Player Matchup

Cliodhna
Cliodhna
Arumafandi
Cliodhna
Level 28
God Stats
1W - 2L
1,431 SR
Queue Stats
50W - 46L
1,517 Elo+
Party 1
Bacchus
Bacchus
GIBB69
Bacchus
Level 63
God Stats
29W - 23L
1,410 SR
Queue Stats
193W - 206L
1,405 Elo+
Solo
Nu Wa
Nu Wa
Gooosiek13
Nu Wa
Level 63
God Stats
45W - 43L
1,618 SR
Queue Stats
147W - 136L
1,420 Elo+
Solo
Chernobog
Chernobog
Scarduld
Chernobog
Level 112
God Stats
1W - 2L
1,244 SR
Queue Stats
148W - 155L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
Trasto507
Erlang Shen
Level 58
God Stats
1W - 2L
1,507 SR
Queue Stats
84W - 78L
1,527 Elo+
Party 1
Team Averages
Level 65
1,442 SR
1,461 Elo+

VS

Team Averages
Level 116
1,414 SR
1,428 Elo+
Anhur
Anhur
Alexander_cr2001
Anhur
Level 57
God Stats
4W - 4L
1,719 SR
Queue Stats
182W - 241L
1,429 Elo+
Solo
Athena
Athena
Shadowscry111
Athena
Level 131
God Stats
1W - 3L
1,193 SR
Queue Stats
111W - 108L
1,487 Elo+
Party 2
Olorun
Olorun
The3abaYaga
Olorun
Level 129
God Stats
44W - 40L
1,493 SR
Queue Stats
294W - 317L
1,402 Elo+
Party 2
Camazotz
Camazotz
Vazdictus
Camazotz
Level 142
God Stats
6W - 8L
1,153 SR
Queue Stats
174W - 198L
1,373 Elo+
Party 2
Surtr
Surtr
murillooscar24
Surtr
Level 123
God Stats
53W - 42L
1,513 SR
Queue Stats
145W - 134L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arumafandi
Cliodhna
10
1 / 5 / 1
5,699
475
5,590
10,647
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
GIBB69
Bacchus
9
1 / 2 / 2
5,926
494
4,001
5,542
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
11
0 / 2 / 1
5,756
480
7,959
4,616
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Scarduld
Chernobog
5
1 / 3 / 0
4,376
365
1,999
2,893
372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Trasto507
Erlang Shen
9
1 / 6 / 0
5,536
461
3,164
11,337
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,294
608
4,730
6,873
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
0 / 1 / 11
6,876
573
3,129
10,538
8,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
13
2 / 1 / 3
7,440
620
4,821
8,241
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Camazotz
Vazdictus
Camazotz
13
6 / 0 / 1
7,310
609
5,496
10,277
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 1 / 1
8,621
718
6,556
11,595
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
18
18
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Cliodhna
Arumafandi
Cliodhna
1
5
1
0.3
L
Bacchus
GIBB69
Bacchus
1
2
2
1
L
Nu Wa
0
2
1
0.25
L
Chernobog
Scarduld
Chernobog
1
3
0
0.33
W
0
1
11
5.5
W
Olorun
2
1
3
3.5
L
Erlang Shen
Trasto507
Erlang Shen
1
6
0
0.17
W
Camazotz
Vazdictus
Camazotz
6
0
1
6.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
24,732
35,035
Taken
47,524
12,380
Mitigated
23,155
7,117
Healing
21,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,730
2,757
0
3,532
6,873
2,145
0
2,945
3,466
0
52,697
L
Cliodhna
Arumafandi
Cliodhna
5,590
1,290
0
2,942
10,647
3,168
0
2,735
7,912
0
36,862
L
Bacchus
GIBB69
Bacchus
4,001
304
0
689
5,542
3,074
0
698
4,844
18,100
574
L
Nu Wa
7,959
3,264
0
250
4,616
1,245
0
2,462
2,154
37,545
861
L
Chernobog
Scarduld
Chernobog
1,999
1,214
0
0
2,893
372
0
614
2,279
0
10,936
W
3,129
1,151
0
2,520
10,538
8,689
0
2,297
8,095
18,477
2,359
W
Olorun
4,821
1,725
204
3,404
8,241
2,177
0
4,383
3,818
50,327
10,714
L
Erlang Shen
Trasto507
Erlang Shen
3,164
1,285
0
3,236
11,337
4,521
0
1,163
10,174
0
27,763
W
Camazotz
Vazdictus
Camazotz
5,496
1,956
0
3,470
10,277
3,669
0
1,929
8,348
0
50,490
W
6,556
2,515
0
8,607
11,595
6,475
485
798
10,797
1,084
59,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
37,541
230
Minions Killed
420
0
Camps Cleared
0
1,063,864
Distance Traveled
1,231,714
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,294
608
90
8
0
225,028
0
L
Cliodhna
5,699
475
68
6
0
261,142
0
L
Bacchus
5,926
494
36
3
0
236,112
1
L
Nu Wa
5,756
480
52
4
0
217,375
0
L
Chernobog
4,376
365
19
2
0
103,937
0
W
Athena
6,876
573
29
2
0
260,303
2
W
Olorun
7,440
620
120
10
0
227,250
5
L
Erlang Shen
5,536
461
55
5
0
245,298
0
W
Camazotz
7,310
609
77
6
0
282,371
1
W
Surtr
8,621
718
104
9
0
236,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role