Player Matchup

Anubis
Anubis
PatrickStarTTV
Anubis
Level 59
God Stats
0W - 1L
1,671 SR
Queue Stats
97W - 89L
1,564 Elo+
Party 3
Baron Samedi
Baron Samedi
W1D0W-sMuR4
Baron Samedi
Level 89
God Stats
0W - 2L
1,519 SR
Queue Stats
42W - 28L
1,579 Elo+
Party 3
Poseidon
Poseidon
allamein420
Poseidon
Level 96
God Stats
2W - 5L
1,516 SR
Queue Stats
187W - 197L
1,441 Elo+
Solo
Raijin
Raijin
cookingwithcare
Raijin
Level 67
God Stats
2W - 5L
1,454 SR
Queue Stats
189W - 227L
1,440 Elo+
Party 1
Lancelot
Lancelot
xMUGshots
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 48L
1,312 Elo+
Party 1
Team Averages
Level 68
1,532 SR
1,467 Elo+

VS

Team Averages
Level 95
1,545 SR
1,429 Elo+
Ao Kuang
Ao Kuang
Cypruss420
Ao Kuang
Level 120
God Stats
2W - 2L
1,535 SR
Queue Stats
98W - 112L
1,397 Elo+
Party 2
Apollo
Apollo
GenGom8
Apollo
Level 67
God Stats
1W - 0L
1,466 SR
Queue Stats
8W - 4L
1,533 Elo+
Solo
Nu Wa
Nu Wa
TheHammer420
Nu Wa
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 62L
1,375 Elo+
Solo
Bastet
Bastet
lToxic-Skaterl
Bastet
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,437 Elo+
Solo
Artio
Artio
oooSANCHEZooo
Artio
Level 117
God Stats
2W - 0L
1,725 SR
Queue Stats
89W - 91L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
7,614
761
4,273
9,360
3,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
W1D0W-sMuR4
Baron Samedi
12
2 / 4 / 2
7,312
731
6,105
7,727
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
allamein420
Poseidon
16
1 / 4 / 5
8,016
802
10,104
7,265
2,203
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 2
7,046
705
7,341
9,525
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
xMUGshots
Lancelot
12
1 / 4 / 5
7,092
709
2,414
10,376
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cypruss420
Ao Kuang
15
7 / 1 / 10
9,364
936
5,498
9,383
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
GenGom8
Apollo
17
7 / 3 / 12
10,511
1,051
14,441
10,109
3,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 1 / 10
9,748
975
13,716
5,738
1,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 12
8,494
849
6,920
6,078
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
0 / 3 / 10
8,463
846
1,757
11,842
11,418
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
8
Kills
25
25
Deaths
9
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cypruss420
Ao Kuang
7
1
10
12
W
Apollo
GenGom8
Apollo
7
3
12
4.33
L
2
6
5
0.75
W
7
1
10
12
L
Baron Samedi
W1D0W-sMuR4
Baron Samedi
2
4
2
0.75
L
Poseidon
allamein420
Poseidon
1
4
5
0.88
L
2
7
2
0.43
W
4
1
12
10
W
0
3
10
1.67
L
Lancelot
xMUGshots
Lancelot
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
42,332
44,253
Taken
43,150
16,609
Mitigated
24,478
8,740
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cypruss420
Ao Kuang
5,498
1,353
718
3,873
9,383
5,917
766
4,740
4,643
8,200
542
W
Apollo
GenGom8
Apollo
14,441
7,351
408
2,522
10,109
3,420
1,732
6,818
3,291
0
36,881
L
4,273
410
186
1,362
9,360
3,554
0
2,965
6,202
9,964
0
W
13,716
2,209
646
1,465
5,738
1,789
1,157
4,948
790
22,338
0
L
Baron Samedi
W1D0W-sMuR4
Baron Samedi
6,105
471
749
1,803
7,727
3,641
0
3,029
4,424
12,310
0
L
Poseidon
allamein420
Poseidon
10,104
638
248
576
7,265
2,203
0
4,081
2,979
33,509
0
L
7,341
775
358
1,918
9,525
2,829
0
3,642
5,595
12,549
0
W
6,920
2,184
1,991
1,177
6,078
1,934
419
4,274
1,804
0
10,854
W
1,757
80
2,506
3,974
11,842
11,418
546
7,043
4,799
7,818
2,419
L
Lancelot
xMUGshots
Lancelot
2,414
209
331
1,209
10,376
4,382
0
5,380
4,773
0
5,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
46,580
101
Minions Killed
115
0
Camps Cleared
0
824,546
Distance Traveled
1,016,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,364
936
8
1
0
203,381
0
W
Apollo
10,511
1,051
59
6
0
175,842
0
L
Anubis
7,614
761
11
1
0
135,897
0
W
Nu Wa
9,748
975
21
2
0
226,032
0
L
Baron Samedi
7,312
731
17
2
0
144,038
0
L
Poseidon
8,016
802
45
5
0
182,745
0
L
Raijin
7,046
705
18
2
0
171,080
0
W
Bastet
8,494
849
7
1
0
226,262
0
W
Artio
8,463
846
20
2
0
184,522
0
L
Lancelot
7,092
709
10
1
0
190,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role