh
3
4
2
1
W
5
3
1
1.83
W
Charybdis
Uzumaski
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,822
Damage
38,047
59,035
Taken
50,696
28,237
Mitigated
27,467
21,055
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Brnois
Atlas
3,283
1,035
91
1,022
8,675
4,857
0
1,514
7,161
43,229
1,372
L
Ne Zha
Byorkelius
Ne Zha
7,658
1,995
0
2,800
14,402
5,774
0
3,318
11,040
0
55,562
W
Bacchus
Diesel TD HP
Bacchus
4,478
861
0
2,998
9,750
8,848
84
2,210
7,191
19,301
401
L
The Morrigan
Jkuta
The Morrigan
9,389
1,221
0
565
7,935
2,402
0
3,415
4,374
38,189
2,023
L
16,844
2,966
3
3,632
17,785
14,019
81
2,223
15,462
390
85,223
L
Apollo
Palalox97
Apollo
873
733
0
1,030
1,899
415
0
458
1,441
0
8,284
W
Cliodhna
PawsDestiny
Cliodhna
7,140
830
0
7,430
16,575
5,302
0
4,354
11,857
0
57,960
W
Gilgamesh
Sir Tubins
Gilgamesh
8,758
2,950
0
4,463
19,284
9,758
0
816
18,442
0
70,575
W
6,763
134
621
2,924
9,079
3,307
359
2,857
5,786
77,762
539
W
Charybdis
Uzumaski
Charybdis
3,683
2,174
0
2,619
4,347
1,022
809
807
3,353
0
91,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
38,920
527
Minions Killed
385
0
Camps Cleared
0
1,560,029
Distance Traveled
1,328,898
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,554
472
68
4
0
315,782
0
L
Ne Zha
7,514
470
79
5
0
376,310
0
W
Bacchus
8,842
553
27
2
0
302,605
3
L
The Morrigan
8,270
517
79
5
0
300,857
0
L
Shiva
10,574
661
144
9
0
283,661
4
L
Apollo
5,008
313
15
1
0
52,288
0
W
Cliodhna
8,074
505
89
6
0
358,220
0
W
Gilgamesh
9,619
601
122
8
0
309,547
0
W
Ra
9,496
594
126
8
0
303,260
8
W
Charybdis
9,191
574
163
10
0
286,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role