Player Matchup

Hades
Hades
Dadledingo
Hades
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,752 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JanManyTimes
Ah Muzen Cab
Level 125
God Stats
2W - 0L
1,684 SR
Queue Stats
10W - 9L
1,752 Elo+
Party 1
Surtr
Surtr
lordtouchm3
Surtr
Level 70
God Stats
2W - 1L
1,551 SR
Queue Stats
12W - 3L
1,711 Elo+
Party 1
Team Averages
Level 99
1,578 SR
1,738 Elo+

VS

Team Averages
Level 87
1,464 SR
1,379 Elo+
Nox
Nox
Dawnbreaker993
Nox
Level 89
God Stats
2W - 6L
1,273 SR
Queue Stats
5W - 9L
1,305 Elo+
Party 2
Atlas
Atlas
Gettin Tight
Atlas
Level 85
God Stats
6W - 13L
1,847 SR
Queue Stats
140W - 132L
1,526 Elo+
Solo
Izanami
Izanami
SilkenAtom83
Izanami
Level 87
God Stats
1W - 2L
1,273 SR
Queue Stats
7W - 10L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
1 / 1 / 6
8,843
804
4,234
8,411
3,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
JanManyTimes
Ah Muzen Cab
17
4 / 0 / 3
10,130
921
11,539
4,693
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 4
9,023
820
5,671
8,245
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,016
729
3,220
7,271
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 2 / 2
7,855
714
5,607
9,564
7,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SilkenAtom83
Izanami
12
1 / 3 / 2
7,848
713
3,300
9,498
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
1
1
6
4
L
1
2
2
1
L
1
2
2
1
W
Ah Muzen Cab
JanManyTimes
Ah Muzen Cab
4
0
3
5.5
L
Izanami
SilkenAtom83
Izanami
1
3
2
0.67
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,444
Damage
12,127
21,349
Taken
26,333
10,198
Mitigated
14,445
4,819
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
4,234
402
102
2,603
8,411
3,367
530
2,904
5,232
26,104
1,153
L
3,220
301
0
1,117
7,271
2,860
0
1,842
5,384
23,367
0
L
5,607
1,268
0
458
9,564
7,976
0
1,528
7,974
13,065
260
W
Ah Muzen Cab
JanManyTimes
Ah Muzen Cab
11,539
3,127
0
541
4,693
1,571
2,875
1,758
2,669
0
55,106
L
Izanami
SilkenAtom83
Izanami
3,300
1,990
0
1,717
9,498
3,609
0
2,064
7,388
0
24,613
W
5,671
1,884
0
1,573
8,245
5,260
184
3,089
4,750
1,171
22,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,996
Gold Earned
23,719
184
Minions Killed
131
0
Camps Cleared
0
663,976
Distance Traveled
551,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,843
804
45
4
0
202,558
0
L
Nox
8,016
729
51
5
0
184,198
0
L
Atlas
7,855
714
31
3
0
201,126
0
W
Ah Muzen Cab
10,130
921
88
8
0
245,480
0
L
Izanami
7,848
713
49
4
0
166,279
0
W
Surtr
9,023
820
51
5
0
215,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role