Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
CrAxKhEaD-_-NYC
Poseidon
Level 128
God Stats
13W - 6L
1,728 SR
Queue Stats
259W - 249L
1,514 Elo+
Party 2
Athena
Athena
Ishmaelll-
Athena
Level 146
God Stats
12W - 5L
1,754 SR
Queue Stats
251W - 227L
1,530 Elo+
Party 2
Hercules
Hercules
iChxpper
Hercules
Level 79
God Stats
1W - 2L
1,185 SR
Queue Stats
79W - 65L
1,519 Elo+
Party 3
Xbalanque
Xbalanque
iJxzzy
Xbalanque
Level 109
God Stats
12W - 12L
1,558 SR
Queue Stats
121W - 130L
1,495 Elo+
Party 3
Team Averages
Level 114
1,545 SR
1,511 Elo+

VS

Team Averages
Level 138
1,594 SR
1,582 Elo+
Persephone
Persephone
 
Persephone
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AFabledGod
Ne Zha
Level 131
God Stats
1W - 5L
1,427 SR
Queue Stats
87W - 83L
1,545 Elo+
Solo
Jing Wei
Jing Wei
ShinobiX990X
Jing Wei
Level 64
God Stats
152W - 126L
1,633 SR
Queue Stats
197W - 190L
1,601 Elo+
Solo
Sylvanus
Sylvanus
abysskiss
Sylvanus
Level 159
God Stats
0W - 1L
1,908 SR
Queue Stats
11W - 7L
1,697 Elo+
Party 1
Geb
Geb
xcxactly
Geb
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 1 / 2
8,401
560
9,703
10,434
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
15
2 / 2 / 3
8,533
569
7,075
6,292
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Ishmaelll-
Athena
13
1 / 2 / 9
7,870
525
4,821
14,756
12,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
iChxpper
Hercules
15
3 / 1 / 0
9,265
618
8,454
11,613
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
iJxzzy
Xbalanque
14
0 / 0 / 0
7,779
519
3,768
4,613
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 2 / 1
8,172
545
8,118
6,790
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
AFabledGod
Ne Zha
11
0 / 7 / 3
6,194
413
3,761
14,398
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
ShinobiX990X
Jing Wei
10
0 / 0 / 0
6,111
407
2,011
3,039
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
abysskiss
Sylvanus
13
2 / 0 / 2
7,776
518
4,171
10,332
9,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 0
7,391
493
5,364
15,289
11,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
6
6
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
2
7
L
Persephone
 
Persephone
3
2
1
1.75
L
Ne Zha
AFabledGod
Ne Zha
0
7
3
0.21
W
Poseidon
2
2
3
1.75
W
Athena
Ishmaelll-
Athena
1
2
9
2.75
L
Jing Wei
ShinobiX990X
Jing Wei
0
0
0
0
L
Sylvanus
abysskiss
Sylvanus
2
0
2
3
W
Hercules
iChxpper
Hercules
3
1
0
3
W
Xbalanque
iJxzzy
Xbalanque
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,821
Damage
23,425
47,708
Taken
49,848
27,300
Mitigated
28,990
16,593
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,703
3,626
0
4,661
10,434
3,718
0
3,075
7,203
0
67,753
L
Persephone
 
Persephone
8,118
817
0
2,053
6,790
2,393
0
2,729
3,821
53,401
0
L
Ne Zha
AFabledGod
Ne Zha
3,761
1,130
0
3,954
14,398
4,305
0
2,765
11,397
0
35,690
W
Poseidon
7,075
623
0
1,303
6,292
2,023
204
3,494
2,638
67,115
2,267
W
Athena
Ishmaelll-
Athena
4,821
1,903
0
1,766
14,756
12,629
0
5,300
8,950
18,716
0
L
Jing Wei
ShinobiX990X
Jing Wei
2,011
1,155
0
1,966
3,039
909
0
178
2,861
0
38,212
L
Sylvanus
abysskiss
Sylvanus
4,171
1,137
996
4,839
10,332
9,642
0
3,282
6,806
30,762
0
W
Hercules
iChxpper
Hercules
8,454
4,622
0
5,384
11,613
7,426
0
3,507
7,402
0
68,560
W
Xbalanque
iJxzzy
Xbalanque
3,768
698
0
3,479
4,613
1,504
375
731
3,882
0
58,869
L
5,364
421
0
3,420
15,289
11,741
0
2,069
12,583
42,353
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
35,644
538
Minions Killed
378
0
Camps Cleared
0
1,550,472
Distance Traveled
1,329,580
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,401
560
107
7
0
359,401
0
L
Persephone
8,172
545
99
7
0
305,436
6
L
Ne Zha
6,194
413
66
4
0
263,248
0
W
Poseidon
8,533
569
147
10
0
327,077
0
W
Athena
7,870
525
27
2
0
310,371
7
L
Jing Wei
6,111
407
77
5
0
186,021
4
L
Sylvanus
7,776
518
42
3
0
279,838
2
W
Hercules
9,265
618
135
9
0
296,621
6
W
Xbalanque
7,779
519
122
8
0
257,002
1
L
Geb
7,391
493
94
6
0
295,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role