Player Matchup

Kuzenbo
Kuzenbo
Chit013
Kuzenbo
Level 125
God Stats
0W - 2L
1,273 SR
Queue Stats
164W - 191L
1,518 Elo+
Party 3
Hun Batz
Hun Batz
GorkaGarci
Hun Batz
Level 137
God Stats
0W - 4L
1,220 SR
Queue Stats
140W - 143L
1,477 Elo+
Party 3
Scylla
Scylla
Kelo90
Scylla
Level 107
God Stats
2W - 5L
1,501 SR
Queue Stats
408W - 361L
1,530 Elo+
Solo
Skadi
Skadi
YaserBlue
Skadi
Level 155
God Stats
15W - 13L
1,669 SR
Queue Stats
306W - 257L
1,587 Elo+
Solo
King Arthur
King Arthur
noseasegoista
King Arthur
Level 116
God Stats
1W - 2L
1,715 SR
Queue Stats
104W - 130L
1,467 Elo+
Party 3
Team Averages
Level 128
1,476 SR
1,516 Elo+

VS

Team Averages
Level 114
1,662 SR
1,537 Elo+
Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Flori31
Sylvanus
Level 163
God Stats
6W - 1L
1,771 SR
Queue Stats
32W - 33L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
LoMButter
Ne Zha
Level 96
God Stats
3W - 0L
1,637 SR
Queue Stats
45W - 34L
1,553 Elo+
Party 1
Poseidon
Poseidon
RogRoyal1
Poseidon
Level 66
God Stats
4W - 2L
1,582 SR
Queue Stats
233W - 223L
1,509 Elo+
Solo
Hou Yi
Hou Yi
xReav3r
Hou Yi
Level 145
God Stats
1W - 2L
1,820 SR
Queue Stats
76W - 70L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chit013
Kuzenbo
10
0 / 3 / 4
6,301
485
5,164
13,449
11,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
GorkaGarci
Hun Batz
14
2 / 3 / 3
7,430
572
4,916
10,813
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
Kelo90
Scylla
12
1 / 4 / 0
6,546
504
3,946
6,450
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
YaserBlue
Skadi
12
4 / 6 / 1
7,437
572
9,982
11,406
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
noseasegoista
King Arthur
11
0 / 5 / 0
6,797
523
3,468
12,939
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 0 / 3
9,459
728
11,934
12,863
10,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Flori31
Sylvanus
14
4 / 0 / 7
8,894
684
5,806
11,214
9,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ne Zha
LoMButter
Ne Zha
15
1 / 3 / 6
7,883
606
4,706
11,779
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Poseidon
RogRoyal1
Poseidon
15
6 / 1 / 1
8,930
687
7,530
7,395
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
xReav3r
Hou Yi
14
4 / 4 / 2
8,520
655
9,704
10,577
4,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
21
21
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
3
7.5
L
Kuzenbo
Chit013
Kuzenbo
0
3
4
0.67
W
Sylvanus
Flori31
Sylvanus
4
0
7
7.5
L
Hun Batz
GorkaGarci
Hun Batz
2
3
3
1.17
L
Scylla
Kelo90
Scylla
1
4
0
0.25
W
Ne Zha
LoMButter
Ne Zha
1
3
6
1.33
W
Poseidon
RogRoyal1
Poseidon
6
1
1
6.5
L
Skadi
YaserBlue
Skadi
4
6
1
0.75
L
King Arthur
noseasegoista
King Arthur
0
5
0
0
W
Hou Yi
xReav3r
Hou Yi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,476
Damage
39,680
55,057
Taken
53,828
27,484
Mitigated
31,525
8,720
Healing
27,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,934
3,712
0
7,711
12,863
10,811
0
2,142
10,579
0
57,336
L
Kuzenbo
Chit013
Kuzenbo
5,164
2,496
0
1,337
13,449
11,728
0
7,397
6,013
21,038
0
W
Sylvanus
Flori31
Sylvanus
5,806
1,874
3,505
5,610
11,214
9,510
240
2,406
8,768
21,567
2,106
L
Hun Batz
GorkaGarci
Hun Batz
4,916
1,371
0
4,346
10,813
3,446
0
1,935
8,836
0
62,191
L
Scylla
Kelo90
Scylla
3,946
556
0
527
6,450
1,972
0
1,461
4,896
45,512
40
W
Ne Zha
LoMButter
Ne Zha
4,706
757
0
6,066
11,779
4,336
513
1,012
10,727
0
64,738
W
Poseidon
RogRoyal1
Poseidon
7,530
1,530
0
721
7,395
2,659
1,288
2,581
4,588
77,390
1,566
L
Skadi
YaserBlue
Skadi
9,982
2,973
0
1,324
11,406
2,952
0
1,802
9,510
0
59,684
L
King Arthur
noseasegoista
King Arthur
3,468
646
0
1,186
12,939
7,386
0
354
11,902
0
40,639
W
Hou Yi
xReav3r
Hou Yi
9,704
4,702
0
3,628
10,577
4,209
2,626
710
9,867
0
62,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,511
Gold Earned
43,686
440
Minions Killed
491
0
Camps Cleared
0
1,399,253
Distance Traveled
1,399,370
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,459
728
105
8
0
259,317
0
L
Kuzenbo
6,301
485
40
3
0
302,753
0
W
Sylvanus
8,894
684
36
3
0
280,651
0
L
Hun Batz
7,430
572
101
8
0
326,857
0
L
Scylla
6,546
504
114
9
0
251,105
0
W
Ne Zha
7,883
606
102
8
0
304,829
0
W
Poseidon
8,930
687
144
11
0
300,561
2
L
Skadi
7,437
572
103
8
0
237,276
2
L
King Arthur
6,797
523
82
6
0
281,262
2
W
Hou Yi
8,520
655
104
8
0
254,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role