Player Matchup

Chiron
Chiron
Gold III
Csane79
Chiron
Gold III
Level 132
God Stats
4W - 5L
1,425 SR
Queue Stats
155W - 156L
1,523 MMR
Solo
Chaac
Chaac
Silver I
I GodlyKev I
Chaac
Silver I
Level 123
God Stats
1W - 1L
1,504 SR
Queue Stats
83W - 90L
1,355 MMR
Party 1
Bastet
Bastet
Gold IV
ManicLucidity
Bastet
Gold IV
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,690 MMR
Party 1
Raijin
Raijin
Gold III
Sennna
Raijin
Gold III
Level 115
God Stats
2W - 0L
1,695 SR
Queue Stats
37W - 31L
1,531 MMR
Solo
Ares
Ares
Gold II
super1454
Ares
Gold II
Level 155
God Stats
3W - 4L
1,656 SR
Queue Stats
134W - 136L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,556 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,528 SR
1,511 MMR
Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Gold V
OddLandMerc
Skadi
Gold V
Level 146
God Stats
2W - 3L
1,512 SR
Queue Stats
22W - 24L
1,527 MMR
Solo
Nike
Nike
Gold III
z ELAINE z
Nike
Gold III
Level 148
God Stats
10W - 8L
1,630 SR
Queue Stats
117W - 124L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Csane79
Chiron
13
3 / 1 / 0
6,704
609
6,472
7,718
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 0
6,953
632
4,777
5,706
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 2 / 1
6,122
557
3,522
7,946
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
Sennna
Raijin
12
2 / 1 / 2
6,811
619
3,324
4,981
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
10
1 / 1 / 4
6,233
567
6,358
8,990
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
CharonArtioSun WukongCthulhu

VS

Bans
MedusaLancelotChang'eOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 0 / 0
6,472
588
2,779
9,038
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Morrigan
 
The Morrigan
11
1 / 4 / 3
5,926
539
3,987
5,587
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
 
Fafnir
10
0 / 0 / 0
5,690
517
2,385
8,690
8,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 3 / 0
5,578
507
5,490
8,512
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,582
417
3,457
7,162
2,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
5
5
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
0
0
3
L
The Morrigan
 
The Morrigan
1
4
3
0.63
L
Fafnir
 
Fafnir
0
0
0
0
W
Chiron
Csane79
Chiron
3
1
0
3
W
0
0
0
0
W
3
2
1
1.75
L
1
3
0
0.33
W
Raijin
Sennna
Raijin
2
1
2
3
W
Ares
1
1
4
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,453
Damage
18,098
35,341
Taken
38,989
16,088
Mitigated
19,116
13,008
Healing
14,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,779
1,690
0
4,296
9,038
4,056
0
1,586
7,452
0
47,008
L
The Morrigan
 
The Morrigan
3,987
443
0
727
5,587
1,537
0
3,052
2,535
33,503
2,629
L
Fafnir
 
Fafnir
2,385
860
0
3,660
8,690
8,325
0
282
8,408
31,301
1,983
W
Chiron
Csane79
Chiron
6,472
1,857
245
2,765
7,718
2,594
0
0
7,718
0
49,802
W
4,777
1,091
0
1,956
5,706
3,336
0
2,420
3,286
0
46,903
W
3,522
970
0
4,762
7,946
2,353
0
1,551
6,338
0
37,989
L
5,490
3,241
0
3,763
8,512
2,246
0
1,880
6,632
0
35,777
W
Raijin
Sennna
Raijin
3,324
335
0
958
4,981
1,453
0
986
3,927
44,657
0
W
Ares
6,358
1,107
0
2,322
8,990
6,352
0
839
7,772
22,220
2,483
L
3,457
344
0
1,776
7,162
2,952
0
2,735
4,427
0
17,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
28,248
368
Minions Killed
333
0
Camps Cleared
0
1,127,112
Distance Traveled
1,095,536
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,472
588
116
11
0
296,580
2
L
The Morrigan
5,926
539
69
6
0
210,086
0
L
Fafnir
5,690
517
54
5
0
203,304
0
W
Chiron
6,704
609
87
8
0
205,701
1
W
Chaac
6,953
632
85
8
0
211,347
0
W
Bastet
6,122
557
64
6
0
269,327
3
L
Skadi
5,578
507
77
7
0
214,568
0
W
Raijin
6,811
619
105
10
0
207,240
1
W
Ares
6,233
567
27
2
0
233,497
3
L
Nike
4,582
417
17
2
0
170,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role