Player Matchup

Gilgamesh
Gilgamesh
Fitzpatrick33
Gilgamesh
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,514 Elo+
Party 1
Izanami
Izanami
Naddahyamean
Izanami
Level 65
God Stats
1W - 1L
1,397 SR
Queue Stats
15W - 16L
1,435 Elo+
Party 1
Nox
Nox
SUNSHIN3 21
Nox
Level 82
God Stats
1W - 2L
1,392 SR
Queue Stats
15W - 12L
1,475 Elo+
Party 1
Team Averages
Level 80
1,430 SR
1,474 Elo+

VS

Team Averages
Level 60
1,420 SR
1,513 Elo+
Anubis
Anubis
DEFEKTIVE
Anubis
Level 63
God Stats
11W - 15L
1,308 SR
Queue Stats
248W - 238L
1,457 Elo+
Solo
Danzaburou
Danzaburou
NightPuncher78
Danzaburou
Level 75
God Stats
1W - 0L
1,205 SR
Queue Stats
5W - 3L
1,568 Elo+
Solo
Guan Yu
Guan Yu
RanitaParadaHD
Guan Yu
Level 43
God Stats
2W - 0L
1,747 SR
Queue Stats
47W - 35L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fitzpatrick33
Gilgamesh
11
0 / 5 / 0
6,822
682
3,833
11,697
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Naddahyamean
Izanami
12
0 / 2 / 1
7,300
730
4,286
7,632
1,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 0
7,308
731
4,682
7,545
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DEFEKTIVE
Anubis
16
9 / 0 / 2
9,772
977
10,551
4,637
2,217
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
NightPuncher78
Danzaburou
14
1 / 1 / 8
8,503
850
4,630
5,812
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 0 / 10
8,911
891
6,255
8,242
6,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
DEFEKTIVE
Anubis
9
0
2
10
L
Gilgamesh
Fitzpatrick33
Gilgamesh
0
5
0
0
L
Izanami
Naddahyamean
Izanami
0
2
1
0.25
W
Danzaburou
NightPuncher78
Danzaburou
1
1
8
5
W
3
0
10
8
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,801
Damage
21,436
26,874
Taken
18,691
8,747
Mitigated
10,852
1,112
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DEFEKTIVE
Anubis
10,551
71
0
2,783
4,637
2,217
1,047
777
3,635
43,817
1,920
L
Gilgamesh
Fitzpatrick33
Gilgamesh
3,833
599
0
213
11,697
5,573
0
4,797
6,770
0
16,600
L
Izanami
Naddahyamean
Izanami
4,286
2,742
0
886
7,632
1,573
0
2,313
5,236
0
19,759
W
Danzaburou
NightPuncher78
Danzaburou
4,630
851
0
927
5,812
2,175
1,974
1,167
4,296
0
22,073
W
6,255
1,364
1,087
2,209
8,242
6,460
0
2,156
5,675
1,256
21,250
L
4,682
529
0
13
7,545
1,601
0
3,520
3,926
16,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,430
Gold Earned
27,186
99
Minions Killed
153
0
Camps Cleared
0
500,587
Distance Traveled
588,618
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,772
977
65
7
0
195,897
0
L
Gilgamesh
6,822
682
24
2
0
190,642
0
L
Izanami
7,300
730
43
4
0
167,657
0
W
Danzaburou
8,503
850
56
6
0
189,473
3
W
Guan Yu
8,911
891
32
3
0
203,248
0
L
Nox
7,308
731
32
3
0
142,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role