Player Matchup

Fafnir
Fafnir
Silver II
Gruntt
Fafnir
Silver II
Level 140
God Stats
7W - 12L
1,515 SR
Queue Stats
24W - 28L
1,293 MMR
Solo
Nu Wa
Nu Wa
Gold IV
PipilinDeSirius
Nu Wa
Gold IV
Level 117
God Stats
1W - 1L
1,557 SR
Queue Stats
82W - 91L
1,296 MMR
Solo
Chang'e
Chang'e
Gold V
SlickArrow42
Chang'e
Gold V
Level 126
God Stats
49W - 22L
1,677 SR
Queue Stats
194W - 190L
1,310 MMR
Solo
Ullr
Ullr
Silver II
The Symb0l
Ullr
Silver II
Level 159
God Stats
11W - 10L
1,346 SR
Queue Stats
26W - 20L
1,322 MMR
Solo
Osiris
Osiris
Silver I
TheWarrior3145
Osiris
Silver I
Level 174
God Stats
3W - 3L
1,665 SR
Queue Stats
164W - 159L
1,293 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,552 SR
1,303 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,515 SR
1,218 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze II
ATXXI
Ravana
Bronze II
Level 67
God Stats
3W - 2L
1,559 SR
Queue Stats
39W - 54L
566 MMR
Solo
Chaac
Chaac
Silver I
Agent of Loki
Chaac
Silver I
Level 147
God Stats
31W - 25L
1,618 SR
Queue Stats
73W - 70L
1,346 MMR
Solo
Hades
Hades
Gold IV
Ferco169
Hades
Gold IV
Level 157
God Stats
23W - 22L
1,602 SR
Queue Stats
521W - 518L
1,350 MMR
Solo
Vulcan
Vulcan
Silver I
NyK0w
Vulcan
Silver I
Level 159
God Stats
1W - 9L
1,297 SR
Queue Stats
277W - 296L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gruntt
Fafnir
13
2 / 1 / 7
8,910
557
6,577
13,773
15,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
7 / 2 / 4
9,996
625
15,562
9,132
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
SlickArrow42
Chang'e
16
6 / 2 / 4
9,569
598
11,067
12,866
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 3 / 7
9,373
586
8,829
11,175
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
0 / 1 / 2
8,810
551
6,868
15,736
13,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ao KuangNutAthenaFreya

VS

Bans
ThanatosShivaJanusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 7 / 2
8,878
555
10,809
15,304
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
ATXXI
Ravana
11
1 / 5 / 3
6,698
419
5,351
10,852
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 3
8,496
531
10,244
16,126
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hades
Ferco169
Hades
16
1 / 2 / 1
9,207
575
9,941
17,280
9,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
NyK0w
Vulcan
14
1 / 3 / 2
8,171
511
6,166
8,485
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
19
Kills
9
9
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
7
2
0.71
L
Ravana
ATXXI
Ravana
1
5
3
0.5
L
2
2
3
1.75
L
Hades
Ferco169
Hades
1
2
1
0.75
W
Fafnir
Gruntt
Fafnir
2
1
7
5.5
L
Vulcan
NyK0w
Vulcan
1
3
2
0.67
W
7
2
4
4.5
W
Chang'e
SlickArrow42
Chang'e
6
2
4
4
W
4
3
7
2.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,903
Damage
42,511
62,682
Taken
68,047
41,311
Mitigated
34,949
17,334
Healing
26,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,809
8,604
0
5,124
15,304
4,740
618
4,642
10,662
0
71,876
L
Ravana
ATXXI
Ravana
5,351
1,835
0
2,486
10,852
2,703
0
8,082
2,770
0
29,921
L
10,244
769
0
6,448
16,126
15,626
0
8,467
7,659
0
53,628
L
Hades
Ferco169
Hades
9,941
1,826
286
10,825
17,280
9,922
364
4,921
12,359
75,237
3,747
W
Fafnir
Gruntt
Fafnir
6,577
1,033
0
3,933
13,773
15,272
0
2,825
10,698
20,980
1,312
L
Vulcan
NyK0w
Vulcan
6,166
79
0
1,824
8,485
1,958
0
6,239
2,246
73,201
0
W
15,562
3,237
0
578
9,132
3,500
270
2,565
6,380
74,883
550
W
Chang'e
SlickArrow42
Chang'e
11,067
365
1,112
5,282
12,866
4,672
505
2,785
9,862
77,313
1,459
W
8,829
3,444
0
1,240
11,175
4,078
142
0
11,175
0
60,916
W
6,868
1,946
0
5,189
15,736
13,789
212
6,535
9,135
0
70,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,658
Gold Earned
41,450
507
Minions Killed
515
0
Camps Cleared
0
1,607,018
Distance Traveled
1,513,156
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,878
555
110
7
0
274,733
2
L
Ravana
6,698
419
51
3
0
270,304
0
L
Chaac
8,496
531
73
5
0
346,752
2
L
Hades
9,207
575
139
9
0
276,447
2
W
Fafnir
8,910
557
24
2
0
310,790
8
L
Vulcan
8,171
511
142
9
0
344,920
2
W
Nu Wa
9,996
625
126
8
0
328,099
0
W
Chang'e
9,569
598
124
8
0
356,954
3
W
Ullr
9,373
586
110
7
0
324,762
0
W
Osiris
8,810
551
123
8
0
286,413
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role