Player Matchup

Hera
Hera
Ivoh
Hera
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 57L
1,576 Elo+
Party 1
Anubis
Anubis
Pawninat0r
Anubis
Level 126
God Stats
3W - 6L
1,299 SR
Queue Stats
410W - 392L
1,553 Elo+
Solo
Hercules
Hercules
VanDmgX
Hercules
Level 154
God Stats
1W - 0L
1,631 SR
Queue Stats
3W - 9L
1,288 Elo+
Solo
Tiamat
Tiamat
Wolf xJPx
Tiamat
Level 125
God Stats
2W - 1L
1,717 SR
Queue Stats
255W - 254L
1,526 Elo+
Solo
Ra
Ra
xthetoasterx
Ra
Level 156
God Stats
2W - 0L
1,858 SR
Queue Stats
86W - 60L
1,573 Elo+
Party 1
Team Averages
Level 136
1,601 SR
1,503 Elo+

VS

Team Averages
Level 147
1,460 SR
1,502 Elo+
Artemis
Artemis
Rostall
Artemis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
Surt97
Jormungandr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,508 Elo+
Party 2
Kumbhakarna
Kumbhakarna
geminiwukong
Kumbhakarna
Level 155
God Stats
1W - 1L
1,705 SR
Queue Stats
364W - 345L
1,540 Elo+
Solo
Heimdallr
Heimdallr
jordanjeep
Heimdallr
Level 127
God Stats
0W - 2L
1,279 SR
Queue Stats
48W - 68L
1,455 Elo+
Solo
Ix Chel
Ix Chel
kafaya1
Ix Chel
Level 176
God Stats
6W - 9L
1,318 SR
Queue Stats
1,128W - 1,175L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ivoh
Hera
20
11 / 2 / 14
12,842
803
27,503
8,725
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Pawninat0r
Anubis
20
10 / 5 / 10
12,683
793
21,568
17,432
9,241
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
VanDmgX
Hercules
16
1 / 5 / 14
10,423
651
12,082
23,551
21,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Wolf xJPx
Tiamat
17
1 / 3 / 14
10,279
642
12,932
20,235
11,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
5 / 1 / 13
11,825
739
15,795
12,362
5,452
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rostall
Artemis
16
3 / 8 / 4
10,173
636
9,485
14,111
4,944
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Surt97
Jormungandr
17
2 / 5 / 7
10,312
645
15,218
28,817
21,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kumbhakarna
geminiwukong
Kumbhakarna
19
4 / 2 / 8
11,975
748
11,080
20,979
22,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
jordanjeep
Heimdallr
16
3 / 8 / 7
10,215
638
18,611
16,215
6,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ix Chel
kafaya1
Ix Chel
17
2 / 5 / 7
10,594
662
11,142
17,601
6,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
28
Kills
14
16
Deaths
28
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hera
Ivoh
Hera
11
2
14
9
W
Anubis
Pawninat0r
Anubis
10
5
10
3
L
Artemis
Rostall
Artemis
3
8
4
0.63
L
Jormungandr
Surt97
Jormungandr
2
5
7
1.1
W
Hercules
VanDmgX
Hercules
1
5
14
1.6
W
Tiamat
Wolf xJPx
Tiamat
1
3
14
2.67
L
Kumbhakarna
geminiwukong
Kumbhakarna
4
2
8
4
L
Heimdallr
jordanjeep
Heimdallr
3
8
7
0.81
L
Ix Chel
kafaya1
Ix Chel
2
5
7
1.1
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,880
Damage
65,536
82,305
Taken
97,723
51,501
Mitigated
61,840
40,950
Healing
31,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Ivoh
Hera
27,503
5,845
601
354
8,725
3,653
1,580
3,652
5,073
48,843
1,191
W
Anubis
Pawninat0r
Anubis
21,568
346
2,426
4,602
17,432
9,241
1,893
7,485
9,947
37,159
1,203
L
Artemis
Rostall
Artemis
9,485
1,947
894
801
14,111
4,944
0
12,583
1,437
0
22,062
L
Jormungandr
Surt97
Jormungandr
15,218
3,169
204
7,138
28,817
21,813
660
22,685
5,987
34,868
645
W
Hercules
VanDmgX
Hercules
12,082
1,519
740
5,138
23,551
21,175
1,051
8,645
14,906
0
23,040
W
Tiamat
Wolf xJPx
Tiamat
12,932
1,418
89
6,103
20,235
11,980
1,179
11,087
9,148
22,806
0
L
Kumbhakarna
geminiwukong
Kumbhakarna
11,080
531
3,788
6,303
20,979
22,415
238
13,821
6,810
22,607
1,622
L
Heimdallr
jordanjeep
Heimdallr
18,611
11,375
845
1,604
16,215
6,240
0
12,177
3,894
0
44,860
L
Ix Chel
kafaya1
Ix Chel
11,142
851
5,015
4,899
17,601
6,428
0
13,847
3,707
23,678
0
W
15,795
1,324
13,193
7,704
12,362
5,452
1,298
5,487
6,875
41,665
990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,052
Gold Earned
53,269
180
Minions Killed
147
0
Camps Cleared
0
1,536,011
Distance Traveled
1,284,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,842
803
46
3
0
304,443
0
W
Anubis
12,683
793
31
2
0
265,767
0
L
Artemis
10,173
636
22
1
0
234,903
0
L
Jormungandr
10,312
645
41
3
0
235,726
0
W
Hercules
10,423
651
27
2
0
319,517
0
W
Tiamat
10,279
642
16
1
0
272,092
0
L
Kumbhakarna
11,975
748
20
1
0
317,416
0
L
Heimdallr
10,215
638
41
3
0
225,014
0
L
Ix Chel
10,594
662
23
1
0
271,306
0
W
Ra
11,825
739
60
4
0
374,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role