Player Matchup

Jormungandr
Jormungandr
DukeDirtyWork
Jormungandr
Level 79
God Stats
32W - 31L
1,549 SR
Queue Stats
46W - 48L
1,455 Elo+
Solo
Hades
Hades
Musician0069
Hades
Level 112
God Stats
14W - 11L
1,483 SR
Queue Stats
476W - 459L
1,423 Elo+
Party 1
Charon
Charon
Yas4x__
Charon
Level 107
God Stats
3W - 6L
1,495 SR
Queue Stats
188W - 182L
1,462 Elo+
Party 3
Agni
Agni
m_zquare411
Agni
Level 25
God Stats
2W - 4L
1,290 SR
Queue Stats
39W - 44L
1,397 Elo+
Party 3
Jing Wei
Jing Wei
zpm2006
Jing Wei
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 197L
1,448 Elo+
Party 1
Team Averages
Level 82
1,463 SR
1,437 Elo+

VS

Team Averages
Level 83
1,495 SR
1,369 Elo+
Anubis
Anubis
BehavingBaton35
Anubis
Level 77
God Stats
0W - 2L
1,456 SR
Queue Stats
14W - 21L
1,094 Elo+
Solo
Bacchus
Bacchus
DUBION785
Bacchus
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
Drizzy757
Ravana
Level 117
God Stats
0W - 2L
1,309 SR
Queue Stats
56W - 53L
1,533 Elo+
Party 2
Ishtar
Ishtar
SynKage7890
Ishtar
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,250 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
falvaro932
Morgan Le Fay
Level 116
God Stats
0W - 1L
1,708 SR
Queue Stats
111W - 100L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DukeDirtyWork
Jormungandr
14
2 / 0 / 1
7,767
518
1,849
11,413
7,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 5
6,552
437
5,839
10,342
5,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
Yas4x__
Charon
14
10 / 2 / 4
9,507
634
11,518
10,744
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 3
7,161
477
3,957
5,393
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
zpm2006
Jing Wei
13
4 / 0 / 4
7,676
512
6,573
7,931
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,093
406
3,940
8,030
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
DUBION785
Bacchus
10
0 / 3 / 4
6,627
442
3,502
10,283
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Drizzy757
Ravana
15
4 / 3 / 2
8,322
555
8,704
10,323
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
12
1 / 3 / 3
6,913
461
5,412
9,878
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
falvaro932
Morgan Le Fay
12
2 / 5 / 1
7,526
502
4,212
7,512
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
8
8
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Bacchus
DUBION785
Bacchus
0
3
4
0.67
L
Ravana
Drizzy757
Ravana
4
3
2
1.67
W
Jormungandr
DukeDirtyWork
Jormungandr
2
0
1
2.5
W
2
4
5
1.13
L
Ishtar
1
3
3
0.83
W
Charon
Yas4x__
Charon
10
2
4
6
L
Morgan Le Fay
falvaro932
Morgan Le Fay
2
5
1
0.5
W
2
2
3
1.75
W
Jing Wei
zpm2006
Jing Wei
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,736
Damage
25,770
45,823
Taken
46,026
20,316
Mitigated
19,775
11,482
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,940
802
29
1,065
8,030
2,493
94
3,376
4,256
27,263
718
L
Bacchus
DUBION785
Bacchus
3,502
304
0
1,661
10,283
8,683
60
3,703
6,252
16,319
0
L
Ravana
Drizzy757
Ravana
8,704
1,375
0
2,510
10,323
4,177
0
4,794
5,258
0
69,747
W
Jormungandr
DukeDirtyWork
Jormungandr
1,849
696
0
2,928
11,413
7,117
289
1,452
9,961
57,133
1,212
W
5,839
250
159
2,573
10,342
5,974
31
2,455
7,789
20,410
444
L
Ishtar
5,412
3,329
0
3,085
9,878
2,381
489
4,010
5,409
0
43,759
W
Charon
Yas4x__
Charon
11,518
2,394
0
2,260
10,744
3,653
0
4,506
5,962
47,809
3,136
L
Morgan Le Fay
falvaro932
Morgan Le Fay
4,212
411
0
322
7,512
2,041
227
5,103
2,235
36,561
2,420
W
3,957
1,031
0
0
5,393
1,398
397
1,781
3,572
29,262
0
W
Jing Wei
zpm2006
Jing Wei
6,573
4,868
0
3,562
7,931
2,174
667
1,420
6,469
0
42,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
35,481
344
Minions Killed
315
0
Camps Cleared
0
1,406,684
Distance Traveled
1,350,958
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,093
406
44
3
0
227,246
0
L
Bacchus
6,627
442
20
1
0
294,055
0
L
Ravana
8,322
555
101
7
0
319,104
0
W
Jormungandr
7,767
518
94
6
0
278,194
0
W
Hades
6,552
437
34
2
0
252,659
1
L
Ishtar
6,913
461
79
5
0
263,972
0
W
Charon
9,507
634
99
7
0
292,554
0
L
Morgan Le Fay
7,526
502
71
5
0
246,581
0
W
Agni
7,161
477
50
3
0
288,187
0
W
Jing Wei
7,676
512
67
4
0
295,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role